Player Matchup

Kukulkan
Kukulkan
Him Atem69
Kukulkan
Level 151
God Stats
3W - 2L
1,285 SR
Queue Stats
165W - 163L
1,484 Elo+
Solo
Athena
Athena
KingDruid
Athena
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 105L
1,477 Elo+
Solo
Ganesha
Ganesha
danglinjohnson82
Ganesha
Level 141
God Stats
5W - 2L
1,454 SR
Queue Stats
238W - 238L
1,406 Elo+
Solo
Bacchus
Bacchus
joe2990
Bacchus
Level 135
God Stats
5W - 2L
1,500 SR
Queue Stats
164W - 160L
1,319 Elo+
Solo
Hades
Hades
supernova_sphere
Hades
Level 65
God Stats
2W - 0L
1,718 SR
Queue Stats
11W - 12L
1,423 Elo+
Solo
Team Averages
Level 121
1,491 SR
1,422 Elo+

VS

Team Averages
Level 75
1,500 SR
1,406 Elo+
Hades
Hades
Ghostty og
Hades
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,329 Elo+
Solo
Baba Yaga
Baba Yaga
KinG Asssassin
Baba Yaga
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 61L
1,523 Elo+
Party 2
Rama
Rama
Seagull 632
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 78L
1,492 Elo+
Party 2
Shiva
Shiva
Sonofapunto
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,393 Elo+
Party 1
Ne Zha
Ne Zha
Z THE IMPALER
Ne Zha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Him Atem69
Kukulkan
18
9 / 3 / 14
10,228
930
16,910
10,203
5,630
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
KingDruid
Athena
16
8 / 2 / 21
9,658
878
7,594
16,061
18,473
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 3 / 25
8,120
738
9,221
12,032
13,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Bacchus
joe2990
Bacchus
15
7 / 3 / 19
9,904
900
9,300
16,354
19,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 3 / 14
9,313
847
10,764
11,232
6,937
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
7 / 6 / 4
9,737
885
9,961
13,119
6,958
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baba Yaga
KinG Asssassin
Baba Yaga
16
2 / 5 / 10
9,083
826
14,767
11,265
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
7,561
687
10,213
9,280
3,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 4
7,389
672
8,928
12,395
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 9 / 3
7,540
685
5,667
12,120
5,480
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
35
31
Kills
12
14
Deaths
31
93
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
7
6
4
1.5
W
Kukulkan
Him Atem69
Kukulkan
9
3
14
5.33
L
Baba Yaga
KinG Asssassin
Baba Yaga
2
5
10
1.4
W
Athena
KingDruid
Athena
8
2
21
9.25
L
1
5
2
0.4
L
0
6
4
0.33
L
2
9
3
0.39
W
0
3
25
4.17
W
Bacchus
joe2990
Bacchus
7
3
19
5.5
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,789
Damage
49,536
65,882
Taken
58,179
64,159
Mitigated
30,098
18,947
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
9,961
1,356
231
2,741
13,119
6,958
0
11,889
1,230
15,529
0
W
Kukulkan
Him Atem69
Kukulkan
16,910
1,171
1,571
2,141
10,203
5,630
792
3,231
6,836
40,437
1,939
L
Baba Yaga
KinG Asssassin
Baba Yaga
14,767
2,317
406
3,650
11,265
5,123
0
10,599
666
27,491
636
W
Athena
KingDruid
Athena
7,594
2,253
1,210
2,903
16,061
18,473
497
5,752
10,140
10,117
876
L
10,213
5,697
149
933
9,280
3,963
102
8,364
916
0
21,844
L
8,928
1,939
711
1,516
12,395
8,574
0
10,732
1,663
735
16,276
L
5,667
2,074
244
297
12,120
5,480
0
11,138
982
0
9,111
W
9,221
104
2,629
1,961
12,032
13,839
346
4,950
6,859
16,317
0
W
Bacchus
joe2990
Bacchus
9,300
1,548
369
2,969
16,354
19,280
549
5,980
10,179
14,921
0
W
10,764
498
938
2,256
11,232
6,937
302
5,102
6,003
18,721
110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,223
Gold Earned
41,310
112
Minions Killed
98
0
Camps Cleared
0
1,022,860
Distance Traveled
837,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,737
885
15
1
0
179,638
0
W
Kukulkan
10,228
930
49
4
0
204,158
0
L
Baba Yaga
9,083
826
33
3
0
179,252
0
W
Athena
9,658
878
14
1
0
214,235
0
L
Rama
7,561
687
33
3
0
169,678
0
L
Shiva
7,389
672
14
1
0
157,918
0
L
Ne Zha
7,540
685
3
0
0
150,693
0
W
Ganesha
8,120
738
0
0
0
195,152
0
W
Bacchus
9,904
900
24
2
0
209,840
0
W
Hades
9,313
847
25
2
0
199,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role