Player Matchup

Maui
Maui
CrikE7024
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,412 Elo+
Party 2
Khepri
Khepri
Duckman EL
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,373 Elo+
Solo
Mercury
Mercury
HUGE R3DN3CK
Mercury
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,340 Elo+
Party 2
Vamana
Vamana
Knightlife2
Vamana
Level 158
God Stats
9W - 11L
1,500 SR
Queue Stats
1,152W - 1,208L
1,446 Elo+
Party 1
Serqet
Serqet
XxbadashchickxX
Serqet
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
1,093W - 1,162L
1,417 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,397 Elo+

VS

Team Averages
Level 121
1,500 SR
1,448 Elo+
Bacchus
Bacchus
ArchmageZagan
Bacchus
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 195L
1,431 Elo+
Solo
Discordia
Discordia
ChayBaku
Discordia
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,628 Elo+
Solo
Neith
Neith
NEWFKID
Neith
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 72L
1,305 Elo+
Solo
Pele
Pele
PeterNoob
Pele
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 183L
1,472 Elo+
Solo
Chaac
Chaac
enzo_camargo20
Chaac
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 75L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
1 / 1 / 5
6,639
664
2,237
4,090
3,903
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Khepri
Duckman EL
Khepri
12
1 / 5 / 5
6,794
679
3,511
16,704
9,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
HUGE R3DN3CK
Mercury
14
2 / 3 / 3
7,493
749
6,420
6,463
3,512
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
13
0 / 4 / 2
6,799
680
3,892
9,144
5,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 6 / 1
6,700
670
5,708
9,177
5,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 2 / 12
8,397
840
5,249
8,742
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
ChayBaku
Discordia
16
1 / 0 / 12
8,653
865
7,776
4,035
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
NEWFKID
Neith
15
7 / 1 / 11
9,159
916
10,617
7,320
3,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
14
5 / 2 / 9
8,732
873
7,470
6,809
2,614
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 2 / 12
8,855
886
7,310
9,698
10,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
7
Kills
19
19
Deaths
7
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
2
12
4
W
Discordia
ChayBaku
Discordia
1
0
12
7
L
Maui
1
1
5
3.5
L
Khepri
Duckman EL
Khepri
1
5
5
0.7
L
Mercury
HUGE R3DN3CK
Mercury
2
3
3
1.17
L
Vamana
0
4
2
0.25
W
Neith
NEWFKID
Neith
7
1
11
12.5
W
Pele
5
2
9
4.75
L
3
6
1
0.58
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,768
Damage
38,422
45,578
Taken
36,604
28,768
Mitigated
31,575
8,562
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,249
1,083
989
1,842
8,742
13,190
90
946
7,661
6,273
0
W
Discordia
ChayBaku
Discordia
7,776
827
378
1,288
4,035
1,673
718
846
2,949
21,778
255
L
Maui
2,237
193
155
364
4,090
3,903
0
886
3,204
5,462
0
L
Khepri
Duckman EL
Khepri
3,511
146
0
3,861
16,704
9,644
0
6,811
9,893
8,667
0
L
Mercury
HUGE R3DN3CK
Mercury
6,420
1,329
717
1,092
6,463
3,512
0
1,099
5,364
0
13,659
L
Vamana
3,892
598
139
256
9,144
5,795
0
1,831
7,313
0
18,870
W
Neith
NEWFKID
Neith
10,617
3,405
267
1,708
7,320
3,837
1,918
1,191
6,129
0
21,762
W
Pele
7,470
2,430
920
1,453
6,809
2,614
378
484
5,677
0
13,037
L
5,708
1,096
862
1,116
9,177
5,914
0
2,193
6,984
0
7,189
W
7,310
978
525
4,034
9,698
10,261
759
2,281
7,417
0
18,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
43,796
68
Minions Killed
108
0
Camps Cleared
0
937,145
Distance Traveled
974,574
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,397
840
1
0
0
207,975
0
W
Discordia
8,653
865
38
4
0
202,183
0
L
Maui
6,639
664
10
1
0
204,170
0
L
Khepri
6,794
679
13
1
0
167,497
0
L
Mercury
7,493
749
12
1
0
242,381
0
L
Vamana
6,799
680
27
3
0
179,733
0
W
Neith
9,159
916
33
3
0
190,698
0
W
Pele
8,732
873
17
2
0
188,080
1
L
Serqet
6,700
670
6
1
0
143,364
0
W
Chaac
8,855
886
19
2
0
185,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role