Player Matchup

Sylvanus
Sylvanus
Joebo493
Sylvanus
Level 128
God Stats
3W - 7L
1,302 SR
Queue Stats
176W - 166L
1,515 Elo+
Solo
Artemis
Artemis
SiphonicGrub170
Artemis
Level 146
God Stats
11W - 11L
1,775 SR
Queue Stats
92W - 102L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
SketchyMilitia
Kukulkan
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 45L
1,467 Elo+
Party 1
Fenrir
Fenrir
xXAmbitiousRobXx
Fenrir
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
232W - 219L
1,464 Elo+
Solo
Odin
Odin
zSharkBait-
Odin
Level 68
God Stats
0W - 1L
1,688 SR
Queue Stats
90W - 86L
1,444 Elo+
Solo
Team Averages
Level 118
1,553 SR
1,476 Elo+

VS

Team Averages
Level 126
1,459 SR
1,511 Elo+
Cthulhu
Cthulhu
Dracolich77
Cthulhu
Level 129
God Stats
151W - 156L
1,395 SR
Queue Stats
257W - 263L
1,385 Elo+
Solo
Maman Brigitte
Maman Brigitte
SilverFoxx_09
Maman Brigitte
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,590 Elo+
Solo
Danzaburou
Danzaburou
Viiejoon
Danzaburou
Level 121
God Stats
9W - 11L
1,604 SR
Queue Stats
418W - 409L
1,520 Elo+
Solo
Vulcan
Vulcan
imjayclay
Vulcan
Level 119
God Stats
4W - 8L
1,295 SR
Queue Stats
63W - 62L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
jjay585
Kumbhakarna
Level 142
God Stats
4W - 5L
1,500 SR
Queue Stats
272W - 283L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Joebo493
Sylvanus
13
1 / 2 / 3
7,057
371
5,740
17,213
13,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 3 / 3
9,246
487
7,965
13,063
5,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
1 / 5 / 2
8,505
448
8,563
10,676
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 2 / 2
9,369
493
5,220
13,594
7,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 3 / 1
7,804
411
5,573
13,510
10,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dracolich77
Cthulhu
17
1 / 1 / 2
10,510
553
8,923
14,751
13,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
SilverFoxx_09
Maman Brigitte
14
3 / 5 / 3
8,329
438
6,379
12,482
4,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Viiejoon
Danzaburou
17
6 / 1 / 1
10,957
577
10,137
10,350
4,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
imjayclay
Vulcan
16
5 / 2 / 2
9,980
525
12,467
7,715
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
jjay585
Kumbhakarna
13
0 / 1 / 5
8,520
448
6,000
15,998
16,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
15
15
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dracolich77
Cthulhu
1
1
2
2
L
Sylvanus
Joebo493
Sylvanus
1
2
3
1.25
W
Maman Brigitte
SilverFoxx_09
Maman Brigitte
3
5
3
0.9
L
1
3
3
0.83
L
Kukulkan
1
5
2
0.4
W
Danzaburou
Viiejoon
Danzaburou
6
1
1
6.5
W
Vulcan
imjayclay
Vulcan
5
2
2
3
W
Kumbhakarna
jjay585
Kumbhakarna
0
1
5
2.5
L
5
2
2
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,061
Damage
43,906
68,056
Taken
61,296
42,438
Mitigated
42,856
13,787
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dracolich77
Cthulhu
8,923
783
0
5,790
14,751
13,814
1,556
459
13,589
83,207
1,581
L
Sylvanus
Joebo493
Sylvanus
5,740
2,077
1,325
3,998
17,213
13,527
0
8,835
8,294
27,752
9,415
W
Maman Brigitte
SilverFoxx_09
Maman Brigitte
6,379
439
0
213
12,482
4,939
0
2,835
9,557
46,791
1,108
L
7,965
2,633
0
3,125
13,063
5,918
0
2,799
10,202
0
81,232
L
Kukulkan
8,563
736
0
1,244
10,676
5,026
0
7,731
2,861
73,781
0
W
Danzaburou
Viiejoon
Danzaburou
10,137
3,984
0
4,994
10,350
4,878
657
1,390
8,960
0
95,020
W
Vulcan
imjayclay
Vulcan
12,467
4,807
225
1,524
7,715
3,219
381
3,532
4,183
69,885
964
W
Kumbhakarna
jjay585
Kumbhakarna
6,000
663
0
3,425
15,998
16,006
0
6,373
9,578
28,363
1,420
L
5,220
255
0
2,370
13,594
7,704
0
4,271
9,255
0
83,197
L
5,573
641
0
1,725
13,510
10,263
0
8,779
4,689
3,068
41,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
48,296
520
Minions Killed
524
0
Camps Cleared
0
1,626,738
Distance Traveled
1,764,951
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,510
553
147
8
0
281,268
0
L
Sylvanus
7,057
371
56
3
0
277,019
2
W
Maman Brigitte
8,329
438
65
3
0
385,529
0
L
Artemis
9,246
487
137
7
0
324,120
5
L
Kukulkan
8,505
448
129
7
0
320,542
3
W
Danzaburou
10,957
577
160
8
0
343,705
1
W
Vulcan
9,980
525
101
5
0
399,218
0
W
Kumbhakarna
8,520
448
51
3
0
355,231
5
L
Fenrir
9,369
493
119
6
0
369,013
0
L
Odin
7,804
411
79
4
0
336,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role