Player Matchup

Freya
Freya
 
Freya
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CanadianSnoman
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 87L
1,363 Elo+
Party 2
Achilles
Achilles
Doyle__99
Achilles
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,433 Elo+
Party 2
Eset
Eset
Obi-Wan-Salnobi
Eset
Level 110
God Stats
2W - 8L
1,500 SR
Queue Stats
528W - 517L
1,432 Elo+
Solo
Tiamat
Tiamat
ySaucin
Tiamat
Level 86
God Stats
0W - 2L
1,245 SR
Queue Stats
22W - 28L
1,506 Elo+
Solo
Team Averages
Level 76
1,449 SR
1,447 Elo+

VS

Team Averages
Level 79
1,399 SR
1,454 Elo+
Nox
Nox
 
Nox
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Dillon36507
Apollo
Level 80
God Stats
2W - 1L
1,217 SR
Queue Stats
108W - 114L
1,474 Elo+
Party 1
Bellona
Bellona
TheRiceFarmer05
Bellona
Level 74
God Stats
3W - 0L
1,276 SR
Queue Stats
88W - 67L
1,446 Elo+
Solo
Hades
Hades
Timpee
Hades
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 56L
1,450 Elo+
Solo
Artio
Artio
cnidariarex
Artio
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 168L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
0 / 4 / 4
6,848
685
2,618
8,576
5,295
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
15
3 / 5 / 3
8,305
831
12,377
11,492
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Doyle__99
Achilles
15
1 / 5 / 3
7,916
792
6,063
13,741
17,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 4
8,021
802
5,325
9,379
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
ySaucin
Tiamat
13
2 / 5 / 3
7,158
716
8,852
10,396
6,405
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
7 / 0 / 15
9,458
946
13,073
5,789
3,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
15
4 / 2 / 15
8,550
855
11,844
7,365
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
8 / 1 / 12
8,861
886
7,590
9,632
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Timpee
Hades
15
4 / 3 / 15
8,425
843
13,014
10,692
7,040
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 20
7,886
789
4,532
10,122
9,935
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
101
8
Kills
24
24
Deaths
8
17
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
4
4
0.5
W
Nox
 
Nox
7
0
15
14.5
L
Jing Wei
3
5
3
0.9
W
Apollo
4
2
15
5.75
L
Achilles
Doyle__99
Achilles
1
5
3
0.5
L
2
5
4
0.8
W
8
1
12
14
W
Hades
Timpee
Hades
4
3
15
3.83
W
1
2
20
5.5
L
Tiamat
ySaucin
Tiamat
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,235
Damage
50,053
53,584
Taken
43,600
38,531
Mitigated
33,910
9,738
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,618
732
0
766
8,576
5,295
0
6,415
2,023
5,831
0
W
Nox
 
Nox
13,073
1,076
2,079
1,038
5,789
3,084
220
2,088
3,606
27,181
0
L
Jing Wei
12,377
5,277
655
1,157
11,492
5,318
482
6,707
4,563
0
30,006
W
Apollo
11,844
6,579
1,192
1,697
7,365
3,606
709
2,805
4,344
0
25,924
L
Achilles
Doyle__99
Achilles
6,063
705
470
1,529
13,741
17,342
56
6,538
6,944
0
11,470
L
5,325
984
532
1,486
9,379
4,171
115
5,396
3,841
12,838
388
W
7,590
503
2,198
3,241
9,632
10,245
77
3,347
6,148
218
10,820
W
Hades
Timpee
Hades
13,014
663
2,542
2,869
10,692
7,040
606
4,606
5,927
19,182
1,466
W
4,532
487
1,767
2,136
10,122
9,935
52
3,840
5,935
9,609
624
L
Tiamat
ySaucin
Tiamat
8,852
1,277
863
2,280
10,396
6,405
0
5,039
5,311
18,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,248
Gold Earned
43,180
103
Minions Killed
109
0
Camps Cleared
0
882,528
Distance Traveled
993,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,848
685
8
1
0
148,798
0
W
Nox
9,458
946
36
4
0
196,481
0
L
Jing Wei
8,305
831
49
5
0
188,756
0
W
Apollo
8,550
855
25
3
0
193,122
0
L
Achilles
7,916
792
12
1
0
204,878
0
L
Eset
8,021
802
18
2
0
185,042
0
W
Bellona
8,861
886
17
2
0
214,711
0
W
Hades
8,425
843
22
2
0
191,287
0
W
Artio
7,886
789
9
1
0
198,244
0
L
Tiamat
7,158
716
16
2
0
155,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role