Player Matchup

Tyr
Tyr
Ganbau
Tyr
Level 48
God Stats
2W - 5L
1,329 SR
Queue Stats
10W - 20L
1,185 Elo+
Party 1
Hachiman
Hachiman
Kayiller
Hachiman
Level 22
God Stats
1W - 1L
1,713 SR
Queue Stats
10W - 15L
1,251 Elo+
Party 1
Nox
Nox
MestralDGamer
Nox
Level 15
God Stats
0W - 2L
1,229 SR
Queue Stats
9W - 16L
1,201 Elo+
Party 1
Team Averages
Level 28
1,424 SR
1,212 Elo+

VS

Team Averages
Level 114
1,500 SR
1,499 Elo+
Loki
Loki
Asuna7890
Loki
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,574 Elo+
Party 2
Odin
Odin
fidirici
Odin
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,359 Elo+
Solo
Sol
Sol
gancu10
Sol
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 113L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Ganbau
Tyr
10
1 / 1 / 0
6,730
673
4,952
9,489
7,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Kayiller
Hachiman
9
0 / 6 / 1
6,120
612
3,736
8,360
2,688
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 1 / 1
6,277
628
2,316
5,759
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 0 / 4
8,111
811
7,086
5,869
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
11
0 / 1 / 8
7,178
718
4,552
6,784
5,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
13
4 / 0 / 3
8,317
832
8,251
4,515
1,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
4
0
4
6
L
Tyr
Ganbau
Tyr
1
1
0
1
L
Hachiman
Kayiller
Hachiman
0
6
1
0.08
L
0
1
1
0.5
W
Odin
0
1
8
4
W
Sol
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,004
Damage
19,889
23,608
Taken
17,168
12,319
Mitigated
9,288
4,858
Healing
1,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,086
1,358
0
170
5,869
2,610
440
386
5,483
0
24,045
L
Tyr
Ganbau
Tyr
4,952
654
0
2,816
9,489
7,222
0
3,667
5,717
0
18,747
L
Hachiman
Kayiller
Hachiman
3,736
2,205
0
270
8,360
2,688
0
2,701
5,560
0
16,629
L
2,316
82
0
1,772
5,759
2,409
0
2,915
2,753
16,438
0
W
Odin
4,552
834
0
0
6,784
5,133
135
1,549
5,235
1,917
10,098
W
Sol
8,251
2,003
0
1,529
4,515
1,545
1,602
429
4,086
35,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,127
Gold Earned
23,606
91
Minions Killed
129
0
Camps Cleared
0
530,706
Distance Traveled
601,249
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,111
811
48
5
0
215,864
3
L
Tyr
6,730
673
42
4
0
194,707
0
L
Hachiman
6,120
612
22
2
0
142,661
0
L
Nox
6,277
628
27
3
0
193,338
0
W
Odin
7,178
718
17
2
0
186,802
0
W
Sol
8,317
832
64
6
0
198,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role