Player Matchup

Aphrodite
Aphrodite
CAMPERkilledU
Aphrodite
Level 101
God Stats
27W - 16L
1,652 SR
Queue Stats
37W - 30L
1,540 Elo+
Party 2
Nut
Nut
Pyre_01
Nut
Level 105
God Stats
5W - 4L
1,750 SR
Queue Stats
41W - 48L
1,468 Elo+
Party 2
Thor
Thor
SirWhaley
Thor
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,509 Elo+
Party 2
Team Averages
Level 108
1,634 SR
1,506 Elo+

VS

Team Averages
Level 84
1,474 SR
1,430 Elo+
Nut
Nut
Ludovici_Azrael
Nut
Level 122
God Stats
38W - 36L
1,421 SR
Queue Stats
104W - 108L
1,436 Elo+
Party 1
Thoth
Thoth
Scrub_a_duck33
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 104L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Zetabyss
Cthulhu
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
156W - 172L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CAMPERkilledU
Aphrodite
13
2 / 1 / 9
7,674
767
7,138
7,464
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nut
12
4 / 2 / 3
7,984
798
5,094
7,164
3,188
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
7 / 0 / 4
8,411
841
10,473
12,610
5,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,002
700
4,711
8,841
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 4 / 1
6,251
625
5,497
7,730
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Zetabyss
Cthulhu
11
1 / 3 / 1
7,127
713
7,848
11,801
12,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
2
3
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CAMPERkilledU
Aphrodite
2
1
9
6.5
L
1
6
2
0.33
W
Nut
4
2
3
2.75
L
0
4
1
0.13
W
Thor
7
0
4
9
L
Cthulhu
Zetabyss
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,705
Damage
18,056
27,238
Taken
28,372
12,690
Mitigated
18,792
12,120
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CAMPERkilledU
Aphrodite
7,138
734
4,452
5,380
7,464
3,710
356
3,199
4,265
18,382
0
L
4,711
1,767
0
690
8,841
3,449
0
1,908
6,915
0
17,975
W
Nut
5,094
2,409
0
0
7,164
3,188
421
3,487
3,677
0
32,756
L
5,497
454
0
1,200
7,730
2,608
0
2,283
5,425
18,428
401
W
Thor
10,473
3,122
0
2,288
12,610
5,792
0
6,453
6,157
0
31,541
L
Cthulhu
Zetabyss
Cthulhu
7,848
608
377
2,639
11,801
12,735
0
2,987
8,777
18,815
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,069
Gold Earned
20,380
126
Minions Killed
84
0
Camps Cleared
0
553,293
Distance Traveled
483,575
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,674
767
28
3
0
192,423
0
L
Nut
7,002
700
25
3
0
136,664
1
W
Nut
7,984
798
56
6
0
165,585
0
L
Thoth
6,251
625
33
3
0
180,007
0
W
Thor
8,411
841
42
4
0
195,285
0
L
Cthulhu
7,127
713
26
3
0
166,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role