Player Matchup

Ao Kuang
Ao Kuang
leygrimes
Ao Kuang
Level 23
God Stats
2W - 3L
1,492 SR
Queue Stats
2W - 7L
1,201 Elo+
Party 1
Sun Wukong
Sun Wukong
onedollarslice
Sun Wukong
Level 32
God Stats
2W - 4L
1,501 SR
Queue Stats
6W - 7L
1,540 Elo+
Party 1
Anhur
Anhur
pingadediamante
Anhur
Level 37
God Stats
0W - 1L
1,826 SR
Queue Stats
1W - 3L
1,573 Elo+
Solo
Team Averages
Level 31
1,606 SR
1,438 Elo+

VS

Team Averages
Level 42
1,565 SR
1,479 Elo+
Baron Samedi
Baron Samedi
SP4RDAX
Baron Samedi
Level 62
God Stats
1W - 0L
1,678 SR
Queue Stats
2W - 1L
1,309 Elo+
Solo
Sylvanus
Sylvanus
swiftyowe
Sylvanus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,783 Elo+
Solo
Medusa
Medusa
venom11211
Medusa
Level 33
God Stats
5W - 3L
1,518 SR
Queue Stats
25W - 35L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
leygrimes
Ao Kuang
11
2 / 1 / 1
7,202
720
3,491
7,228
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
onedollarslice
Sun Wukong
12
1 / 2 / 3
7,032
703
6,763
10,580
5,628
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 4
7,553
755
9,209
10,564
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SP4RDAX
Baron Samedi
14
3 / 1 / 4
8,146
815
10,642
6,763
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
swiftyowe
Sylvanus
13
2 / 1 / 5
7,544
754
6,868
9,554
8,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
venom11211
Medusa
11
2 / 3 / 3
7,311
731
6,270
8,805
2,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
7
7
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
SP4RDAX
Baron Samedi
3
1
4
5
L
Ao Kuang
leygrimes
Ao Kuang
2
1
1
2.5
L
Sun Wukong
onedollarslice
Sun Wukong
1
2
3
1.25
L
1
4
4
0.75
W
Sylvanus
swiftyowe
Sylvanus
2
1
5
4.5
W
Medusa
venom11211
Medusa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
23,780
28,372
Taken
25,122
12,451
Mitigated
15,419
4,399
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
SP4RDAX
Baron Samedi
10,642
712
1,283
2,137
6,763
3,821
0
895
5,868
43,005
19
L
Ao Kuang
leygrimes
Ao Kuang
3,491
616
0
628
7,228
2,943
0
4,370
2,858
21,880
425
L
Sun Wukong
onedollarslice
Sun Wukong
6,763
2,023
0
1,783
10,580
5,628
0
6,762
3,818
48
16,816
L
9,209
6,915
0
1,988
10,564
3,880
0
6,184
4,380
0
30,845
W
Sylvanus
swiftyowe
Sylvanus
6,868
2,523
1,082
2,167
9,554
8,793
24
1,805
7,749
14,295
424
W
Medusa
venom11211
Medusa
6,270
2,599
0
2,652
8,805
2,805
123
923
7,882
0
26,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,787
Gold Earned
23,001
122
Minions Killed
122
0
Camps Cleared
0
555,666
Distance Traveled
559,943
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,146
815
75
8
0
191,621
0
L
Ao Kuang
7,202
720
34
3
0
175,185
0
L
Sun Wukong
7,032
703
24
2
0
208,745
4
L
Anhur
7,553
755
64
6
0
171,736
0
W
Sylvanus
7,544
754
11
1
0
171,693
0
W
Medusa
7,311
731
36
4
0
196,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role