Player Matchup

Danzaburou
Danzaburou
Combobreaker96
Danzaburou
Level 118
God Stats
10W - 12L
1,558 SR
Queue Stats
67W - 71L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
SawPaing
Nu Wa
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,504 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ScaR The MyTh
Cu Chulainn
Level 157
God Stats
13W - 10L
1,702 SR
Queue Stats
98W - 70L
1,585 Elo+
Solo
Ao Kuang
Ao Kuang
TablitaPrime
Ao Kuang
Level 83
God Stats
1W - 3L
1,499 SR
Queue Stats
38W - 43L
1,506 Elo+
Party 1
Osiris
Osiris
itinW
Osiris
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 114L
1,590 Elo+
Solo
Team Averages
Level 120
1,552 SR
1,540 Elo+

VS

Team Averages
Level 110
1,407 SR
1,558 Elo+
Izanami
Izanami
Francífugo
Izanami
Level 69
God Stats
4W - 1L
1,312 SR
Queue Stats
117W - 88L
1,542 Elo+
Solo
Sylvanus
Sylvanus
MagoMarginal
Sylvanus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 86L
1,561 Elo+
Solo
Ravana
Ravana
Nkol-12
Ravana
Level 67
God Stats
1W - 1L
1,288 SR
Queue Stats
30W - 26L
1,610 Elo+
Party 2
Eset
Eset
SushiBukai
Eset
Level 158
God Stats
10W - 10L
1,485 SR
Queue Stats
116W - 102L
1,525 Elo+
Solo
Osiris
Osiris
XBladersX
Osiris
Level 122
God Stats
1W - 0L
1,449 SR
Queue Stats
31W - 33L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Combobreaker96
Danzaburou
14
2 / 1 / 3
8,161
628
7,959
7,544
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
SawPaing
Nu Wa
11
0 / 5 / 1
6,614
509
3,777
6,709
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
ScaR The MyTh
Cu Chulainn
10
2 / 2 / 1
6,329
487
10,258
12,618
7,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
TablitaPrime
Ao Kuang
12
3 / 4 / 1
6,741
519
4,868
14,273
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
itinW
Osiris
12
0 / 4 / 2
7,353
566
6,430
12,684
15,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Francífugo
Izanami
12
1 / 6 / 1
6,369
490
4,270
11,682
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
MagoMarginal
Sylvanus
11
1 / 0 / 10
6,740
518
4,097
11,248
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Nkol-12
Ravana
14
4 / 0 / 8
7,485
576
7,893
8,529
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
9 / 0 / 3
8,062
620
12,613
7,404
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
XBladersX
Osiris
11
1 / 2 / 4
6,712
516
4,872
12,282
12,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
16
16
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Combobreaker96
Danzaburou
2
1
3
3.5
W
Izanami
Francífugo
Izanami
1
6
1
0.25
W
Sylvanus
MagoMarginal
Sylvanus
1
0
10
6
W
Ravana
Nkol-12
Ravana
4
0
8
8
L
Nu Wa
SawPaing
Nu Wa
0
5
1
0.1
L
Cu Chulainn
ScaR The MyTh
Cu Chulainn
2
2
1
1.25
W
9
0
3
10.5
L
Ao Kuang
TablitaPrime
Ao Kuang
3
4
1
0.88
W
Osiris
XBladersX
Osiris
1
2
4
1.5
L
Osiris
itinW
Osiris
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,292
Damage
33,745
53,828
Taken
51,145
33,303
Mitigated
32,824
13,050
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Combobreaker96
Danzaburou
7,959
4,779
0
3,321
7,544
3,414
903
1,567
5,955
0
66,773
W
Izanami
Francífugo
Izanami
4,270
2,586
0
2,193
11,682
3,796
0
1,154
10,528
0
53,327
W
Sylvanus
MagoMarginal
Sylvanus
4,097
1,337
2,254
4,961
11,248
8,447
57
1,304
9,944
14,223
0
W
Ravana
Nkol-12
Ravana
7,893
1,950
0
3,660
8,529
4,288
91
2,164
6,292
0
55,889
L
Nu Wa
SawPaing
Nu Wa
3,777
612
0
638
6,709
2,094
0
4,311
2,210
43,164
1,848
L
Cu Chulainn
ScaR The MyTh
Cu Chulainn
10,258
1,191
0
1,680
12,618
7,186
92
4,539
7,923
0
44,706
W
12,613
735
266
799
7,404
3,659
0
2,292
5,112
65,255
0
L
Ao Kuang
TablitaPrime
Ao Kuang
4,868
1,026
0
5,547
14,273
4,848
0
4,385
9,767
42,749
1,051
W
Osiris
XBladersX
Osiris
4,872
1,631
0
3,024
12,282
12,634
0
1,284
10,166
0
45,334
L
Osiris
itinW
Osiris
6,430
2,588
0
1,864
12,684
15,761
0
1,417
10,484
0
54,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,198
Gold Earned
35,368
428
Minions Killed
405
0
Camps Cleared
0
1,230,314
Distance Traveled
1,399,577
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,161
628
124
10
0
244,491
5
W
Izanami
6,369
490
95
7
0
239,305
0
W
Sylvanus
6,740
518
9
1
0
271,304
8
W
Ravana
7,485
576
96
7
0
332,112
0
L
Nu Wa
6,614
509
80
6
0
235,213
0
L
Cu Chulainn
6,329
487
54
4
0
272,984
2
W
Eset
8,062
620
117
9
0
283,182
3
L
Ao Kuang
6,741
519
75
6
0
274,771
2
W
Osiris
6,712
516
88
7
0
273,674
0
L
Osiris
7,353
566
95
7
0
202,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role