Player Matchup

Baron Samedi
Baron Samedi
Blahac_17
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,777 Elo+
Solo
Jormungandr
Jormungandr
WolfDeur85
Jormungandr
Level 109
God Stats
0W - 1L
1,311 SR
Queue Stats
4W - 8L
1,430 Elo+
Solo
Nut
Nut
dogebats5
Nut
Level 107
God Stats
6W - 15L
1,811 SR
Queue Stats
169W - 154L
1,495 Elo+
Solo
Danzaburou
Danzaburou
randyxxx
Danzaburou
Level 158
God Stats
38W - 33L
1,482 SR
Queue Stats
237W - 284L
1,420 Elo+
Solo
Team Averages
Level 120
1,526 SR
1,530 Elo+

VS

Team Averages
Level 117
1,541 SR
1,545 Elo+
Nut
Nut
 
Nut
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DR PAinFactOR
Nu Wa
Level 75
God Stats
3W - 1L
1,661 SR
Queue Stats
33W - 34L
1,625 Elo+
Solo
Mercury
Mercury
Thealekz99
Mercury
Level 146
God Stats
3W - 0L
1,503 SR
Queue Stats
111W - 91L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blahac_17
Baron Samedi
12
2 / 2 / 0
6,289
1,048
3,935
4,516
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
WolfDeur85
Jormungandr
12
0 / 2 / 2
6,004
1,001
3,247
5,949
5,447
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
5,232
872
736
1,002
280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
randyxxx
Danzaburou
11
1 / 4 / 1
6,101
1,017
4,077
8,334
3,167
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
3 / 2 / 2
7,360
1,227
3,740
4,542
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
 
Xing Tian
12
1 / 0 / 2
6,297
1,050
2,754
4,520
3,516
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 4
6,169
1,028
4,971
4,463
1,655
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
Thealekz99
Mercury
13
4 / 0 / 2
6,910
1,152
4,422
4,953
2,021
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
8
8
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
2
2
2
W
Xing Tian
 
Xing Tian
1
0
2
2
L
Baron Samedi
Blahac_17
Baron Samedi
2
2
0
1
W
0
1
4
2
W
Mercury
Thealekz99
Mercury
4
0
2
5
L
Jormungandr
WolfDeur85
Jormungandr
0
2
2
0.5
L
0
0
1
0.5
L
Danzaburou
randyxxx
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,995
Damage
15,887
19,801
Taken
18,478
11,692
Mitigated
9,149
3,084
Healing
2,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,740
2,678
0
790
4,542
1,957
1,155
2,174
2,368
0
23,924
W
Xing Tian
 
Xing Tian
2,754
147
0
750
4,520
3,516
0
1,074
3,446
8,585
667
L
Baron Samedi
Blahac_17
Baron Samedi
3,935
490
130
969
4,516
2,798
0
1,544
2,972
15,881
0
W
4,971
2,240
0
77
4,463
1,655
0
2,306
2,157
12,889
539
W
Mercury
Thealekz99
Mercury
4,422
2,416
0
750
4,953
2,021
1,157
1,460
3,493
0
17,925
L
Jormungandr
WolfDeur85
Jormungandr
3,247
694
0
198
5,949
5,447
0
2,708
3,241
15,952
878
L
736
351
0
133
1,002
280
0
609
393
0
1,537
L
Danzaburou
randyxxx
Danzaburou
4,077
1,539
28
1,626
8,334
3,167
0
2,683
5,651
0
10,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,626
Gold Earned
26,736
78
Minions Killed
122
0
Camps Cleared
0
371,261
Distance Traveled
524,502
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,360
1,227
53
9
0
109,464
0
W
Xing Tian
6,297
1,050
18
3
0
149,198
3
L
Baron Samedi
6,289
1,048
33
6
0
111,080
0
W
Nu Wa
6,169
1,028
24
4
0
107,682
0
W
Mercury
6,910
1,152
27
5
0
158,158
0
L
Jormungandr
6,004
1,001
28
5
0
126,019
0
L
Nut
5,232
872
2
0
0
25,624
0
L
Danzaburou
6,101
1,017
15
3
0
108,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role