Player Matchup

Bake Kujira
Bake Kujira
AndyFireX16
Bake Kujira
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 143L
1,550 Elo+
Party 1
Chaac
Chaac
GLD DMNDS
Chaac
Level 84
God Stats
8W - 11L
1,483 SR
Queue Stats
44W - 47L
1,439 Elo+
Solo
Arachne
Arachne
RaWWStRaWbeRRey
Arachne
Level 104
God Stats
0W - 3L
1,338 SR
Queue Stats
10W - 10L
1,302 Elo+
Solo
Sol
Sol
Terky-_-
Sol
Level 113
God Stats
11W - 17L
1,500 SR
Queue Stats
114W - 106L
1,528 Elo+
Party 1
Izanami
Izanami
TerribleAimSRYxD
Izanami
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 121L
1,525 Elo+
Solo
Team Averages
Level 117
1,464 SR
1,469 Elo+

VS

Team Averages
Level 93
1,424 SR
1,464 Elo+
Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
MrBloodyBilly
Nut
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 35L
1,403 Elo+
Solo
Thoth
Thoth
Trogdor1220
Thoth
Level 77
God Stats
3W - 1L
1,292 SR
Queue Stats
144W - 140L
1,521 Elo+
Solo
Izanami
Izanami
iFlavor_Quim
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,475 Elo+
Solo
Cerberus
Cerberus
trumpmoney417
Cerberus
Level 62
God Stats
22W - 32L
1,330 SR
Queue Stats
378W - 394L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AndyFireX16
Bake Kujira
14
4 / 2 / 2
9,037
532
9,305
18,504
18,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
GLD DMNDS
Chaac
12
2 / 5 / 1
7,951
468
6,072
15,331
7,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
2 / 0 / 2
7,676
452
8,516
10,185
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 2
7,567
445
8,836
15,157
4,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 0
5,849
344
1,749
3,575
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
4 / 0 / 4
9,197
541
5,067
11,837
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 1 / 4
8,082
475
7,310
13,571
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 2
8,178
481
7,668
6,895
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
iFlavor_Quim
Izanami
15
2 / 3 / 5
9,060
533
9,571
10,394
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
trumpmoney417
Cerberus
15
6 / 3 / 3
9,147
538
11,729
17,931
14,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
15
15
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
4
6
L
Bake Kujira
AndyFireX16
Bake Kujira
4
2
2
2.5
L
Chaac
GLD DMNDS
Chaac
2
5
1
0.5
W
2
1
4
4
L
2
0
2
3
L
1
6
2
0.33
L
0
2
0
0
W
1
2
2
1
W
Izanami
iFlavor_Quim
Izanami
2
3
5
1.5
W
Cerberus
trumpmoney417
Cerberus
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,478
Damage
41,345
62,752
Taken
60,628
36,072
Mitigated
34,140
14,378
Healing
16,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,067
830
0
4,316
11,837
6,355
0
2,333
9,504
42,883
3,981
L
Bake Kujira
AndyFireX16
Bake Kujira
9,305
4,865
0
1,274
18,504
18,552
77
6,404
12,100
41,236
164
L
Chaac
GLD DMNDS
Chaac
6,072
1,001
0
3,849
15,331
7,435
0
7,067
8,264
0
39,914
W
7,310
3,384
0
2,753
13,571
6,288
10
5,883
7,688
0
64,030
L
8,516
6,517
0
3,574
10,185
4,081
0
1,893
8,292
0
66,810
L
8,836
3,404
0
4,679
15,157
4,949
1,108
7,439
7,718
47,432
0
L
1,749
1,171
0
1,002
3,575
1,055
0
899
2,676
0
26,153
W
7,668
446
0
258
6,895
2,970
322
3,612
3,283
63,299
1,756
W
Izanami
iFlavor_Quim
Izanami
9,571
6,576
0
2,959
10,394
4,328
0
3,305
7,089
0
73,513
W
Cerberus
trumpmoney417
Cerberus
11,729
692
28
6,520
17,931
14,199
273
3,320
14,611
57,205
3,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
43,664
311
Minions Killed
494
0
Camps Cleared
0
1,380,108
Distance Traveled
1,745,237
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,197
541
74
4
0
367,862
0
L
Bake Kujira
9,037
532
58
3
0
366,240
0
L
Chaac
7,951
468
57
3
0
262,740
4
W
Nut
8,082
475
93
5
0
376,430
0
L
Arachne
7,676
452
76
4
0
388,064
0
L
Sol
7,567
445
73
4
0
252,491
0
L
Izanami
5,849
344
47
3
0
110,573
0
W
Thoth
8,178
481
85
5
0
336,427
0
W
Izanami
9,060
533
107
6
0
309,073
5
W
Cerberus
9,147
538
135
8
0
355,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role