Player Matchup

Bastet
Bastet
ASquirtingBed
Bastet
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,427 Elo+
Party 1
Surtr
Surtr
BacchusDid911
Surtr
Level 8
God Stats
5W - 3L
1,721 SR
Queue Stats
46W - 44L
1,581 Elo+
Party 1
Ymir
Ymir
RonaldRaijin
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,802 Elo+
Party 1
Artemis
Artemis
Troyk731
Artemis
Level 66
God Stats
5W - 2L
1,769 SR
Queue Stats
35W - 28L
1,538 Elo+
Party 1
Poseidon
Poseidon
ntfbuckshot
Poseidon
Level 148
God Stats
4W - 5L
1,502 SR
Queue Stats
121W - 122L
1,541 Elo+
Party 1
Team Averages
Level 70
1,598 SR
1,578 Elo+

VS

Team Averages
Level 114
1,604 SR
1,557 Elo+
Cliodhna
Cliodhna
Fawkmesur
Cliodhna
Level 126
God Stats
2W - 2L
1,751 SR
Queue Stats
65W - 69L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JxkeBox
Morgan Le Fay
Level 116
God Stats
8W - 7L
1,473 SR
Queue Stats
66W - 52L
1,542 Elo+
Solo
Bellona
Bellona
PRJann
Bellona
Level 64
God Stats
7W - 4L
1,620 SR
Queue Stats
84W - 87L
1,506 Elo+
Solo
Nut
Nut
ToToxic_Khi
Nut
Level 108
God Stats
16W - 7L
2,069 SR
Queue Stats
102W - 86L
1,605 Elo+
Solo
Athena
Athena
Xearo
Athena
Level 156
God Stats
0W - 4L
1,107 SR
Queue Stats
51W - 59L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
9,037
565
7,286
14,499
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 1 / 0
9,643
603
13,698
17,878
16,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
4 / 1 / 5
9,015
563
9,443
12,811
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Troyk731
Artemis
15
2 / 0 / 2
7,991
499
5,781
9,424
3,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
ntfbuckshot
Poseidon
15
1 / 1 / 3
9,057
566
7,327
8,010
2,872
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fawkmesur
Cliodhna
13
1 / 4 / 1
7,286
455
7,244
14,583
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
JxkeBox
Morgan Le Fay
15
1 / 2 / 0
8,305
519
6,721
10,203
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
PRJann
Bellona
13
1 / 5 / 0
7,985
499
9,524
18,807
26,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 1
7,869
492
8,727
10,790
4,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Xearo
Athena
11
1 / 3 / 1
7,359
460
6,187
14,589
13,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
18
Kills
4
4
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
5
1
0
5
L
Cliodhna
Fawkmesur
Cliodhna
1
4
1
0.38
L
Morgan Le Fay
JxkeBox
Morgan Le Fay
1
2
0
0.5
L
Bellona
PRJann
Bellona
1
5
0
0.2
W
4
1
5
6.5
L
0
4
1
0.13
W
Artemis
Troyk731
Artemis
2
0
2
3
L
Athena
Xearo
Athena
1
3
1
0.5
W
Poseidon
ntfbuckshot
Poseidon
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,535
Damage
38,403
62,622
Taken
68,972
36,058
Mitigated
54,114
24,104
Healing
15,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,286
3,162
0
9,392
14,499
5,963
0
1,728
12,771
0
76,482
W
13,698
4,946
0
6,883
17,878
16,116
8
766
17,112
1,337
73,891
L
Cliodhna
Fawkmesur
Cliodhna
7,244
1,289
0
7,102
14,583
5,681
0
3,661
10,791
0
66,971
L
Morgan Le Fay
JxkeBox
Morgan Le Fay
6,721
338
0
1,271
10,203
4,585
0
3,835
6,157
65,165
2,731
L
Bellona
PRJann
Bellona
9,524
4,303
0
3,222
18,807
26,101
0
1,267
16,168
0
67,704
W
9,443
2,606
0
2,177
12,811
7,385
0
4,347
8,464
55,718
0
L
8,727
3,669
0
1,620
10,790
4,682
546
2,874
7,916
0
73,834
W
Artemis
Troyk731
Artemis
5,781
3,386
0
4,216
9,424
3,722
836
2,117
7,307
0
54,368
L
Athena
Xearo
Athena
6,187
1,898
0
2,142
14,589
13,065
0
5,368
9,059
22,488
0
W
Poseidon
ntfbuckshot
Poseidon
7,327
990
0
1,436
8,010
2,872
240
3,945
4,065
72,729
1,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,743
Gold Earned
38,804
517
Minions Killed
492
0
Camps Cleared
0
1,707,607
Distance Traveled
1,562,761
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,037
565
98
6
0
389,162
0
W
Surtr
9,643
603
121
8
0
346,328
1
L
Cliodhna
7,286
455
103
6
0
355,480
0
L
Morgan Le Fay
8,305
519
115
7
0
311,130
3
L
Bellona
7,985
499
125
8
0
283,996
0
W
Ymir
9,015
563
64
4
0
306,968
0
L
Nut
7,869
492
124
8
0
262,466
0
W
Artemis
7,991
499
98
6
0
307,014
2
L
Athena
7,359
460
25
2
0
349,689
0
W
Poseidon
9,057
566
136
9
0
358,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role