Player Matchup

Nut
Nut
AbeliaVerice
Nut
Level 133
God Stats
30W - 22L
1,447 SR
Queue Stats
395W - 373L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
Lil_REY_Xx
Amaterasu
Level 128
God Stats
4W - 1L
1,683 SR
Queue Stats
64W - 48L
1,590 Elo+
Solo
Hera
Hera
MemeExtream
Hera
Level 106
God Stats
5W - 3L
1,522 SR
Queue Stats
35W - 35L
1,533 Elo+
Solo
Serqet
Serqet
YippiePilledAres
Serqet
Level 127
God Stats
13W - 12L
1,530 SR
Queue Stats
439W - 431L
1,535 Elo+
Party 1
Kumbhakarna
Kumbhakarna
pound422
Kumbhakarna
Level 49
God Stats
11W - 8L
1,585 SR
Queue Stats
88W - 76L
1,549 Elo+
Party 1
Team Averages
Level 109
1,553 SR
1,546 Elo+

VS

Team Averages
Level 80
1,563 SR
1,604 Elo+
Ratatoskr
Ratatoskr
ASquirtingBed
Ratatoskr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,574 Elo+
Party 2
Surtr
Surtr
BacchusDid911
Surtr
Level 8
God Stats
5W - 3L
1,895 SR
Queue Stats
46W - 44L
1,679 Elo+
Party 2
Tyr
Tyr
TonicFate
Tyr
Level 69
God Stats
0W - 4L
1,323 SR
Queue Stats
87W - 85L
1,507 Elo+
Solo
Nut
Nut
Troyk731
Nut
Level 66
God Stats
1W - 2L
1,784 SR
Queue Stats
35W - 28L
1,651 Elo+
Party 2
Sol
Sol
ntfbuckshot
Sol
Level 148
God Stats
1W - 2L
1,313 SR
Queue Stats
121W - 122L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,585
572
11,544
7,926
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Lil_REY_Xx
Amaterasu
14
0 / 1 / 1
7,980
532
7,251
16,351
13,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
0 / 1 / 2
7,690
513
3,198
4,296
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 1
7,607
507
5,338
11,416
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
pound422
Kumbhakarna
13
4 / 1 / 4
8,441
563
4,199
8,052
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ASquirtingBed
Ratatoskr
14
1 / 0 / 0
7,381
492
1,409
12,622
5,931
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
1 / 2 / 0
7,967
531
12,858
16,235
12,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 0
6,230
415
3,578
10,953
9,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 1
6,805
454
3,746
10,683
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 0 / 0
7,300
487
2,958
6,239
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
4
4
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ASquirtingBed
Ratatoskr
1
0
0
1
W
4
1
4
6
L
1
2
0
0.5
W
Amaterasu
Lil_REY_Xx
Amaterasu
0
1
1
0.5
W
0
1
2
1
L
1
3
0
0.33
L
0
5
1
0.1
W
2
0
1
2.5
L
1
0
0
1
W
Kumbhakarna
pound422
Kumbhakarna
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,530
Damage
24,549
48,041
Taken
56,732
29,767
Mitigated
34,183
17,393
Healing
20,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ASquirtingBed
Ratatoskr
1,409
364
0
6,202
12,622
5,931
0
96
12,513
0
63,383
W
11,544
8,308
0
5,178
7,926
3,347
814
503
7,305
0
97,619
L
12,858
5,142
0
5,489
16,235
12,522
0
608
15,145
788
70,079
W
Amaterasu
Lil_REY_Xx
Amaterasu
7,251
1,821
0
7,144
16,351
13,514
0
453
14,860
0
72,238
W
3,198
333
0
1,183
4,296
1,830
35
1,406
2,851
57,707
962
L
3,578
205
0
3,324
10,953
9,122
0
2,401
8,412
0
35,347
L
3,746
2,779
0
2,659
10,683
4,436
0
1,338
9,305
0
44,029
W
5,338
1,965
0
2,062
11,416
5,650
31
473
10,773
0
72,319
L
2,958
488
0
3,277
6,239
2,172
0
2,729
3,262
51,380
0
W
Kumbhakarna
pound422
Kumbhakarna
4,199
670
0
1,826
8,052
5,426
0
576
7,065
17,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,303
Gold Earned
35,683
519
Minions Killed
451
0
Camps Cleared
0
1,503,565
Distance Traveled
1,406,336
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,381
492
113
8
0
338,020
0
W
Nut
8,585
572
153
10
0
287,213
2
L
Surtr
7,967
531
120
8
0
300,711
1
W
Amaterasu
7,980
532
120
8
0
289,342
0
W
Hera
7,690
513
118
8
0
252,784
0
L
Tyr
6,230
415
65
4
0
267,256
0
L
Nut
6,805
454
60
4
0
239,801
0
W
Serqet
7,607
507
103
7
0
351,708
6
L
Sol
7,300
487
93
6
0
260,548
1
W
Kumbhakarna
8,441
563
25
2
0
322,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role