Player Matchup

Bastet
Bastet
Platinum II
iShaoxz
Bastet
Platinum II
Level 191
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 25L
2,056 MMR
Party 1
Vulcan
Vulcan
Gold I
jaaygi01
Vulcan
Gold I
Level 154
God Stats
7W - 3L
1,277 SR
Queue Stats
89W - 69L
1,553 MMR
Party 1
Athena
Athena
Platinum II
xXBloodyReaperXx
Athena
Platinum II
Level 148
God Stats
14W - 6L
1,656 SR
Queue Stats
72W - 53L
1,726 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 164
1,478 SR
1,779 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,561 SR
1,658 MMR
Ix Chel
Ix Chel
Platinum IV
 
Ix Chel
Platinum IV
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
AFRÒ
Kali
Gold II
Level 67
God Stats
1W - 1L
1,814 SR
Queue Stats
31W - 38L
1,755 MMR
Solo
Cerberus
Cerberus
Platinum V
nH Tackylina
Cerberus
Platinum V
Level 225
God Stats
23W - 27L
1,369 SR
Queue Stats
389W - 400L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
iShaoxz
Bastet
15
5 / 1 / 2
10,432
802
16,639
11,757
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
jaaygi01
Vulcan
14
1 / 2 / 5
9,277
714
14,600
8,677
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 4
9,433
726
5,387
11,308
10,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KuzenboAchillesSobekThothPersephone

VS

Bans
Ne ZhaGaneshaKukulkanOdinMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
0 / 2 / 2
8,293
638
7,270
9,412
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
AFRÒ
Kali
15
1 / 2 / 2
8,906
685
6,637
13,931
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
nH Tackylina
Cerberus
14
3 / 4 / 1
9,130
702
6,944
18,723
15,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
4
4
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
2
0.5
L
Kali
AFRÒ
Kali
1
2
2
1
W
Bastet
iShaoxz
Bastet
5
1
2
6
W
Vulcan
jaaygi01
Vulcan
1
2
5
1.75
L
Cerberus
nH Tackylina
Cerberus
3
4
1
0.88
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,626
Damage
20,851
31,742
Taken
42,066
19,103
Mitigated
27,043
10,535
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,270
707
1,636
1,801
9,412
3,389
0
4,193
4,805
43,288
0
L
Kali
AFRÒ
Kali
6,637
2,415
0
1,719
13,931
8,198
0
6,172
7,055
0
18,469
W
Bastet
iShaoxz
Bastet
16,639
3,253
0
4,984
11,757
5,640
1,062
6,368
5,147
0
48,015
W
Vulcan
jaaygi01
Vulcan
14,600
6,607
0
2,672
8,677
3,305
1,230
4,146
4,315
58,056
1,339
L
Cerberus
nH Tackylina
Cerberus
6,944
348
0
3,273
18,723
15,456
0
9,015
8,861
31,474
0
W
5,387
1,521
0
2,879
11,308
10,158
376
4,122
5,935
19,800
71

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
26,329
157
Minions Killed
166
0
Camps Cleared
0
818,991
Distance Traveled
744,352
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,293
638
70
5
0
221,630
2
L
Kali
8,906
685
30
2
0
282,788
0
W
Bastet
10,432
802
53
4
0
278,692
4
W
Vulcan
9,277
714
87
7
0
277,531
0
L
Cerberus
9,130
702
66
5
0
239,934
2
W
Athena
9,433
726
17
1
0
262,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role