Player Matchup

Ah Puch
Ah Puch
Hunt3rdud396
Ah Puch
Level 49
God Stats
3W - 3L
1,425 SR
Queue Stats
14W - 21L
1,259 Elo+
Solo
Nut
Nut
Mizziums3471
Nut
Level 88
God Stats
10W - 10L
1,663 SR
Queue Stats
272W - 277L
1,412 Elo+
Party 1
Sobek
Sobek
aarknkmmj
Sobek
Level 38
God Stats
15W - 20L
1,440 SR
Queue Stats
229W - 236L
1,411 Elo+
Party 1
Team Averages
Level 58
1,509 SR
1,360 Elo+

VS

Team Averages
Level 81
1,365 SR
1,357 Elo+
Kukulkan
Kukulkan
Ilovebeer1092
Kukulkan
Level 41
God Stats
444W - 467L
1,405 SR
Queue Stats
452W - 485L
1,314 Elo+
Solo
Ymir
Ymir
MemeLord0420769
Ymir
Level 97
God Stats
8W - 12L
1,328 SR
Queue Stats
108W - 106L
1,422 Elo+
Solo
Nut
Nut
SongsOfThana
Nut
Level 104
God Stats
4W - 5L
1,362 SR
Queue Stats
15W - 18L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hunt3rdud396
Ah Puch
15
1 / 5 / 5
9,794
612
7,574
11,970
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 4
9,990
624
12,345
12,370
5,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
aarknkmmj
Sobek
15
3 / 2 / 3
9,473
592
8,574
20,056
26,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ilovebeer1092
Kukulkan
18
7 / 3 / 0
12,751
797
17,005
11,721
5,430
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 4
10,056
629
10,631
21,894
25,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 1 / 7
10,972
686
9,360
8,870
3,965
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
7
Kills
9
9
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Hunt3rdud396
Ah Puch
1
5
5
0.7
W
Kukulkan
Ilovebeer1092
Kukulkan
7
3
0
2.33
W
2
3
4
1.33
L
3
2
4
2.5
W
0
1
7
3.5
L
Sobek
aarknkmmj
Sobek
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,493
Damage
36,996
44,396
Taken
42,485
37,679
Mitigated
35,033
4,534
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Hunt3rdud396
Ah Puch
7,574
188
268
1,404
11,970
5,690
0
7,378
4,176
26,540
0
W
Kukulkan
Ilovebeer1092
Kukulkan
17,005
1,156
0
320
11,721
5,430
1,734
4,931
6,790
65,796
626
W
10,631
882
0
1,838
21,894
25,638
89
7,147
14,747
20,942
497
L
12,345
5,862
0
1,567
12,370
5,690
38
7,204
4,584
0
46,864
W
9,360
3,954
419
2,033
8,870
3,965
808
4,242
4,628
0
42,031
L
Sobek
aarknkmmj
Sobek
8,574
648
0
1,295
20,056
26,299
0
10,886
8,152
17,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
33,779
125
Minions Killed
204
0
Camps Cleared
0
741,030
Distance Traveled
835,331
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,794
612
48
3
0
219,428
0
W
Kukulkan
12,751
797
122
8
0
281,669
0
W
Ymir
10,056
629
14
1
0
286,789
0
L
Nut
9,990
624
62
4
0
239,191
2
W
Nut
10,972
686
68
4
0
266,873
2
L
Sobek
9,473
592
15
1
0
282,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role