Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Demaro1
Atlas
Level 88
God Stats
1W - 0L
1,529 SR
Queue Stats
16W - 21L
1,388 Elo+
Party 2
Janus
Janus
Desavori
Janus
Level 155
God Stats
2W - 3L
1,412 SR
Queue Stats
94W - 109L
1,436 Elo+
Party 2
Persephone
Persephone
Fearky26
Persephone
Level 121
God Stats
1W - 0L
1,541 SR
Queue Stats
30W - 27L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
Nerolia
Baron Samedi
Level 153
God Stats
3W - 5L
1,500 SR
Queue Stats
208W - 216L
1,515 Elo+
Party 2
Team Averages
Level 129
1,496 SR
1,467 Elo+

VS

Team Averages
Level 80
1,500 SR
1,437 Elo+
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Coolman51
Nut
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
Darkelevens
Baron Samedi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,543 Elo+
Party 1
Hades
Hades
Kacperi_Damian
Hades
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
425W - 511L
1,445 Elo+
Solo
Nox
Nox
caméléon90
Nox
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
6 / 4 / 7
9,006
901
8,938
9,348
5,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Demaro1
Atlas
15
3 / 1 / 6
8,880
888
5,363
20,352
18,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Desavori
Janus
15
3 / 2 / 12
8,680
868
10,355
5,325
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Fearky26
Persephone
15
0 / 0 / 12
8,277
828
10,313
5,687
2,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Nerolia
Baron Samedi
15
3 / 3 / 5
8,402
840
8,826
9,688
8,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 3 / 5
7,225
723
5,823
14,036
12,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 4 / 5
6,929
693
5,892
10,318
4,845
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Darkelevens
Baron Samedi
13
1 / 3 / 7
6,975
698
11,256
11,082
5,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 3 / 4
7,485
749
7,181
8,962
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 2 / 7
7,634
763
6,225
6,950
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
38
15
Kills
10
10
Deaths
15
42
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
4
7
2.38
L
Geb
 
Geb
2
3
5
1.5
L
1
4
5
0.88
L
Baron Samedi
Darkelevens
Baron Samedi
1
3
7
1.5
W
Atlas
Demaro1
Atlas
3
1
6
6
W
Janus
Desavori
Janus
3
2
12
4.5
W
Persephone
Fearky26
Persephone
0
0
12
6
L
4
3
4
2
W
Baron Samedi
Nerolia
Baron Samedi
3
3
5
1.83
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,795
Damage
36,377
50,400
Taken
51,348
37,843
Mitigated
32,626
24,337
Healing
18,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,938
952
391
1,347
9,348
5,159
825
5,238
4,110
0
15,208
L
Geb
 
Geb
5,823
366
1,987
2,541
14,036
12,754
0
7,537
6,499
10,980
0
L
5,892
2,701
535
422
10,318
4,845
0
8,172
2,146
0
10,464
L
Baron Samedi
Darkelevens
Baron Samedi
11,256
581
6,437
3,254
11,082
5,642
0
7,536
3,546
21,546
0
W
Atlas
Demaro1
Atlas
5,363
1,755
1,962
8,392
20,352
18,724
644
12,018
8,334
13,664
837
W
Janus
Desavori
Janus
10,355
353
998
680
5,325
2,421
1,532
3,970
1,355
19,141
465
W
Persephone
Fearky26
Persephone
10,313
265
2,344
2,528
5,687
2,552
1,503
3,271
2,416
22,886
1,053
L
7,181
36
250
1,583
8,962
6,082
0
5,884
3,078
12,698
436
W
Baron Samedi
Nerolia
Baron Samedi
8,826
847
3,499
2,196
9,688
8,987
836
5,702
3,986
18,623
192
L
6,225
530
596
1,189
6,950
3,303
0
4,457
2,493
14,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,245
Gold Earned
36,248
118
Minions Killed
65
0
Camps Cleared
0
938,083
Distance Traveled
883,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,006
901
15
2
0
189,082
0
L
Geb
7,225
723
4
0
0
186,432
0
L
Nut
6,929
693
11
1
0
171,156
0
L
Baron Samedi
6,975
698
20
2
0
186,189
0
W
Atlas
8,880
888
18
2
0
196,813
0
W
Janus
8,680
868
25
3
0
182,446
0
W
Persephone
8,277
828
32
3
0
201,113
0
L
Hades
7,485
749
6
1
0
166,243
0
W
Baron Samedi
8,402
840
28
3
0
168,629
0
L
Nox
7,634
763
24
2
0
173,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role