Player Matchup

Nut
Nut
AmaterasuCG
Nut
Level 158
God Stats
4W - 4L
1,709 SR
Queue Stats
111W - 109L
1,444 Elo+
Solo
Ix Chel
Ix Chel
Dominionz09
Ix Chel
Level 163
God Stats
48W - 50L
1,651 SR
Queue Stats
322W - 278L
1,614 Elo+
Solo
Nemesis
Nemesis
VERSE_TheCultist
Nemesis
Level 152
God Stats
2W - 3L
1,467 SR
Queue Stats
61W - 63L
1,499 Elo+
Solo
Team Averages
Level 158
1,609 SR
1,519 Elo+

VS

Team Averages
Level 126
1,425 SR
1,359 Elo+
Anhur
Anhur
 
Anhur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Kuinen
Shiva
Level 159
God Stats
1W - 1L
1,499 SR
Queue Stats
26W - 27L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
Mephiisto45
Nu Wa
Level 83
God Stats
1W - 4L
1,275 SR
Queue Stats
3W - 7L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,581
658
5,048
5,110
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Dominionz09
Ix Chel
12
0 / 4 / 0
6,739
674
6,884
7,664
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
6,902
690
3,903
9,150
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 0 / 2
8,360
836
4,840
6,817
2,326
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Kuinen
Shiva
11
0 / 0 / 5
7,289
729
5,320
9,410
8,052
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 4
7,698
770
7,975
5,473
1,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
2
5
L
0
0
0
0
L
Ix Chel
Dominionz09
Ix Chel
0
4
0
0
W
Shiva
Kuinen
Shiva
0
0
5
2.5
W
2
0
4
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,835
Damage
18,135
21,924
Taken
21,700
8,264
Mitigated
12,161
2,905
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,840
1,699
0
880
6,817
2,326
714
1,691
4,983
0
29,257
L
5,048
1,333
0
669
5,110
1,799
0
2,056
3,034
0
21,088
L
Ix Chel
Dominionz09
Ix Chel
6,884
157
156
786
7,664
2,789
0
3,442
4,193
33,432
1,587
W
Shiva
Kuinen
Shiva
5,320
329
1,426
2,581
9,410
8,052
155
3,042
6,081
2,009
20,789
W
7,975
3,168
390
1,401
5,473
1,783
1,133
1,248
4,084
19,261
396
L
3,903
994
0
1,294
9,150
3,676
0
3,338
5,745
0
30,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,222
Gold Earned
23,347
140
Minions Killed
123
0
Camps Cleared
0
563,143
Distance Traveled
582,214
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,360
836
50
5
0
191,742
0
L
Nut
6,581
658
29
3
0
181,290
0
L
Ix Chel
6,739
674
57
6
0
178,512
3
W
Shiva
7,289
729
45
5
0
204,714
4
W
Nu Wa
7,698
770
28
3
0
185,758
0
L
Nemesis
6,902
690
54
5
0
203,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role