Player Matchup

Neith
Neith
Edu Naranjo
Neith
Level 73
God Stats
94W - 78L
1,534 SR
Queue Stats
143W - 135L
1,474 Elo+
Solo
King Arthur
King Arthur
Omfeloriza
King Arthur
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 121L
1,398 Elo+
Solo
Agni
Agni
Samy_S177
Agni
Level 83
God Stats
2W - 2L
1,358 SR
Queue Stats
359W - 366L
1,446 Elo+
Solo
Fafnir
Fafnir
TheLoneProdigy
Fafnir
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,620 Elo+
Party 2
Lancelot
Lancelot
XxToxicRusherxX
Lancelot
Level 37
God Stats
5W - 2L
1,833 SR
Queue Stats
5W - 3L
1,620 Elo+
Party 2
Team Averages
Level 64
1,545 SR
1,511 Elo+

VS

Team Averages
Level 44
1,423 SR
1,307 Elo+
Pele
Pele
DreamsMonk
Pele
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,196 Elo+
Solo
Xbalanque
Xbalanque
FORZ3ND3R
Xbalanque
Level 61
God Stats
2W - 6L
1,274 SR
Queue Stats
25W - 34L
1,409 Elo+
Party 1
Ares
Ares
J4ZZ ARR0W
Ares
Level 11
God Stats
1W - 4L
1,454 SR
Queue Stats
3W - 12L
1,312 Elo+
Party 1
Serqet
Serqet
Maurice Wade869
Serqet
Level 51
God Stats
4W - 6L
1,544 SR
Queue Stats
142W - 383L
1,207 Elo+
Solo
Scylla
Scylla
Xernuh
Scylla
Level 63
God Stats
0W - 2L
1,343 SR
Queue Stats
47W - 64L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,137
510
8,655
8,384
3,444
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Omfeloriza
King Arthur
15
11 / 0 / 0
10,098
721
7,062
9,022
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
15
3 / 0 / 1
8,522
609
5,239
4,657
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 6
7,568
541
5,886
10,435
13,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
12
4 / 0 / 4
7,113
508
4,554
8,729
5,984
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,040
431
3,356
11,973
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
FORZ3ND3R
Xbalanque
10
2 / 3 / 0
6,197
443
8,616
10,063
3,418
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 2
6,288
449
2,323
11,612
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 11 / 0
5,541
396
673
11,395
3,633
Scylla
Xernuh
Scylla
12
0 / 1 / 0
6,495
464
1,277
6,732
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
22
Kills
2
2
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
2
1
5
4.5
L
Xbalanque
FORZ3ND3R
Xbalanque
2
3
0
0.67
L
0
3
2
0.33
L
0
11
0
0
W
King Arthur
Omfeloriza
King Arthur
11
0
0
11
W
Agni
3
0
1
3.5
W
2
1
6
5
L
Scylla
Xernuh
Scylla
0
1
0
0
W
Lancelot
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,396
Damage
16,245
41,227
Taken
51,775
31,382
Mitigated
21,884
8,586
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,356
200
0
4,350
11,973
3,858
126
2,587
9,386
0
40,753
W
8,655
3,564
673
1,904
8,384
3,444
317
767
7,617
0
61,716
L
Xbalanque
FORZ3ND3R
Xbalanque
8,616
4,979
0
2,280
10,063
3,418
547
1,780
8,283
0
51,217
L
2,323
214
0
1,976
11,612
8,742
0
2,095
9,517
15,702
0
L
673
443
0
0
11,395
3,633
134
1,600
9,795
0
15,308
W
King Arthur
Omfeloriza
King Arthur
7,062
684
0
2,417
9,022
6,209
619
0
9,022
0
63,024
W
Agni
5,239
226
0
228
4,657
1,770
417
1,277
3,380
65,747
1,685
W
5,886
1,452
183
2,673
10,435
13,975
0
1,224
9,211
19,249
1,508
L
Scylla
Xernuh
Scylla
1,277
117
0
750
6,732
2,233
0
2,930
3,802
46,504
0
W
Lancelot
4,554
1,245
0
508
8,729
5,984
0
332
8,397
0
33,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,438
Gold Earned
30,561
373
Minions Killed
259
0
Camps Cleared
0
1,362,714
Distance Traveled
1,281,104
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,040
431
63
5
0
292,142
0
W
Neith
7,137
510
87
6
0
222,784
0
L
Xbalanque
6,197
443
67
5
0
229,937
0
L
Ares
6,288
449
22
2
0
265,895
2
L
Serqet
5,541
396
20
1
0
230,290
0
W
King Arthur
10,098
721
111
8
0
255,647
0
W
Agni
8,522
609
107
8
0
260,562
0
W
Fafnir
7,568
541
19
1
0
280,358
0
L
Scylla
6,495
464
87
6
0
262,840
0
W
Lancelot
7,113
508
49
4
0
343,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role