Player Matchup

Kukulkan
Kukulkan
Silver II
JonsIay
Kukulkan
Silver II
Level 176
God Stats
7W - 11L
1,396 SR
Queue Stats
795W - 805L
1,038 MMR
Solo
Vamana
Vamana
Silver III
OBAMA3916
Vamana
Silver III
Level 146
God Stats
3W - 1L
1,830 SR
Queue Stats
34W - 47L
991 MMR
Solo
Ravana
Ravana
Silver II
WHERES CHAVO394
Ravana
Silver II
Level 156
God Stats
23W - 20L
1,613 SR
Queue Stats
196W - 215L
956 MMR
Solo
Artio
Artio
Silver III
XenDuse
Artio
Silver III
Level 129
God Stats
13W - 8L
1,529 SR
Queue Stats
61W - 73L
957 MMR
Party 1
Danzaburou
Danzaburou
Silver V
xXaliensniper1Xx
Danzaburou
Silver V
Level 107
God Stats
4W - 5L
1,491 SR
Queue Stats
54W - 73L
620 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,572 SR
912 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,538 SR
1,006 MMR
Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze V
DarkEvilMonkey
Thor
Bronze V
Level 168
God Stats
1W - 4L
1,355 SR
Queue Stats
14W - 38L
765 MMR
Solo
Osiris
Osiris
Silver III
MrGains5750
Osiris
Silver III
Level 85
God Stats
4W - 2L
1,770 SR
Queue Stats
49W - 64L
1,037 MMR
Solo
Neith
Neith
Silver V
WienerClouse
Neith
Silver V
Level 105
God Stats
3W - 7L
1,331 SR
Queue Stats
131W - 154L
694 MMR
Solo
Ymir
Ymir
Silver II
painki11er30
Ymir
Silver II
Level 115
God Stats
1W - 1L
1,733 SR
Queue Stats
246W - 269L
1,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JonsIay
Kukulkan
11
1 / 0 / 2
5,750
575
4,200
3,521
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
OBAMA3916
Vamana
11
1 / 0 / 1
6,587
659
2,341
4,940
3,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
4 / 0 / 3
5,920
592
5,359
3,896
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
XenDuse
Artio
9
0 / 0 / 3
5,377
538
3,536
7,189
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
xXaliensniper1Xx
Danzaburou
10
1 / 0 / 1
5,185
519
2,365
3,820
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaMartichorasJanusAchilles

VS

Bans
HachimanAo KuangThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 2 / 0
5,134
513
2,569
6,170
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
0 / 1 / 0
4,808
481
1,148
6,325
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
9
0 / 2 / 0
4,742
474
2,300
5,806
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
4,874
487
2,844
5,576
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
4,378
438
2,996
7,904
5,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
0
0
L
0
1
0
0
W
Kukulkan
JonsIay
Kukulkan
1
0
2
2
L
Osiris
0
2
0
0
W
Vamana
OBAMA3916
Vamana
1
0
1
1.5
W
4
0
3
5.5
L
0
1
0
0
W
Artio
XenDuse
Artio
0
0
3
1.5
L
0
1
0
0
W
Danzaburou
xXaliensniper1Xx
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,801
Damage
11,857
23,366
Taken
31,781
12,955
Mitigated
17,248
9,835
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,569
220
0
2,238
6,170
4,531
0
3,521
2,649
29,155
1,571
L
1,148
0
0
0
6,325
2,510
0
0
6,325
0
38,085
W
Kukulkan
JonsIay
Kukulkan
4,200
335
0
651
3,521
1,391
0
1,845
1,569
48,839
0
L
Osiris
2,300
879
0
1,884
5,806
3,251
0
0
5,327
0
26,270
W
Vamana
OBAMA3916
Vamana
2,341
397
0
1,502
4,940
3,406
0
0
4,535
0
44,243
W
5,359
1,467
0
2,848
3,896
1,712
0
666
3,194
0
38,442
L
2,844
698
0
1,681
5,576
1,717
0
748
4,828
0
35,310
W
Artio
XenDuse
Artio
3,536
405
345
3,434
7,189
5,150
0
2,112
4,998
18,886
1,293
L
2,996
504
0
1,634
7,904
5,239
0
3,343
4,561
15,819
0
W
Danzaburou
xXaliensniper1Xx
Danzaburou
2,365
669
0
1,055
3,820
1,296
0
631
3,189
0
34,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
23,936
294
Minions Killed
264
0
Camps Cleared
0
1,057,922
Distance Traveled
880,515
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,134
513
61
6
0
185,942
0
L
Thor
4,808
481
66
7
0
190,455
0
W
Kukulkan
5,750
575
84
8
0
203,814
0
L
Osiris
4,742
474
49
5
0
171,331
0
W
Vamana
6,587
659
72
7
0
209,873
2
W
Ravana
5,920
592
63
6
0
234,142
0
L
Neith
4,874
487
62
6
0
171,747
0
W
Artio
5,377
538
24
2
0
211,145
3
L
Ymir
4,378
438
26
3
0
161,040
0
W
Danzaburou
5,185
519
51
5
0
198,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role