Player Matchup

Merlin
Merlin
Bronze III
ReviverA
Merlin
Bronze III
Level 32
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 32
1,252 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 161
1,301 SR
901 MMR
Hun Batz
Hun Batz
Silver IV
RAXERKER
Hun Batz
Silver IV
Level 161
God Stats
1W - 2L
1,301 SR
Queue Stats
24W - 68L
901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ReviverA
Merlin
11
0 / 4 / 0
7,395
924
1,653
6,972
2,280
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AnhurGilgameshHou YiChernobogXbalanque

VS

Bans
JanusNemesisAnubisBastetOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RAXERKER
Hun Batz
15
4 / 0 / 0
9,415
1,177
4,783
5,772
2,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
RAXERKER
Hun Batz
4
0
0
4
L
Merlin
ReviverA
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,653
Damage
4,783
6,972
Taken
5,772
2,280
Mitigated
2,898
1,085
Healing
913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
RAXERKER
Hun Batz
4,783
1,445
0
913
5,772
2,898
63
2,063
3,709
0
54,523
L
Merlin
ReviverA
Merlin
1,653
145
0
1,085
6,972
2,280
0
444
6,528
28,122
2,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,395
Gold Earned
9,415
71
Minions Killed
117
1
Camps Cleared
7
161,069
Distance Traveled
189,320
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,415
1,177
117
15
7
189,320
2
L
Merlin
7,395
924
71
9
1
161,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role