Player Matchup

Cerberus
Cerberus
ChaosRogue42
Cerberus
Level 63
God Stats
17W - 12L
1,673 SR
Queue Stats
50W - 48L
1,470 Elo+
Party 1
Vamana
Vamana
Hornetsbama1
Vamana
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 75L
1,397 Elo+
Solo
Nut
Nut
NoxN1pl3Lvr
Nut
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 65L
1,419 Elo+
Party 1
Nemesis
Nemesis
Purpleshirt8460
Nemesis
Level 63
God Stats
1W - 2L
1,306 SR
Queue Stats
171W - 171L
1,478 Elo+
Solo
Sol
Sol
xXshildXx1
Sol
Level 64
God Stats
1W - 2L
1,745 SR
Queue Stats
123W - 119L
1,481 Elo+
Solo
Team Averages
Level 80
1,545 SR
1,449 Elo+

VS

Team Averages
Level 80
1,499 SR
1,440 Elo+
Sun Wukong
Sun Wukong
DreadRowe
Sun Wukong
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,346 Elo+
Solo
Charybdis
Charybdis
Youngzae24
Charybdis
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 119L
1,494 Elo+
Solo
Bake Kujira
Bake Kujira
boltwolf108
Bake Kujira
Level 66
God Stats
4W - 1L
1,510 SR
Queue Stats
9W - 4L
1,554 Elo+
Solo
Sol
Sol
brandonxreds
Sol
Level 59
God Stats
66W - 56L
1,560 SR
Queue Stats
199W - 231L
1,386 Elo+
Solo
Mercury
Mercury
gat1419
Mercury
Level 95
God Stats
5W - 5L
1,424 SR
Queue Stats
44W - 51L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChaosRogue42
Cerberus
9
2 / 0 / 0
5,908
591
5,180
9,130
5,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
11
0 / 0 / 0
6,202
620
4,879
8,318
7,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 2
4,699
470
3,912
6,897
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 1 / 0
4,791
479
698
4,101
1,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 3 / 1
5,818
582
5,913
8,205
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DreadRowe
Sun Wukong
10
0 / 0 / 0
5,610
561
4,843
8,950
8,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Youngzae24
Charybdis
10
2 / 1 / 0
5,452
545
6,590
6,366
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
boltwolf108
Bake Kujira
10
0 / 1 / 2
5,523
552
3,742
8,811
6,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 2 / 0
6,632
663
6,064
7,665
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
gat1419
Mercury
11
0 / 0 / 3
5,743
574
2,428
10,445
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
6
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ChaosRogue42
Cerberus
2
0
0
2
W
Sun Wukong
DreadRowe
Sun Wukong
0
0
0
0
L
Vamana
0
0
0
0
L
0
2
2
0.5
L
1
1
0
1
W
Charybdis
Youngzae24
Charybdis
2
1
0
2
W
Bake Kujira
boltwolf108
Bake Kujira
0
1
2
1
W
4
2
0
2
W
Mercury
gat1419
Mercury
0
0
3
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,582
Damage
23,667
36,651
Taken
42,237
19,777
Mitigated
23,442
10,279
Healing
15,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ChaosRogue42
Cerberus
5,180
358
926
4,594
9,130
5,330
0
3,049
6,081
24,162
3,777
W
Sun Wukong
DreadRowe
Sun Wukong
4,843
962
0
2,282
8,950
8,468
0
0
8,105
0
40,759
L
Vamana
4,879
1,664
0
1,724
8,318
7,553
0
0
7,402
0
49,854
L
3,912
1,689
0
1,141
6,897
2,317
0
1,064
5,833
0
21,284
L
698
0
0
154
4,101
1,428
0
137
3,964
0
21,210
W
Charybdis
Youngzae24
Charybdis
6,590
3,269
0
1,880
6,366
2,230
0
1,576
4,790
0
37,776
W
Bake Kujira
boltwolf108
Bake Kujira
3,742
2,025
0
1,605
8,811
6,107
0
2,386
6,425
23,373
0
W
6,064
3,182
0
4,200
7,665
2,848
994
5,122
2,543
39,554
0
W
Mercury
gat1419
Mercury
2,428
883
0
5,764
10,445
3,789
0
1,070
9,375
0
39,535
L
5,913
1,125
0
1,740
8,205
3,149
57
5,556
2,649
35,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,418
Gold Earned
28,960
287
Minions Killed
299
0
Camps Cleared
0
906,536
Distance Traveled
1,021,164
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,908
591
91
9
0
211,213
0
W
Sun Wukong
5,610
561
60
6
0
193,478
2
L
Vamana
6,202
620
75
8
0
176,628
0
L
Nut
4,699
470
24
2
0
197,317
0
L
Nemesis
4,791
479
40
4
0
136,194
0
W
Charybdis
5,452
545
63
6
0
185,051
0
W
Bake Kujira
5,523
552
38
4
0
189,160
0
W
Sol
6,632
663
60
6
0
199,123
1
W
Mercury
5,743
574
78
8
0
254,352
4
L
Sol
5,818
582
57
6
0
185,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role