Player Matchup

Charon
Charon
 
Charon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Astolfomarsh
Hercules
Level 59
God Stats
1W - 3L
1,473 SR
Queue Stats
53W - 39L
1,348 Elo+
Party 2
Olorun
Olorun
PATLOX310
Olorun
Level 17
God Stats
2W - 4L
1,265 SR
Queue Stats
6W - 16L
1,255 Elo+
Party 2
Nemesis
Nemesis
blasinferno178
Nemesis
Level 66
God Stats
2W - 1L
1,773 SR
Queue Stats
66W - 70L
1,459 Elo+
Party 2
Artemis
Artemis
vfallet
Artemis
Level 94
God Stats
0W - 2L
1,221 SR
Queue Stats
75W - 87L
1,487 Elo+
Party 2
Team Averages
Level 76
1,446 SR
1,410 Elo+

VS

Team Averages
Level 55
1,604 SR
1,405 Elo+
Nut
Nut
Mr 5ync
Nut
Level 107
God Stats
4W - 2L
1,662 SR
Queue Stats
18W - 17L
1,445 Elo+
Party 1
Yu Huang
Yu Huang
Robot Activated
Yu Huang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,422 Elo+
Party 1
Surtr
Surtr
ShootBlast69
Surtr
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 80L
1,389 Elo+
Solo
Fafnir
Fafnir
SwegosaurusRex5
Fafnir
Level 89
God Stats
6W - 9L
1,966 SR
Queue Stats
325W - 307L
1,538 Elo+
Party 3
Amaterasu
Amaterasu
sylnyoru
Amaterasu
Level 16
God Stats
14W - 10L
1,391 SR
Queue Stats
30W - 26L
1,231 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
0 / 0 / 0
3,277
655
1,562
2,694
1,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Astolfomarsh
Hercules
5
0 / 2 / 0
2,989
598
1,739
4,460
2,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
PATLOX310
Olorun
6
1 / 1 / 0
3,373
675
1,249
3,037
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 0 / 0
3,083
617
1,498
4,431
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
vfallet
Artemis
2
0 / 0 / 0
2,582
516
152
161
37
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
5
0 / 0 / 0
3,100
620
861
1,511
467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
6
1 / 1 / 0
3,655
731
1,823
2,263
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 0
3,808
762
2,875
3,912
1,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

5
0 / 0 / 0
3,488
698
608
3,118
2,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
sylnyoru
Amaterasu
5
1 / 0 / 0
3,215
643
2,481
3,235
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
L
Hercules
Astolfomarsh
Hercules
0
2
0
0
W
Nut
0
0
0
0
L
Olorun
PATLOX310
Olorun
1
1
0
1
W
Yu Huang
1
1
0
1
W
1
0
0
1
W
0
0
0
0
L
0
0
0
0
W
Amaterasu
sylnyoru
Amaterasu
1
0
0
1
L
Artemis
vfallet
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,200
Damage
8,648
14,783
Taken
14,039
5,941
Mitigated
6,547
3,874
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,562
401
0
1,108
2,694
1,526
0
608
2,086
13,184
0
L
Hercules
Astolfomarsh
Hercules
1,739
741
0
1,227
4,460
2,133
0
88
4,119
0
10,024
W
Nut
861
721
0
49
1,511
467
0
575
936
0
17,553
L
Olorun
PATLOX310
Olorun
1,249
299
0
982
3,037
965
0
1,610
1,427
15,350
0
W
Yu Huang
1,823
37
0
250
2,263
781
0
1,249
1,014
16,338
702
W
2,875
1,332
0
1,257
3,912
1,901
0
0
3,702
229
15,061
W
608
318
0
1,576
3,118
2,231
0
987
2,131
6,978
0
L
1,498
810
0
556
4,431
1,280
0
175
4,256
0
15,532
W
Amaterasu
sylnyoru
Amaterasu
2,481
1,183
0
1,850
3,235
1,167
0
0
3,235
0
11,752
L
Artemis
vfallet
Artemis
152
46
0
1
161
37
0
0
161
0
3,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,304
Gold Earned
17,266
94
Minions Killed
133
0
Camps Cleared
0
452,978
Distance Traveled
526,677
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,277
655
23
5
0
94,634
2
L
Hercules
2,989
598
18
4
0
112,487
0
W
Nut
3,100
620
25
5
0
87,898
0
L
Olorun
3,373
675
19
4
0
94,927
0
W
Yu Huang
3,655
731
37
7
0
101,589
0
W
Surtr
3,808
762
29
6
0
102,318
0
W
Fafnir
3,488
698
14
3
0
98,287
0
L
Nemesis
3,083
617
29
6
0
115,777
0
W
Amaterasu
3,215
643
28
6
0
136,585
0
L
Artemis
2,582
516
5
1
0
35,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role