Player Matchup

Vamana
Vamana
HashCorp_
Vamana
Level 156
God Stats
10W - 17L
1,334 SR
Queue Stats
202W - 191L
1,461 Elo+
Party 2
Nut
Nut
PrimordialTrix
Nut
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,346 Elo+
Solo
Hades
Hades
VladTDraculaX
Hades
Level 118
God Stats
103W - 85L
1,530 SR
Queue Stats
104W - 87L
1,430 Elo+
Solo
Lancelot
Lancelot
grizzledemz
Lancelot
Level 89
God Stats
3W - 7L
1,284 SR
Queue Stats
122W - 128L
1,415 Elo+
Party 2
Baron Samedi
Baron Samedi
lilblade
Baron Samedi
Level 67
God Stats
8W - 5L
1,500 SR
Queue Stats
140W - 138L
1,461 Elo+
Party 2
Team Averages
Level 96
1,430 SR
1,423 Elo+

VS

Team Averages
Level 111
1,496 SR
1,443 Elo+
Kukulkan
Kukulkan
DonMakia
Kukulkan
Level 112
God Stats
1W - 0L
1,462 SR
Queue Stats
49W - 34L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gabita1299
Kumbhakarna
Level 123
God Stats
13W - 10L
1,556 SR
Queue Stats
169W - 152L
1,456 Elo+
Party 1
Chaac
Chaac
KastoffCloud
Chaac
Level 41
God Stats
2W - 2L
1,470 SR
Queue Stats
37W - 41L
1,458 Elo+
Solo
Nut
Nut
Telor28
Nut
Level 158
God Stats
10W - 11L
1,489 SR
Queue Stats
119W - 114L
1,460 Elo+
Solo
Thor
Thor
WarriorsRequiem
Thor
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HashCorp_
Vamana
10
5 / 1 / 1
6,086
676
6,225
7,933
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 0 / 0
3,183
354
0
589
125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 1
4,497
500
991
3,550
1,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
grizzledemz
Lancelot
9
2 / 2 / 0
5,042
560
1,696
5,743
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
lilblade
Baron Samedi
9
0 / 1 / 2
4,562
507
1,652
5,645
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DonMakia
Kukulkan
10
1 / 1 / 0
5,601
622
2,304
1,508
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
Gabita1299
Kumbhakarna
9
1 / 0 / 1
5,836
648
1,477
3,789
1,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 1
4,840
538
2,940
8,553
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
9
1 / 1 / 2
5,227
581
2,096
3,948
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 0
5,150
572
1,986
6,702
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
8
Kills
5
5
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DonMakia
Kukulkan
1
1
0
1
W
Kumbhakarna
Gabita1299
Kumbhakarna
1
0
1
1.5
L
Vamana
HashCorp_
Vamana
5
1
1
5.5
W
0
4
1
0.13
L
0
0
0
0
W
Nut
1
1
2
2
L
1
1
1
1.5
W
2
2
0
1
L
Lancelot
grizzledemz
Lancelot
2
2
0
1
L
Baron Samedi
lilblade
Baron Samedi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,564
Damage
10,803
23,460
Taken
24,500
13,678
Mitigated
11,211
6,183
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DonMakia
Kukulkan
2,304
24
0
0
1,508
657
991
738
770
36,858
1,457
W
Kumbhakarna
Gabita1299
Kumbhakarna
1,477
343
58
1,650
3,789
1,921
271
605
3,184
18,664
0
L
Vamana
HashCorp_
Vamana
6,225
3,419
0
878
7,933
7,035
0
1,107
6,826
0
34,451
W
2,940
1,142
0
1,832
8,553
4,573
0
0
8,553
0
25,854
L
0
0
0
250
589
125
0
0
589
0
860
W
Nut
2,096
1,401
0
1,128
3,948
1,310
866
1,077
2,871
0
31,075
L
991
113
265
1,431
3,550
1,417
0
144
3,406
21,973
0
W
1,986
1,013
0
500
6,702
2,750
0
88
6,614
0
34,420
L
Lancelot
grizzledemz
Lancelot
1,696
336
0
2,293
5,743
2,333
0
363
5,380
0
29,848
L
Baron Samedi
lilblade
Baron Samedi
1,652
284
0
1,066
5,645
2,768
0
2,167
3,478
23,239
1,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,370
Gold Earned
26,654
188
Minions Killed
230
0
Camps Cleared
0
753,827
Distance Traveled
776,671
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,601
622
61
7
0
139,369
0
W
Kumbhakarna
5,836
648
22
2
0
161,335
1
L
Vamana
6,086
676
49
5
0
178,608
0
W
Chaac
4,840
538
41
5
0
164,289
1
L
Nut
3,183
354
0
0
0
20,938
0
W
Nut
5,227
581
47
5
0
162,001
0
L
Hades
4,497
500
46
5
0
195,116
0
W
Thor
5,150
572
59
7
0
149,677
2
L
Lancelot
5,042
560
58
6
0
201,023
2
L
Baron Samedi
4,562
507
35
4
0
158,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role