Player Matchup

Charon
Charon
Bronze III
Azolace
Charon
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,463 MMR
Party 1
Anhur
Anhur
Bronze III
Ozolace
Anhur
Bronze III
Level 127
God Stats
1W - 0L
1,654 SR
Queue Stats
1W - 1L
1,463 MMR
Party 1
Mulan
Mulan
Bronze III
Uzolace
Mulan
Bronze III
Level 69
God Stats
1W - 0L
1,637 SR
Queue Stats
1W - 1L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,597 SR
1,442 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,702 SR
1,398 MMR
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Bronze III
Final New York
Discordia
Bronze III
Level 86
God Stats
0W - 1L
1,917 SR
Queue Stats
0W - 3L
1,450 MMR
Party 2
Ymir
Ymir
Silver II
Loco_JawBreaker
Ymir
Silver II
Level 120
God Stats
2W - 3L
1,688 SR
Queue Stats
19W - 33L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Azolace
Charon
16
3 / 0 / 12
10,683
712
11,844
14,072
17,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
Ozolace
Anhur
18
12 / 1 / 3
12,593
840
19,318
12,993
7,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Uzolace
Mulan
16
0 / 0 / 14
9,932
662
7,582
15,173
17,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AresAo KuangBake KujiraThanatosSobek

VS

Bans
AchillesHachimanChernobogHou YiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 7 / 1
8,280
552
8,821
15,621
13,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Final New York
Discordia
15
0 / 2 / 1
9,372
625
14,950
10,051
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 0
9,165
611
6,614
17,190
15,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
7
1
0.07
W
Charon
Azolace
Charon
3
0
12
9
L
Discordia
Final New York
Discordia
0
2
1
0.25
L
1
6
0
0.17
W
Anhur
Ozolace
Anhur
12
1
3
13.5
W
Mulan
Uzolace
Mulan
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,744
Damage
30,385
42,238
Taken
42,862
42,450
Mitigated
33,030
10,845
Healing
4,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,821
1,880
0
2,698
15,621
13,711
0
3,266
11,369
0
22,547
W
Charon
Azolace
Charon
11,844
2,186
0
3,540
14,072
17,156
329
5,548
7,997
34,253
1,677
L
Discordia
Final New York
Discordia
14,950
971
0
1,600
10,051
3,880
100
3,310
6,214
43,574
1,175
L
6,614
858
0
0
17,190
15,439
0
3,557
12,828
29,354
0
W
Anhur
Ozolace
Anhur
19,318
11,251
0
3,307
12,993
7,650
3,010
7,731
4,661
0
93,727
W
Mulan
Uzolace
Mulan
7,582
754
0
3,998
15,173
17,644
276
7,245
7,124
0
24,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,208
Gold Earned
26,817
212
Minions Killed
138
0
Camps Cleared
0
837,265
Distance Traveled
719,261
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,280
552
34
2
0
227,855
0
W
Charon
10,683
712
42
3
0
278,044
4
L
Discordia
9,372
625
74
5
0
266,918
0
L
Ymir
9,165
611
30
2
0
224,488
3
W
Anhur
12,593
840
144
10
0
254,279
0
W
Mulan
9,932
662
26
2
0
304,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role