Player Matchup

Anubis
Anubis
IILOSTMAGICII
Anubis
Level 144
God Stats
6W - 2L
1,722 SR
Queue Stats
184W - 170L
1,639 Elo+
Solo
Khepri
Khepri
JoeFredrick
Khepri
Level 128
God Stats
1W - 2L
1,296 SR
Queue Stats
146W - 131L
1,555 Elo+
Party 2
Bellona
Bellona
ReviverA
Bellona
Level 32
God Stats
1W - 3L
1,142 SR
Queue Stats
1W - 5L
1,111 Elo+
Party 3
Mercury
Mercury
S1mpleeee
Mercury
Level 29
God Stats
1W - 2L
1,245 SR
Queue Stats
8W - 12L
1,111 Elo+
Party 3
Charybdis
Charybdis
SpearoHero
Charybdis
Level 127
God Stats
10W - 11L
1,484 SR
Queue Stats
133W - 121L
1,562 Elo+
Party 2
Team Averages
Level 92
1,378 SR
1,395 Elo+

VS

Team Averages
Level 104
1,489 SR
1,530 Elo+
Morgan Le Fay
Morgan Le Fay
Dettmer
Morgan Le Fay
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 48L
1,410 Elo+
Party 4
Nut
Nut
Gaminginme125
Nut
Level 140
God Stats
10W - 11L
1,613 SR
Queue Stats
235W - 214L
1,467 Elo+
Party 1
Hachiman
Hachiman
MrMcNuggets1
Hachiman
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 175L
1,575 Elo+
Party 4
Cthulhu
Cthulhu
Slashy Gashy
Cthulhu
Level 145
God Stats
1W - 1L
1,553 SR
Queue Stats
1W - 2L
1,705 Elo+
Solo
Set
Set
Xlima_K
Set
Level 138
God Stats
3W - 6L
1,278 SR
Queue Stats
237W - 230L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
9,887
659
7,160
9,670
4,801
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
13
0 / 2 / 6
7,381
492
6,886
10,165
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
ReviverA
Bellona
15
0 / 0 / 4
8,638
576
7,916
14,179
19,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
S1mpleeee
Mercury
15
1 / 2 / 2
8,076
538
4,799
13,334
5,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
SpearoHero
Charybdis
16
7 / 3 / 1
9,216
614
18,644
15,258
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dettmer
Morgan Le Fay
14
2 / 2 / 2
7,697
513
8,819
8,482
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 0
8,392
559
10,526
12,810
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
MrMcNuggets1
Hachiman
13
3 / 3 / 1
7,124
475
9,476
13,646
4,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Slashy Gashy
Cthulhu
12
1 / 1 / 2
7,178
479
8,103
15,773
11,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
12
1 / 4 / 3
6,910
461
4,486
15,244
7,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
8
8
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dettmer
Morgan Le Fay
2
2
2
1.5
L
1
2
0
0.5
W
4
1
0
4
W
Khepri
0
2
6
1.5
L
Hachiman
MrMcNuggets1
Hachiman
3
3
1
1.17
W
Bellona
ReviverA
Bellona
0
0
4
2
W
Mercury
S1mpleeee
Mercury
1
2
2
1
L
Cthulhu
Slashy Gashy
Cthulhu
1
1
2
2
W
Charybdis
SpearoHero
Charybdis
7
3
1
2.5
L
Set
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,405
Damage
41,410
62,606
Taken
65,955
45,219
Mitigated
31,891
24,784
Healing
19,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dettmer
Morgan Le Fay
8,819
690
0
1,200
8,482
2,801
0
4,090
4,392
64,330
424
L
10,526
6,830
0
4,313
12,810
5,083
0
1,282
10,605
0
69,341
W
7,160
88
0
5,669
9,670
4,801
0
6,204
3,466
87,712
2,012
W
Khepri
6,886
472
0
813
10,165
7,983
140
2,099
8,066
30,984
4,404
L
Hachiman
MrMcNuggets1
Hachiman
9,476
5,870
0
4,945
13,646
4,612
0
2,314
11,332
0
63,229
W
Bellona
ReviverA
Bellona
7,916
2,389
0
5,128
14,179
19,163
262
441
13,738
0
58,625
W
Mercury
S1mpleeee
Mercury
4,799
1,921
0
5,082
13,334
5,461
0
3,024
10,310
0
69,271
L
Cthulhu
Slashy Gashy
Cthulhu
8,103
1,096
2,093
4,196
15,773
11,920
0
2,150
13,583
38,337
0
W
Charybdis
SpearoHero
Charybdis
18,644
10,778
0
8,092
15,258
7,811
1,590
5,136
10,122
0
84,492
L
Set
4,486
1,547
0
2,274
15,244
7,475
0
2,894
12,350
0
55,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
37,301
539
Minions Killed
470
0
Camps Cleared
0
1,510,296
Distance Traveled
1,427,436
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,697
513
113
8
0
295,470
0
L
Nut
8,392
559
125
8
0
223,536
5
W
Anubis
9,887
659
139
9
0
299,914
2
W
Khepri
7,381
492
51
3
0
290,189
0
L
Hachiman
7,124
475
87
6
0
283,639
2
W
Bellona
8,638
576
116
8
0
300,874
0
W
Mercury
8,076
538
105
7
0
366,883
0
L
Cthulhu
7,178
479
59
4
0
316,350
0
W
Charybdis
9,216
614
128
9
0
252,436
0
L
Set
6,910
461
86
6
0
308,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role