Player Matchup

Ne Zha
Ne Zha
Platinum I
CheapScrubo
Ne Zha
Platinum I
Level 80
God Stats
18W - 25L
1,524 SR
Queue Stats
175W - 178L
1,901 MMR
Solo
Ganesha
Ganesha
Diamond V
Maximo128
Ganesha
Diamond V
Level 159
God Stats
3W - 2L
1,685 SR
Queue Stats
145W - 135L
1,992 MMR
Solo
Aphrodite
Aphrodite
Platinum V
Mrcupcake1
Aphrodite
Platinum V
Level 158
God Stats
8W - 9L
1,500 SR
Queue Stats
260W - 229L
1,907 MMR
Solo
Rama
Rama
Platinum I
Powur
Rama
Platinum I
Level 148
God Stats
4W - 2L
1,871 SR
Queue Stats
303W - 283L
1,880 MMR
Solo
Agni
Agni
Platinum V
raxista
Agni
Platinum V
Level 105
God Stats
3W - 3L
1,708 SR
Queue Stats
34W - 30L
1,939 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,658 SR
1,924 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,421 SR
1,935 MMR
Awilix
Awilix
Platinum IV
Eddiewithaneye
Awilix
Platinum IV
Level 103
God Stats
3W - 6L
1,334 SR
Queue Stats
118W - 104L
1,900 MMR
Party 2
Sobek
Sobek
Platinum II
Ewokmywewok
Sobek
Platinum II
Level 157
God Stats
36W - 25L
1,690 SR
Queue Stats
223W - 198L
1,868 MMR
Party 1
Hercules
Hercules
Diamond V
IGansitO
Hercules
Diamond V
Level 156
God Stats
1W - 1L
1,388 SR
Queue Stats
48W - 43L
1,873 MMR
Solo
Chiron
Chiron
Diamond V
Olhea
Chiron
Diamond V
Level 184
God Stats
4W - 3L
1,200 SR
Queue Stats
175W - 130L
2,140 MMR
Party 2
Anhur
Anhur
Platinum III
PHDflopper11
Anhur
Platinum III
Level 129
God Stats
12W - 16L
1,494 SR
Queue Stats
121W - 96L
1,894 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 2 / 1
5,826
486
3,141
10,310
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Maximo128
Ganesha
9
0 / 2 / 1
5,744
479
2,678
8,584
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Mrcupcake1
Aphrodite
11
1 / 3 / 0
6,456
538
4,319
10,843
6,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Powur
Rama
10
0 / 2 / 0
5,912
493
2,679
4,740
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
raxista
Agni
10
1 / 2 / 0
5,769
481
2,302
6,588
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesVamanaThanatosBacchus

VS

Bans
KukulkanHachimanThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,020
585
5,335
7,896
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 5
6,747
562
3,584
9,282
7,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
IGansitO
Hercules
13
3 / 1 / 3
7,774
648
8,426
9,515
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
Olhea
Chiron
13
1 / 1 / 4
7,158
597
7,738
5,390
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 0
7,524
627
2,753
5,290
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
11
11
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
2
1
0.75
W
2
0
5
4.5
W
2
1
5
4.5
W
Hercules
IGansitO
Hercules
3
1
3
4.5
L
Ganesha
Maximo128
Ganesha
0
2
1
0.25
L
Aphrodite
Mrcupcake1
Aphrodite
1
3
0
0.33
W
Chiron
Olhea
Chiron
1
1
4
3
W
3
0
0
3
L
Rama
Powur
Rama
0
2
0
0
L
Agni
raxista
Agni
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,119
Damage
27,836
41,065
Taken
37,373
21,744
Mitigated
24,218
13,374
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,141
728
0
1,609
10,310
4,898
0
207
10,008
0
46,979
W
5,335
1,740
0
533
7,896
3,797
0
2,194
5,679
0
69,616
W
3,584
421
0
3,765
9,282
7,689
0
1,665
7,614
19,660
1,924
W
Hercules
IGansitO
Hercules
8,426
2,290
0
4,650
9,515
8,675
0
3,236
5,975
0
53,861
L
Ganesha
Maximo128
Ganesha
2,678
332
0
2,497
8,584
6,735
0
1,258
7,326
15,234
0
L
Aphrodite
Mrcupcake1
Aphrodite
4,319
478
256
6,424
10,843
6,732
0
412
9,632
37,002
1,159
W
Chiron
Olhea
Chiron
7,738
2,823
216
2,010
5,390
2,075
0
1,706
3,684
0
63,823
W
2,753
2,052
0
3,941
5,290
1,982
826
66
5,224
0
64,011
L
Rama
Powur
Rama
2,679
2,055
0
1,386
4,740
1,301
0
749
3,991
0
45,805
L
Agni
raxista
Agni
2,302
0
0
1,202
6,588
2,078
0
663
5,925
39,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
36,223
358
Minions Killed
457
0
Camps Cleared
0
1,220,185
Distance Traveled
1,269,493
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,826
486
86
7
0
284,473
0
W
Awilix
7,020
585
110
9
0
313,379
2
W
Sobek
6,747
562
27
2
0
262,811
2
W
Hercules
7,774
648
87
7
0
245,441
0
L
Ganesha
5,744
479
0
0
0
254,852
2
L
Aphrodite
6,456
538
85
7
0
229,040
4
W
Chiron
7,158
597
111
9
0
237,801
0
W
Anhur
7,524
627
122
10
0
210,061
3
L
Rama
5,912
493
108
9
0
212,037
2
L
Agni
5,769
481
79
7
0
239,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role