Player Matchup

Horus
Horus
Apache273794
Horus
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,067 Elo+
Party 1
Thanatos
Thanatos
ChainedDrake530
Thanatos
Level 17
God Stats
0W - 6L
1,111 SR
Queue Stats
3W - 10L
1,048 Elo+
Party 1
Ra
Ra
master chief723
Ra
Level 79
God Stats
0W - 2L
1,248 SR
Queue Stats
22W - 29L
1,432 Elo+
Party 1
Team Averages
Level 34
1,286 SR
1,182 Elo+

VS

Team Averages
Level 77
1,483 SR
1,353 Elo+
Chernobog
Chernobog
BlameSage
Chernobog
Level 14
God Stats
16W - 14L
1,559 SR
Queue Stats
16W - 14L
1,480 Elo+
Party 2
Geb
Geb
SparBear
Geb
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 38L
1,252 Elo+
Party 2
Baron Samedi
Baron Samedi
youngbryy
Baron Samedi
Level 97
God Stats
30W - 21L
1,389 SR
Queue Stats
36W - 27L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,082
590
678
9,107
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
10
0 / 5 / 0
6,810
568
2,224
8,863
4,165
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 5 / 0
7,264
605
3,845
8,648
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlameSage
Chernobog
14
2 / 0 / 9
9,712
809
7,010
5,889
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 0 / 9
9,054
755
6,608
10,410
9,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
youngbryy
Baron Samedi
16
7 / 0 / 4
10,026
836
9,553
5,296
2,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Chernobog
BlameSage
Chernobog
2
0
9
6.5
L
Thanatos
0
5
0
0
W
4
0
9
8.5
L
0
5
0
0
W
Baron Samedi
youngbryy
Baron Samedi
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,747
Damage
23,171
26,618
Taken
21,595
14,836
Mitigated
13,882
4,631
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
678
377
183
683
9,107
6,468
0
4,256
4,761
0
4,589
W
Chernobog
BlameSage
Chernobog
7,010
4,961
0
1,734
5,889
2,055
514
1,192
4,625
0
52,871
L
Thanatos
2,224
198
0
1,885
8,863
4,165
0
5,339
3,432
0
9,279
W
6,608
261
333
2,166
10,410
9,461
0
1,762
8,384
12,431
1,674
L
3,845
155
872
1,008
8,648
4,203
0
5,812
2,719
32,836
0
W
Baron Samedi
youngbryy
Baron Samedi
9,553
587
1,321
2,325
5,296
2,366
375
598
4,588
43,868
1,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,156
Gold Earned
28,792
101
Minions Killed
168
0
Camps Cleared
0
651,388
Distance Traveled
682,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,082
590
3
0
0
222,711
0
W
Chernobog
9,712
809
74
6
0
234,653
0
L
Thanatos
6,810
568
23
2
0
226,865
0
W
Geb
9,054
755
23
2
0
225,865
0
L
Ra
7,264
605
75
6
0
201,812
0
W
Baron Samedi
10,026
836
71
6
0
221,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role