Player Matchup

Scylla
Scylla
MemeLordBeefBoy
Scylla
Level 85
God Stats
20W - 23L
1,457 SR
Queue Stats
249W - 231L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
Quanathan_Chi
Kuzenbo
Level 87
God Stats
6W - 7L
1,462 SR
Queue Stats
53W - 49L
1,501 Elo+
Party 1
Tyr
Tyr
ThatDankPotato
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,615 Elo+
Solo
Charybdis
Charybdis
VetrixArc
Charybdis
Level 101
God Stats
6W - 3L
1,731 SR
Queue Stats
106W - 92L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
will19035
Gilgamesh
Level 182
God Stats
22W - 22L
1,450 SR
Queue Stats
1,055W - 1,059L
1,429 Elo+
Solo
Team Averages
Level 116
1,520 SR
1,507 Elo+

VS

Team Averages
Level 86
1,506 SR
1,403 Elo+
Erlang Shen
Erlang Shen
Crimson05
Erlang Shen
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 152L
1,464 Elo+
Party 2
Heimdallr
Heimdallr
Ketor Dies
Heimdallr
Level 55
God Stats
3W - 9L
1,449 SR
Queue Stats
175W - 249L
1,381 Elo+
Party 2
Merlin
Merlin
WetWillie20
Merlin
Level 80
God Stats
0W - 2L
1,279 SR
Queue Stats
29W - 33L
1,322 Elo+
Solo
Khepri
Khepri
bakedkills
Khepri
Level 59
God Stats
2W - 2L
1,809 SR
Queue Stats
54W - 64L
1,339 Elo+
Solo
Fenrir
Fenrir
puppysa555
Fenrir
Level 89
God Stats
9W - 9L
1,494 SR
Queue Stats
430W - 420L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
9,375
551
9,814
10,485
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
13
1 / 2 / 7
8,418
495
5,654
12,314
15,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 2 / 2
9,279
546
11,072
21,226
26,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
VetrixArc
Charybdis
15
8 / 1 / 3
9,541
561
12,954
11,638
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
will19035
Gilgamesh
14
6 / 4 / 3
8,352
491
9,175
19,265
12,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Crimson05
Erlang Shen
15
0 / 3 / 2
8,656
509
14,393
18,145
24,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Ketor Dies
Heimdallr
11
1 / 4 / 2
6,942
408
9,442
12,480
5,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
1 / 5 / 0
7,691
452
6,755
10,148
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Khepri
bakedkills
Khepri
12
0 / 5 / 3
7,652
450
3,369
12,620
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
puppysa555
Fenrir
16
10 / 5 / 0
9,547
562
13,655
18,463
8,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
22
Kills
12
12
Deaths
22
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Crimson05
Erlang Shen
0
3
2
0.33
L
Heimdallr
Ketor Dies
Heimdallr
1
4
2
0.5
W
5
3
4
2.33
W
Kuzenbo
1
2
7
2.25
W
2
2
2
1.5
W
Charybdis
VetrixArc
Charybdis
8
1
3
9.5
L
Merlin
1
5
0
0.2
L
Khepri
bakedkills
Khepri
0
5
3
0.3
L
Fenrir
puppysa555
Fenrir
10
5
0
2
W
Gilgamesh
will19035
Gilgamesh
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,669
Damage
47,614
74,928
Taken
71,856
63,423
Mitigated
53,083
18,809
Healing
17,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Crimson05
Erlang Shen
14,393
8,193
0
3,259
18,145
24,666
0
258
17,887
0
70,262
L
Heimdallr
Ketor Dies
Heimdallr
9,442
4,619
0
3,325
12,480
5,455
108
2,119
10,361
0
55,083
W
9,814
869
0
2,047
10,485
3,739
0
3,704
6,781
69,263
0
W
Kuzenbo
5,654
2,481
0
1,420
12,314
15,752
114
3,004
9,310
15,341
265
W
11,072
2,286
0
9,502
21,226
26,857
0
470
20,756
0
69,321
W
Charybdis
VetrixArc
Charybdis
12,954
8,871
0
4,841
11,638
4,901
1,005
1,845
9,793
0
81,131
L
Merlin
6,755
58
0
1,616
10,148
3,661
0
5,328
4,820
52,296
848
L
Khepri
bakedkills
Khepri
3,369
362
0
1,291
12,620
10,760
0
3,991
8,629
22,266
2,047
L
Fenrir
puppysa555
Fenrir
13,655
4,905
0
8,243
18,463
8,541
0
3,507
14,956
0
72,097
W
Gilgamesh
will19035
Gilgamesh
9,175
2,074
0
999
19,265
12,174
0
459
18,806
0
52,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,965
Gold Earned
40,488
420
Minions Killed
396
0
Camps Cleared
0
1,769,112
Distance Traveled
1,553,827
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,656
509
118
7
0
307,066
0
L
Heimdallr
6,942
408
65
4
0
305,670
0
W
Scylla
9,375
551
112
7
0
326,959
0
W
Kuzenbo
8,418
495
15
1
0
381,248
4
W
Tyr
9,279
546
110
6
0
350,166
0
W
Charybdis
9,541
561
121
7
0
370,250
2
L
Merlin
7,691
452
85
5
0
292,616
0
L
Khepri
7,652
450
34
2
0
333,684
2
L
Fenrir
9,547
562
94
6
0
314,791
0
W
Gilgamesh
8,352
491
62
4
0
340,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role