Player Matchup

Awilix
Awilix
CIAdid911
Awilix
Level 148
God Stats
0W - 3L
1,188 SR
Queue Stats
61W - 93L
1,282 Elo+
Party 1
Mercury
Mercury
Guntane
Mercury
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 48L
997 Elo+
Party 1
Cthulhu
Cthulhu
JFrAnEy10
Cthulhu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,282 Elo+
Party 1
Raijin
Raijin
Kjsnyde21
Raijin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 55L
948 Elo+
Party 1
Chernobog
Chernobog
PudgePSU
Chernobog
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 97L
1,322 Elo+
Party 1
Team Averages
Level 145
1,438 SR
1,166 Elo+

VS

Team Averages
Level 130
1,589 SR
1,603 Elo+
Thor
Thor
Drof Yrdnal
Thor
Level 155
God Stats
12W - 12L
1,387 SR
Queue Stats
448W - 472L
1,466 Elo+
Solo
Jing Wei
Jing Wei
KINGDR0D
Jing Wei
Level 155
God Stats
9W - 10L
1,741 SR
Queue Stats
864W - 871L
1,596 Elo+
Solo
Poseidon
Poseidon
LordofDragos
Poseidon
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,615 Elo+
Solo
Scylla
Scylla
PsychicToad
Scylla
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 64L
1,671 Elo+
Party 2
Anubis
Anubis
QuackieKennedy
Anubis
Level 89
God Stats
4W - 0L
1,819 SR
Queue Stats
89W - 56L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CIAdid911
Awilix
15
5 / 8 / 1
9,507
679
9,599
15,157
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Guntane
Mercury
17
3 / 7 / 5
10,090
721
8,237
13,574
4,268
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
JFrAnEy10
Cthulhu
17
1 / 7 / 7
10,502
750
12,209
21,389
23,852
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
Kjsnyde21
Raijin
17
2 / 7 / 5
10,475
748
9,847
14,260
5,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
PudgePSU
Chernobog
15
3 / 8 / 4
9,735
695
7,380
16,635
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 22
10,815
773
15,792
18,235
15,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
KINGDR0D
Jing Wei
17
2 / 4 / 21
10,430
745
10,416
13,880
6,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
LordofDragos
Poseidon
18
7 / 3 / 17
11,829
845
14,016
12,315
5,454
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
20
15 / 4 / 16
13,400
957
23,175
12,939
5,978
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
7 / 3 / 17
11,206
800
12,462
11,243
6,424
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
130
14
Kills
37
37
Deaths
17
22
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Awilix
CIAdid911
Awilix
5
8
1
0.69
W
6
3
22
5.67
L
Mercury
Guntane
Mercury
3
7
5
0.79
L
Cthulhu
JFrAnEy10
Cthulhu
1
7
7
0.64
W
Jing Wei
KINGDR0D
Jing Wei
2
4
21
3.13
L
Raijin
Kjsnyde21
Raijin
2
7
5
0.64
W
Poseidon
LordofDragos
Poseidon
7
3
17
5.17
W
Scylla
15
4
16
5.75
L
Chernobog
PudgePSU
Chernobog
3
8
4
0.63
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,272
Damage
75,861
81,015
Taken
68,612
44,090
Mitigated
40,248
9,584
Healing
23,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
CIAdid911
Awilix
9,599
2,926
232
246
15,157
5,345
295
9,165
5,785
0
15,573
W
15,792
1,647
1,123
3,943
18,235
15,888
329
5,133
13,102
0
20,975
L
Mercury
Guntane
Mercury
8,237
2,616
415
1,806
13,574
4,268
0
9,817
3,535
0
16,767
L
Cthulhu
JFrAnEy10
Cthulhu
12,209
130
1,115
2,377
21,389
23,852
146
11,078
9,940
24,361
1,327
W
Jing Wei
KINGDR0D
Jing Wei
10,416
6,247
1,268
3,914
13,880
6,504
3,475
3,278
10,602
0
25,758
L
Raijin
Kjsnyde21
Raijin
9,847
237
180
1,512
14,260
5,277
432
7,383
6,671
19,837
0
W
Poseidon
LordofDragos
Poseidon
14,016
2,405
1,039
2,050
12,315
5,454
1,532
3,645
8,670
32,827
505
W
Scylla
23,175
1,385
962
4,145
12,939
5,978
877
4,695
8,244
44,295
405
L
Chernobog
PudgePSU
Chernobog
7,380
2,552
476
1,225
16,635
5,348
645
11,830
4,502
0
20,735
W
12,462
711
1,239
3,454
11,243
6,424
1,250
4,028
7,215
26,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,309
Gold Earned
57,680
123
Minions Killed
171
0
Camps Cleared
0
1,048,833
Distance Traveled
1,314,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,507
679
7
1
0
243,665
0
W
Thor
10,815
773
12
1
0
229,343
0
L
Mercury
10,090
721
17
1
0
205,612
0
L
Cthulhu
10,502
750
38
3
0
235,176
0
W
Jing Wei
10,430
745
39
3
0
263,504
0
L
Raijin
10,475
748
28
2
0
175,649
0
W
Poseidon
11,829
845
33
2
0
267,724
0
W
Scylla
13,400
957
58
4
0
290,406
0
L
Chernobog
9,735
695
33
2
0
188,731
0
W
Anubis
11,206
800
29
2
0
263,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role