Player Matchup

Ymir
Ymir
FknJr
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,553 Elo+
Party 1
Cerberus
Cerberus
I3angl3ros
Cerberus
Level 157
God Stats
5W - 5L
1,825 SR
Queue Stats
201W - 203L
1,562 Elo+
Party 1
Cabrakan
Cabrakan
Sweetfro 6969
Cabrakan
Level 168
God Stats
0W - 1L
1,715 SR
Queue Stats
125W - 131L
1,539 Elo+
Party 1
Team Averages
Level 158
1,680 SR
1,551 Elo+

VS

Team Averages
Level 80
1,640 SR
1,551 Elo+
Morgan Le Fay
Morgan Le Fay
RAMBO305
Morgan Le Fay
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 48L
1,579 Elo+
Party 2
Horus
Horus
TaterzthePotato
Horus
Level 69
God Stats
10W - 6L
1,724 SR
Queue Stats
36W - 44L
1,487 Elo+
Solo
Cthulhu
Cthulhu
sETOSKY3579
Cthulhu
Level 43
God Stats
10W - 5L
1,695 SR
Queue Stats
25W - 23L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FknJr
Ymir
11
2 / 8 / 3
7,239
724
4,792
13,800
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
I3angl3ros
Cerberus
12
3 / 5 / 4
8,027
803
11,501
19,712
9,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cabrakan
Sweetfro 6969
Cabrakan
10
2 / 5 / 5
7,523
752
5,423
11,750
11,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RAMBO305
Morgan Le Fay
15
8 / 1 / 9
9,521
952
17,959
9,125
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
8 / 2 / 8
9,128
913
10,918
12,279
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
sETOSKY3579
Cthulhu
12
2 / 5 / 10
8,038
804
11,020
11,295
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
7
Kills
18
18
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
FknJr
Ymir
2
8
3
0.44
L
Cerberus
I3angl3ros
Cerberus
3
5
4
1
W
Morgan Le Fay
RAMBO305
Morgan Le Fay
8
1
9
12.5
L
Cabrakan
Sweetfro 6969
Cabrakan
2
5
5
0.9
W
8
2
8
6
W
Cthulhu
sETOSKY3579
Cthulhu
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,716
Damage
39,897
45,262
Taken
32,699
27,178
Mitigated
18,178
9,176
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
FknJr
Ymir
4,792
699
0
906
13,800
7,025
120
8,034
5,181
20,569
0
L
Cerberus
I3angl3ros
Cerberus
11,501
1,148
0
7,220
19,712
9,081
136
12,005
6,843
35,894
748
W
Morgan Le Fay
RAMBO305
Morgan Le Fay
17,959
2,462
0
772
9,125
3,631
416
5,661
3,432
51,608
0
L
Cabrakan
Sweetfro 6969
Cabrakan
5,423
678
0
1,050
11,750
11,072
0
7,760
3,425
8,623
1,589
W
10,918
5,039
1,785
3,785
12,279
9,087
485
7,840
4,369
0
17,550
W
Cthulhu
sETOSKY3579
Cthulhu
11,020
1,128
440
522
11,295
5,460
0
7,394
3,834
24,489
693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,789
Gold Earned
26,687
127
Minions Killed
139
0
Camps Cleared
0
451,674
Distance Traveled
564,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,239
724
42
4
0
144,827
0
L
Cerberus
8,027
803
71
7
0
169,378
0
W
Morgan Le Fay
9,521
952
81
8
0
196,117
0
L
Cabrakan
7,523
752
14
1
0
137,469
0
W
Horus
9,128
913
23
2
0
194,583
0
W
Cthulhu
8,038
804
35
4
0
173,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role