Player Matchup

Anubis
Anubis
Aeronix1884
Anubis
Level 129
God Stats
5W - 1L
1,930 SR
Queue Stats
74W - 86L
1,539 Elo+
Party 1
Vamana
Vamana
AliGOD2
Vamana
Level 69
God Stats
47W - 29L
1,709 SR
Queue Stats
78W - 49L
1,605 Elo+
Solo
Anhur
Anhur
IssaBosak
Anhur
Level 123
God Stats
3W - 1L
1,808 SR
Queue Stats
84W - 88L
1,550 Elo+
Party 1
Nut
Nut
SlimJimmyyy
Nut
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 27L
1,372 Elo+
Party 1
Hades
Hades
SolomonRimm
Hades
Level 122
God Stats
7W - 2L
1,508 SR
Queue Stats
69W - 86L
1,507 Elo+
Party 1
Team Averages
Level 105
1,691 SR
1,515 Elo+

VS

Team Averages
Level 99
1,481 SR
1,553 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Jocsy527
Vulcan
Level 98
God Stats
34W - 23L
1,447 SR
Queue Stats
282W - 267L
1,537 Elo+
Solo
Nut
Nut
LowLifeAce
Nut
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 62L
1,623 Elo+
Party 2
Athena
Athena
Spxctruum
Athena
Level 89
God Stats
0W - 3L
1,459 SR
Queue Stats
134W - 107L
1,542 Elo+
Solo
Surtr
Surtr
coconutnoshow
Surtr
Level 78
God Stats
7W - 5L
1,500 SR
Queue Stats
305W - 268L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 0 / 3
5,636
564
2,721
3,398
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
AliGOD2
Vamana
11
3 / 0 / 0
6,330
633
7,047
9,328
8,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
IssaBosak
Anhur
9
1 / 2 / 6
5,870
587
4,191
6,388
3,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 1
5,933
593
5,866
7,970
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 1
5,741
574
3,661
6,311
3,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 2 / 1
6,404
640
7,211
8,606
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
Jocsy527
Vulcan
9
0 / 0 / 1
5,001
500
2,217
1,839
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 2 / 1
5,058
506
2,738
7,814
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Spxctruum
Athena
9
1 / 4 / 3
5,468
547
3,842
10,883
6,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,513
551
4,765
9,058
5,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
5
5
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
1
1.75
W
Anubis
3
0
3
4.5
W
Vamana
AliGOD2
Vamana
3
0
0
3
W
Anhur
IssaBosak
Anhur
1
2
6
2
L
Vulcan
Jocsy527
Vulcan
0
0
1
0.5
L
1
2
1
0.75
W
3
2
1
1.75
W
1
1
1
1.5
L
Athena
Spxctruum
Athena
1
4
3
0.63
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,486
Damage
20,773
33,395
Taken
38,200
20,173
Mitigated
16,668
13,592
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,211
3,829
0
3,711
8,606
2,083
948
70
8,536
43,098
6,881
W
Anubis
2,721
235
0
2,734
3,398
1,558
0
404
2,994
48,512
0
W
Vamana
AliGOD2
Vamana
7,047
4,431
0
2,658
9,328
8,633
82
357
8,271
0
48,308
W
Anhur
IssaBosak
Anhur
4,191
1,625
0
1,272
6,388
3,855
0
3,190
3,198
0
21,027
L
Vulcan
Jocsy527
Vulcan
2,217
992
0
9
1,839
553
0
932
907
29,665
0
L
2,738
2,021
0
3,873
7,814
2,057
0
1,275
6,539
0
26,015
W
5,866
4,208
0
2,028
7,970
3,033
0
6,502
1,468
0
36,892
W
3,661
420
326
4,574
6,311
3,094
0
2,961
3,350
43,384
1,833
L
Athena
Spxctruum
Athena
3,842
920
0
2,436
10,883
6,443
0
3,757
7,126
17,504
0
L
4,765
2,179
0
2,802
9,058
5,532
0
152
8,906
770
31,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
27,444
360
Minions Killed
279
0
Camps Cleared
0
1,007,216
Distance Traveled
899,448
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,404
640
76
8
0
177,404
0
W
Anubis
5,636
564
79
8
0
222,014
1
W
Vamana
6,330
633
95
10
0
201,853
0
W
Anhur
5,870
587
22
2
0
200,526
5
L
Vulcan
5,001
500
58
6
0
129,593
1
L
Nut
5,058
506
53
5
0
178,987
0
W
Nut
5,933
593
67
7
0
195,623
0
W
Hades
5,741
574
97
10
0
187,200
0
L
Athena
5,468
547
25
3
0
223,678
0
L
Surtr
5,513
551
67
7
0
189,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role