Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Cpt Diamond
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,362 Elo+
Party 1
Maui
Maui
Darth_Doherty
Maui
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
263W - 239L
1,256 Elo+
Party 3
Nu Wa
Nu Wa
Darth_Elgey
Nu Wa
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
294W - 260L
1,324 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xIxTHE WULFxIx
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 294L
1,443 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,377 Elo+

VS

Team Averages
Level 93
1,500 SR
1,374 Elo+
Chronos
Chronos
 
Chronos
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Mist_Lxo
Scylla
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,282 Elo+
Party 2
Fafnir
Fafnir
Mist_t0by
Fafnir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,276 Elo+
Party 2
Yemoja
Yemoja
Shiny--Skull
Yemoja
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,328 Elo+
Party 2
Hercules
Hercules
T0TAL BEAN
Hercules
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 153L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
5
0 / 0 / 1
7,220
425
0
0
0
Yemoja
17
0 / 4 / 9
9,930
584
4,599
21,751
19,053
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

19
2 / 1 / 11
10,993
647
9,899
19,419
23,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 5 / 7
10,294
606
24,173
19,504
9,052
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xIxTHE WULFxIx
Tsukuyomi
20
7 / 3 / 6
11,260
662
18,550
26,536
20,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
5 / 1 / 7
13,086
770
24,918
14,502
8,387
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Mist_Lxo
Scylla
20
4 / 2 / 8
12,481
734
31,858
11,730
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fafnir
Mist_t0by
Fafnir
11
1 / 5 / 3
9,512
560
2,797
12,885
13,679
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
18
0 / 2 / 12
12,031
708
8,010
19,245
17,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
T0TAL BEAN
Hercules
18
2 / 4 / 7
11,221
660
9,824
24,754
27,148
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
49
14
Kills
12
13
Deaths
14
34
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
0
0
1
0.5
W
Chronos
 
Chronos
5
1
7
8.5
L
Yemoja
0
4
9
1.13
L
2
1
11
7.5
L
5
5
7
1.7
W
Scylla
Mist_Lxo
Scylla
4
2
8
4
W
Fafnir
Mist_t0by
Fafnir
1
5
3
0.5
W
Yemoja
0
2
12
3
W
Hercules
T0TAL BEAN
Hercules
2
4
7
1.38
L
Tsukuyomi
xIxTHE WULFxIx
Tsukuyomi
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,221
Damage
77,407
87,210
Taken
83,116
72,034
Mitigated
72,677
42,404
Healing
40,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
 
Chronos
24,918
5,335
2,202
4,102
14,502
8,387
6,004
6,208
8,066
66,230
1,742
L
Yemoja
4,599
1,932
18,031
5,219
21,751
19,053
0
17,665
4,086
13,491
0
L
9,899
2,171
1,162
2,869
19,419
23,305
0
13,336
6,083
14,908
824
L
24,173
6,504
1,522
4,716
19,504
9,052
0
14,723
4,781
42,149
685
W
Scylla
Mist_Lxo
Scylla
31,858
1,628
1,339
2,510
11,730
5,912
895
5,253
6,013
60,852
1,576
W
Fafnir
Mist_t0by
Fafnir
2,797
1,043
124
1,472
12,885
13,679
261
6,202
6,497
5,544
34
W
Yemoja
8,010
1,648
9,446
5,711
19,245
17,551
568
9,885
8,702
19,743
1,244
W
Hercules
T0TAL BEAN
Hercules
9,824
2,744
1,620
11,640
24,754
27,148
197
10,516
13,277
0
25,215
L
Tsukuyomi
xIxTHE WULFxIx
Tsukuyomi
18,550
4,063
3,255
5,630
26,536
20,624
0
20,500
6,036
0
46,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,697
Gold Earned
58,331
117
Minions Killed
195
0
Camps Cleared
0
1,166,617
Distance Traveled
1,418,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,220
425
0
0
0
0
0
W
Chronos
13,086
770
101
6
0
356,118
0
L
Yemoja
9,930
584
13
1
0
236,846
0
L
Maui
10,993
647
10
1
0
339,370
0
L
Nu Wa
10,294
606
36
2
0
278,341
0
W
Scylla
12,481
734
57
3
0
292,899
0
W
Fafnir
9,512
560
2
0
0
148,343
0
W
Yemoja
12,031
708
12
1
0
300,363
0
W
Hercules
11,221
660
23
1
0
320,622
0
L
Tsukuyomi
11,260
662
58
3
0
312,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role