Player Matchup

Hun Batz
Hun Batz
Dr delirious32
Hun Batz
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
224W - 258L
1,389 Elo+
Solo
Hercules
Hercules
IMissKennyKuska
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Raijin
Raijin
PigsThatFly
Raijin
Level 82
God Stats
1W - 5L
1,155 SR
Queue Stats
331W - 306L
1,522 Elo+
Solo
Horus
Horus
SgtQwack
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nike
Nike
kalashnikovvv
Nike
Level 80
God Stats
2W - 2L
1,627 SR
Queue Stats
197W - 196L
1,497 Elo+
Solo
Team Averages
Level 59
1,456 SR
1,482 Elo+

VS

Team Averages
Level 96
1,467 SR
1,562 Elo+
Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BIaketheSnake
Ares
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,521 Elo+
Party 1
Chiron
Chiron
DrPickelz
Chiron
Level 54
God Stats
1W - 0L
1,265 SR
Queue Stats
56W - 55L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
JanusKiller69
Sylvanus
Level 129
God Stats
3W - 0L
1,353 SR
Queue Stats
73W - 69L
1,542 Elo+
Party 1
Freya
Freya
gweedo104
Freya
Level 36
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 10L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
1 / 5 / 1
7,202
655
8,577
10,822
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
13
4 / 4 / 2
7,678
698
10,629
14,117
8,260
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
14
1 / 4 / 5
7,608
692
19,233
9,323
3,957
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
SgtQwack
Horus
13
0 / 4 / 3
7,654
696
2,423
15,133
15,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 2 / 5
7,343
668
12,676
12,454
10,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 3 / 10
8,370
761
9,603
8,306
3,910
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 16
9,218
838
12,555
17,812
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
DrPickelz
Chiron
16
9 / 0 / 7
9,528
866
15,837
10,848
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sylvanus
JanusKiller69
Sylvanus
15
0 / 0 / 16
8,382
762
9,811
17,890
11,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
gweedo104
Freya
14
6 / 4 / 7
8,948
813
8,666
9,869
4,498
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
7
Kills
19
19
Deaths
7
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
3
10
2.33
W
2
0
16
10
L
Hun Batz
1
5
1
0.3
W
Chiron
DrPickelz
Chiron
9
0
7
12.5
L
Hercules
4
4
2
1.25
W
Sylvanus
JanusKiller69
Sylvanus
0
0
16
8
L
Raijin
1
4
5
0.88
L
Horus
SgtQwack
Horus
0
4
3
0.38
W
Freya
gweedo104
Freya
6
4
7
2.38
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,538
Damage
56,472
61,849
Taken
64,725
44,330
Mitigated
36,788
22,803
Healing
36,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,603
5,495
1,757
496
8,306
3,910
692
3,726
4,580
0
18,267
W
12,555
1,007
1,789
7,885
17,812
12,764
0
5,007
12,805
15,882
1,593
L
Hun Batz
8,577
390
1,358
1,293
10,822
5,835
0
4,787
6,035
0
19,275
W
Chiron
DrPickelz
Chiron
15,837
4,414
1,972
3,460
10,848
4,609
288
2,883
7,965
0
28,962
L
Hercules
10,629
1,877
691
5,469
14,117
8,260
0
6,521
7,596
0
18,267
W
Sylvanus
JanusKiller69
Sylvanus
9,811
2,883
5,326
9,107
17,890
11,007
0
4,631
13,259
19,999
4,128
L
Raijin
19,233
2,715
50
282
9,323
3,957
0
5,471
3,852
32,192
798
L
Horus
SgtQwack
Horus
2,423
1,433
2,395
5,158
15,133
15,552
0
7,350
7,783
0
5,179
W
Freya
gweedo104
Freya
8,666
2,211
3,257
1,306
9,869
4,498
549
2,435
7,434
13,467
1,046
L
12,676
374
797
5,310
12,454
10,726
0
4,660
7,794
0
21,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,485
Gold Earned
44,446
111
Minions Killed
115
0
Camps Cleared
0
1,000,627
Distance Traveled
996,152
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,370
761
29
3
0
182,818
0
W
Ares
9,218
838
6
1
0
221,332
1
L
Hun Batz
7,202
655
29
3
0
195,842
0
W
Chiron
9,528
866
34
3
0
194,172
0
L
Hercules
7,678
698
19
2
0
200,983
0
W
Sylvanus
8,382
762
26
2
0
196,840
0
L
Raijin
7,608
692
32
3
0
184,552
0
L
Horus
7,654
696
13
1
0
206,191
0
W
Freya
8,948
813
20
2
0
200,990
0
L
Nike
7,343
668
18
2
0
213,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role