Player Matchup

Nut
Nut
 
Nut
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Bundiff
Fafnir
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 74L
1,547 Elo+
Party 1
Skadi
Skadi
Kripticxe
Skadi
Level 32
God Stats
6W - 2L
1,873 SR
Queue Stats
166W - 161L
1,483 Elo+
Party 1
Charon
Charon
LilMalek-
Charon
Level 121
God Stats
3W - 4L
1,315 SR
Queue Stats
87W - 81L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TiltedOldMan
Tsukuyomi
Level 148
God Stats
2W - 2L
1,516 SR
Queue Stats
54W - 55L
1,594 Elo+
Solo
Team Averages
Level 109
1,541 SR
1,526 Elo+

VS

Team Averages
Level 72
1,490 SR
1,491 Elo+
Chaac
Chaac
LilArdeeVert
Chaac
Level 40
God Stats
5W - 2L
1,519 SR
Queue Stats
86W - 104L
1,474 Elo+
Party 2
Charon
Charon
Stantiix
Charon
Level 35
God Stats
9W - 4L
1,694 SR
Queue Stats
171W - 165L
1,447 Elo+
Solo
Serqet
Serqet
U131105442280
Serqet
Level 95
God Stats
4W - 7L
1,373 SR
Queue Stats
114W - 124L
1,482 Elo+
Party 2
Nut
Nut
sawbdawg
Nut
Level 106
God Stats
1W - 2L
1,253 SR
Queue Stats
76W - 86L
1,483 Elo+
Solo
Artemis
Artemis
slipsygipsy901
Artemis
Level 82
God Stats
9W - 2L
1,613 SR
Queue Stats
116W - 106L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 2 / 1
6,078
434
7,688
11,657
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
Bundiff
Fafnir
10
1 / 1 / 1
6,967
498
5,315
13,111
15,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Kripticxe
Skadi
12
0 / 2 / 0
6,672
477
4,795
9,850
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
LilMalek-
Charon
13
0 / 3 / 2
7,510
536
6,109
12,347
13,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
TiltedOldMan
Tsukuyomi
12
3 / 5 / 0
6,687
478
6,962
13,971
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,211
587
9,095
12,766
8,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
Stantiix
Charon
12
2 / 1 / 1
7,492
535
5,735
12,283
9,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 0 / 2
8,339
596
8,728
12,434
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 0 / 3
8,607
615
8,526
7,079
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 2
6,238
446
8,463
8,167
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
13
13
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
1
0.75
L
Fafnir
Bundiff
Fafnir
1
1
1
1.5
L
Skadi
Kripticxe
Skadi
0
2
0
0
W
2
2
2
1.5
L
Charon
LilMalek-
Charon
0
3
2
0.33
W
Charon
Stantiix
Charon
2
1
1
2.5
L
Tsukuyomi
TiltedOldMan
Tsukuyomi
3
5
0
0.6
W
7
0
2
8
W
2
0
3
3.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
40,547
60,936
Taken
52,729
46,388
Mitigated
30,148
14,813
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
7,688
4,107
0
2,722
11,657
9,531
0
3,859
7,536
0
49,629
L
Fafnir
Bundiff
Fafnir
5,315
2,122
407
3,871
13,111
15,284
0
1,754
11,357
23,199
1,893
L
Skadi
Kripticxe
Skadi
4,795
826
0
1,110
9,850
3,099
0
0
9,850
0
53,892
W
9,095
1,636
0
2,952
12,766
8,673
0
4,919
7,847
0
62,745
L
Charon
LilMalek-
Charon
6,109
1,805
0
2,539
12,347
13,403
0
0
11,990
43,150
14,776
W
Charon
Stantiix
Charon
5,735
1,607
0
3,980
12,283
9,015
0
2,430
9,193
30,790
0
L
Tsukuyomi
TiltedOldMan
Tsukuyomi
6,962
1,664
0
4,164
13,971
5,071
0
122
13,648
0
44,213
W
8,728
1,988
0
1,750
12,434
6,374
0
410
11,979
0
66,844
W
8,526
4,082
0
1,500
7,079
2,883
505
0
7,079
0
73,853
W
8,463
3,522
0
1,220
8,167
3,203
0
2,759
5,145
0
49,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
38,887
378
Minions Killed
446
0
Camps Cleared
0
1,246,221
Distance Traveled
1,372,783
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,078
434
86
6
0
207,784
0
L
Fafnir
6,967
498
31
2
0
277,038
0
L
Skadi
6,672
477
90
6
0
253,773
0
W
Chaac
8,211
587
108
8
0
247,459
0
L
Charon
7,510
536
102
7
0
226,522
0
W
Charon
7,492
535
30
2
0
252,734
1
L
Tsukuyomi
6,687
478
69
5
0
281,104
0
W
Serqet
8,339
596
105
8
0
348,472
4
W
Nut
8,607
615
132
9
0
268,567
0
W
Artemis
6,238
446
71
5
0
255,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role