Player Matchup

Bacchus
Bacchus
CrumpySlorp
Bacchus
Level 24
God Stats
2W - 1L
1,718 SR
Queue Stats
11W - 12L
1,494 Elo+
Party 1
Surtr
Surtr
Dal10twojack
Surtr
Level 146
God Stats
2W - 3L
1,519 SR
Queue Stats
8W - 9L
1,465 Elo+
Party 1
Nemesis
Nemesis
Ganglo
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,521 Elo+
Party 1
Merlin
Merlin
Killa___kills
Merlin
Level 89
God Stats
8W - 10L
1,422 SR
Queue Stats
43W - 55L
1,448 Elo+
Solo
Nut
Nut
PanofPeas
Nut
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,291 Elo+
Party 1
Team Averages
Level 90
1,532 SR
1,444 Elo+

VS

Team Averages
Level 126
1,485 SR
1,526 Elo+
Nut
Nut
 
Nut
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BerserkTURK
Bastet
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 24L
1,609 Elo+
Party 2
Charon
Charon
EVIL KG 75
Charon
Level 139
God Stats
4W - 1L
1,434 SR
Queue Stats
12W - 17L
1,537 Elo+
Solo
Hades
Hades
Philomee
Hades
Level 89
God Stats
2W - 3L
1,411 SR
Queue Stats
29W - 24L
1,524 Elo+
Party 2
Ishtar
Ishtar
ProGamingEx
Ishtar
Level 126
God Stats
6W - 4L
1,579 SR
Queue Stats
260W - 244L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrumpySlorp
Bacchus
9
1 / 1 / 1
5,111
511
2,620
7,656
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 1
5,773
577
5,033
10,479
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Ganglo
Nemesis
11
1 / 1 / 0
5,809
581
3,090
8,675
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,290
529
3,115
3,789
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,380
438
1,137
4,094
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
2 / 2 / 1
6,943
694
5,931
8,378
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
12
2 / 0 / 2
6,046
605
4,909
6,652
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
EVIL KG 75
Charon
9
1 / 0 / 1
5,854
585
1,214
4,008
2,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
Philomee
Hades
11
1 / 0 / 1
5,917
592
1,082
5,416
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
11
1 / 1 / 0
6,035
604
4,984
5,411
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
7
7
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
2
1
1.25
W
Bastet
2
0
2
3
L
Bacchus
CrumpySlorp
Bacchus
1
1
1
1.5
L
1
2
1
0.75
W
Charon
EVIL KG 75
Charon
1
0
1
1.5
L
Nemesis
Ganglo
Nemesis
1
1
0
1
L
0
1
0
0
L
0
2
1
0.25
W
Hades
Philomee
Hades
1
0
1
1.5
W
Ishtar
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,995
Damage
18,120
34,693
Taken
29,865
17,780
Mitigated
12,144
7,499
Healing
12,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,931
2,874
0
2,234
8,378
3,197
0
684
7,205
0
57,994
W
Bastet
4,909
1,602
0
4,563
6,652
2,346
0
386
6,266
0
44,946
L
Bacchus
CrumpySlorp
Bacchus
2,620
461
0
2,054
7,656
5,314
0
689
6,967
19,363
0
L
5,033
2,101
0
3,433
10,479
6,333
10
0
10,479
309
38,401
W
Charon
EVIL KG 75
Charon
1,214
215
0
1,114
4,008
2,355
0
1,679
2,329
13,243
0
L
Nemesis
Ganglo
Nemesis
3,090
1,242
0
1,117
8,675
3,446
0
634
8,041
0
47,950
L
3,115
0
0
437
3,789
1,275
0
624
3,165
36,138
0
L
1,137
626
0
458
4,094
1,412
0
311
3,783
0
13,956
W
Hades
Philomee
Hades
1,082
194
395
2,501
5,416
2,155
0
1,728
3,688
32,248
3,768
W
Ishtar
4,984
2,872
0
1,984
5,411
2,091
165
1,356
4,055
0
49,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,363
Gold Earned
30,795
257
Minions Killed
356
0
Camps Cleared
0
1,104,192
Distance Traveled
1,010,341
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,943
694
120
12
0
183,766
0
W
Bastet
6,046
605
74
7
0
245,321
0
L
Bacchus
5,111
511
28
3
0
220,397
2
L
Surtr
5,773
577
62
6
0
221,888
0
W
Charon
5,854
585
12
1
0
203,815
3
L
Nemesis
5,809
581
93
9
0
270,811
0
L
Merlin
5,290
529
57
6
0
197,145
0
L
Nut
4,380
438
17
2
0
193,951
2
W
Hades
5,917
592
65
7
0
198,752
0
W
Ishtar
6,035
604
85
9
0
178,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role