Player Matchup

Horus
Horus
FallenGrace21
Horus
Level 66
God Stats
30W - 24L
1,640 SR
Queue Stats
226W - 196L
1,512 Elo+
Solo
Apollo
Apollo
Te7theus
Apollo
Level 115
God Stats
0W - 2L
1,245 SR
Queue Stats
3W - 7L
1,384 Elo+
Solo
Maman Brigitte
Maman Brigitte
ThatJawnWet_
Maman Brigitte
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,489 Elo+
Solo
Ymir
Ymir
W1TTYD1ABLO13
Ymir
Level 127
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
vv7_God
Ah Puch
Level 17
God Stats
0W - 2L
1,236 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Team Averages
Level 90
1,431 SR
1,477 Elo+

VS

Team Averages
Level 149
1,551 SR
1,479 Elo+
Gilgamesh
Gilgamesh
KeN Da SaMuRaii
Gilgamesh
Level 170
God Stats
2W - 2L
1,619 SR
Queue Stats
26W - 36L
1,404 Elo+
Party 1
Camazotz
Camazotz
Tictastik
Camazotz
Level 232
God Stats
1W - 0L
1,292 SR
Queue Stats
25W - 37L
1,413 Elo+
Party 1
Thor
Thor
gohanss78
Thor
Level 35
God Stats
4W - 1L
1,848 SR
Queue Stats
11W - 14L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
silent jessie
Zhong Kui
Level 163
God Stats
2W - 6L
1,310 SR
Queue Stats
77W - 78L
1,522 Elo+
Party 1
Nut
Nut
xdeshonx
Nut
Level 147
God Stats
4W - 4L
1,684 SR
Queue Stats
14W - 11L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
10,216
511
18,873
22,769
19,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Te7theus
Apollo
14
1 / 3 / 2
8,286
414
5,476
12,385
5,280
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maman Brigitte
ThatJawnWet_
Maman Brigitte
18
4 / 3 / 1
10,079
504
10,961
21,992
9,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 2
9,266
463
5,825
18,198
21,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
vv7_God
Ah Puch
15
2 / 5 / 3
8,816
441
11,855
11,657
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KeN Da SaMuRaii
Gilgamesh
14
1 / 6 / 4
8,717
436
12,847
22,690
18,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
Tictastik
Camazotz
14
1 / 1 / 5
9,305
465
5,943
14,562
9,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
19
1 / 0 / 4
10,604
530
8,688
15,087
7,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
silent jessie
Zhong Kui
17
7 / 2 / 1
10,521
526
13,951
12,134
10,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 3 / 1
12,070
604
17,333
17,120
7,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
12
Kills
16
16
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
W
Gilgamesh
KeN Da SaMuRaii
Gilgamesh
1
6
4
0.5
L
Apollo
Te7theus
Apollo
1
3
2
0.67
L
Maman Brigitte
ThatJawnWet_
Maman Brigitte
4
3
1
1.5
W
Camazotz
Tictastik
Camazotz
1
1
5
3.5
L
2
4
2
0.75
W
Thor
1
0
4
3
W
Zhong Kui
silent jessie
Zhong Kui
7
2
1
3.75
L
Ah Puch
vv7_God
Ah Puch
2
5
3
0.7
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,990
Damage
58,762
87,001
Taken
81,593
60,854
Mitigated
54,341
32,377
Healing
24,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,873
7,865
1,702
10,446
22,769
19,194
0
3,001
19,768
406
73,535
W
Gilgamesh
KeN Da SaMuRaii
Gilgamesh
12,847
2,207
0
1,434
22,690
18,785
0
7,440
14,417
11,528
37,424
L
Apollo
Te7theus
Apollo
5,476
2,753
0
1,725
12,385
5,280
0
3,461
8,924
0
47,436
L
Maman Brigitte
ThatJawnWet_
Maman Brigitte
10,961
1,439
0
11,630
21,992
9,698
0
2,024
19,968
81,432
1,640
W
Camazotz
Tictastik
Camazotz
5,943
1,033
0
3,792
14,562
9,786
0
2,103
11,988
0
45,107
L
5,825
580
168
4,596
18,198
21,923
85
6,067
12,131
48,042
1,642
W
Thor
8,688
1,960
0
8,049
15,087
7,330
63
3,625
11,235
0
112,796
W
Zhong Kui
silent jessie
Zhong Kui
13,951
2,404
66
4,623
12,134
10,756
2,281
5,827
6,253
63,237
14,643
L
Ah Puch
vv7_God
Ah Puch
11,855
176
0
2,110
11,657
4,759
0
1,608
10,049
70,716
1,009
W
17,333
9,662
0
6,451
17,120
7,684
1,604
9,174
7,736
0
111,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
51,217
486
Minions Killed
581
0
Camps Cleared
0
1,888,369
Distance Traveled
1,893,656
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,216
511
109
5
0
400,817
1
W
Gilgamesh
8,717
436
58
3
0
375,345
0
L
Apollo
8,286
414
77
4
0
349,797
4
L
Maman Brigitte
10,079
504
116
6
0
434,901
1
W
Camazotz
9,305
465
67
3
0
395,880
0
L
Ymir
9,266
463
68
3
0
356,740
3
W
Thor
10,604
530
154
8
0
435,848
3
W
Zhong Kui
10,521
526
112
6
0
340,990
0
L
Ah Puch
8,816
441
116
6
0
346,114
2
W
Nut
12,070
604
190
10
0
345,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role