Player Matchup

Anubis
Anubis
IIDrill2kII
Anubis
Level 44
God Stats
15W - 17L
1,337 SR
Queue Stats
167W - 271L
1,339 Elo+
Solo
Yemoja
Yemoja
Puks_8
Yemoja
Level 48
God Stats
1W - 1L
1,245 SR
Queue Stats
51W - 62L
1,418 Elo+
Solo
Nut
Nut
SCRUMMY KRUMMY
Nut
Level 66
God Stats
14W - 16L
1,479 SR
Queue Stats
223W - 202L
1,441 Elo+
Solo
Achilles
Achilles
TheGaterAID
Achilles
Level 84
God Stats
1W - 1L
1,533 SR
Queue Stats
10W - 8L
1,537 Elo+
Solo
Mercury
Mercury
karkas_kato
Mercury
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 148L
1,351 Elo+
Solo
Team Averages
Level 56
1,419 SR
1,417 Elo+

VS

Team Averages
Level 53
1,449 SR
1,477 Elo+
Shiva
Shiva
Exsanguinate906
Shiva
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 96L
1,398 Elo+
Solo
Kali
Kali
FORZ3ND3R
Kali
Level 61
God Stats
1W - 1L
1,345 SR
Queue Stats
25W - 34L
1,428 Elo+
Party 1
Ares
Ares
J4ZZ ARR0W
Ares
Level 10
God Stats
1W - 4L
1,544 SR
Queue Stats
3W - 12L
1,401 Elo+
Party 1
Cernunnos
Cernunnos
NoChxppa
Cernunnos
Level 82
God Stats
1W - 1L
1,672 SR
Queue Stats
8W - 2L
1,795 Elo+
Solo
Ra
Ra
teheyall
Ra
Level 59
God Stats
0W - 3L
1,183 SR
Queue Stats
13W - 31L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 0 / 0
10,660
627
9,975
11,592
6,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Puks_8
Yemoja
12
2 / 0 / 4
8,399
494
4,852
14,850
11,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 1 / 4
7,573
445
5,404
9,600
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
TheGaterAID
Achilles
15
0 / 0 / 0
7,916
466
5,651
9,646
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
karkas_kato
Mercury
16
0 / 0 / 1
8,390
494
3,129
11,026
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
8,928
525
8,978
13,749
9,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kali
13
0 / 3 / 0
7,506
442
3,592
11,655
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 1
7,452
438
4,371
11,236
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
NoChxppa
Cernunnos
12
1 / 4 / 0
7,229
425
10,189
13,379
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
5,872
345
1,560
4,454
1,623
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Kali
0
3
0
0
W
Anubis
9
0
0
9
L
0
3
1
0.17
L
Cernunnos
NoChxppa
Cernunnos
1
4
0
0.25
W
Yemoja
Puks_8
Yemoja
2
0
4
4
W
1
1
4
3
W
Achilles
TheGaterAID
Achilles
0
0
0
0
W
Mercury
karkas_kato
Mercury
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,011
Damage
28,690
56,714
Taken
54,473
35,462
Mitigated
29,619
22,468
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,978
1,546
70
4,002
13,749
9,922
0
1,118
11,803
0
72,391
L
Kali
3,592
1,684
0
3,707
11,655
4,243
0
3,780
7,799
0
56,595
W
Anubis
9,975
423
0
7,530
11,592
6,253
257
1,601
9,935
96,739
1,520
L
4,371
670
0
2,471
11,236
8,776
0
3,009
8,227
23,857
0
L
Cernunnos
NoChxppa
Cernunnos
10,189
5,306
0
3,787
13,379
5,055
1,021
4,807
8,572
0
61,456
W
Yemoja
Puks_8
Yemoja
4,852
1,327
2,973
4,738
14,850
11,600
289
3,747
10,809
30,025
2,463
W
5,404
2,821
0
2,438
9,600
3,854
752
707
8,893
0
52,353
W
Achilles
TheGaterAID
Achilles
5,651
169
0
4,015
9,646
8,576
0
0
8,900
0
47,956
W
Mercury
karkas_kato
Mercury
3,129
1,642
0
774
11,026
5,179
0
279
10,616
0
85,904
L
1,560
368
84
1,628
4,454
1,623
0
1,585
2,869
15,698
1,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
36,987
434
Minions Killed
357
0
Camps Cleared
0
1,686,428
Distance Traveled
1,434,154
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,928
525
109
6
0
358,082
0
L
Kali
7,506
442
96
6
0
350,362
0
W
Anubis
10,660
627
139
8
0
312,402
0
L
Ares
7,452
438
31
2
0
330,765
0
L
Cernunnos
7,229
425
92
5
0
261,012
4
W
Yemoja
8,399
494
40
2
0
293,199
3
W
Nut
7,573
445
72
4
0
305,884
0
W
Achilles
7,916
466
67
4
0
379,516
4
W
Mercury
8,390
494
116
7
0
395,427
0
L
Ra
5,872
345
29
2
0
133,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role