Player Matchup

Hercules
Hercules
BrazzleMcDazzle
Hercules
Level 182
God Stats
6W - 11L
1,203 SR
Queue Stats
384W - 370L
1,539 Elo+
Solo
Jormungandr
Jormungandr
RustTortoise47
Jormungandr
Level 104
God Stats
1W - 2L
1,620 SR
Queue Stats
36W - 37L
1,577 Elo+
Party 2
Hachiman
Hachiman
aaquilano01
Hachiman
Level 102
God Stats
4W - 1L
1,544 SR
Queue Stats
50W - 49L
1,577 Elo+
Party 2
Da Ji
Da Ji
rishawn001
Da Ji
Level 147
God Stats
11W - 12L
1,513 SR
Queue Stats
36W - 38L
1,516 Elo+
Solo
Nut
Nut
shmurda4hire
Nut
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 95L
1,444 Elo+
Solo
Team Averages
Level 132
1,476 SR
1,531 Elo+

VS

Team Averages
Level 79
1,521 SR
1,516 Elo+
Geb
Geb
Bingus7909
Geb
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,516 Elo+
Party 1
Surtr
Surtr
Davy_bah32
Surtr
Level 77
God Stats
12W - 12L
1,546 SR
Queue Stats
43W - 35L
1,501 Elo+
Solo
Nut
Nut
EP1CxMaster
Nut
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 34L
1,451 Elo+
Party 1
Fenrir
Fenrir
GG_ExT3r1or
Fenrir
Level 68
God Stats
1W - 2L
1,559 SR
Queue Stats
52W - 48L
1,504 Elo+
Solo
Chang'e
Chang'e
Ironsxigsts
Chang'e
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
347W - 312L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 2 / 0
6,719
672
7,228
10,443
10,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
RustTortoise47
Jormungandr
10
1 / 0 / 4
5,704
570
4,732
9,402
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
aaquilano01
Hachiman
10
3 / 0 / 0
5,412
541
6,926
5,807
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
11
1 / 0 / 4
5,809
581
5,980
9,596
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 0
5,954
595
1,492
6,616
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,806
481
3,488
8,147
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
10
1 / 4 / 1
5,646
565
5,721
11,584
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 0
4,249
425
5,789
8,475
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
11
1 / 2 / 0
5,525
553
3,048
9,894
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
Ironsxigsts
Chang'e
10
0 / 1 / 0
5,551
555
3,592
3,719
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Hercules
4
2
0
2
L
Surtr
1
4
1
0.38
L
0
4
0
0
L
Fenrir
1
2
0
0.5
L
Chang'e
Ironsxigsts
Chang'e
0
1
0
0
W
Jormungandr
RustTortoise47
Jormungandr
1
0
4
3
W
Hachiman
aaquilano01
Hachiman
3
0
0
3
W
Da Ji
1
0
4
3
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,358
Damage
21,638
41,864
Taken
41,819
25,185
Mitigated
21,208
22,178
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,488
416
0
2,244
8,147
5,933
0
1,983
6,164
15,223
0
W
Hercules
7,228
2,243
0
5,494
10,443
10,828
0
197
10,246
0
48,976
L
Surtr
5,721
2,189
0
2,543
11,584
6,229
0
0
10,940
232
37,548
L
5,789
3,041
0
1,271
8,475
3,207
0
2,159
6,316
0
26,342
L
Fenrir
3,048
711
0
2,163
9,894
4,634
0
590
9,262
0
37,630
L
Chang'e
Ironsxigsts
Chang'e
3,592
697
40
1,606
3,719
1,205
0
0
3,719
33,740
1,213
W
Jormungandr
RustTortoise47
Jormungandr
4,732
1,524
285
3,752
9,402
6,179
160
1,471
7,931
25,356
0
W
Hachiman
aaquilano01
Hachiman
6,926
3,815
310
2,498
5,807
2,008
549
1,825
3,982
0
31,727
W
Da Ji
5,980
1,587
0
5,939
9,596
3,604
0
1,294
8,302
0
47,719
W
1,492
745
0
3,900
6,616
2,566
0
2,466
4,150
0
43,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,598
Gold Earned
25,777
318
Minions Killed
237
0
Camps Cleared
0
971,602
Distance Traveled
948,487
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,806
481
14
1
0
207,500
3
W
Hercules
6,719
672
90
9
0
174,037
0
L
Surtr
5,646
565
52
5
0
198,124
0
L
Nut
4,249
425
41
4
0
175,376
0
L
Fenrir
5,525
553
55
6
0
199,524
0
L
Chang'e
5,551
555
75
8
0
167,963
0
W
Jormungandr
5,704
570
35
4
0
199,651
1
W
Hachiman
5,412
541
41
4
0
173,062
2
W
Da Ji
5,809
581
80
8
0
225,152
0
W
Nut
5,954
595
72
7
0
199,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role