Player Matchup

Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold I
ROCxViLLeMaTiCx
Susano
Gold I
Level 156
God Stats
2W - 2L
1,667 SR
Queue Stats
152W - 152L
1,815 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Tyranicshua
Sylvanus
Gold IV
Level 157
God Stats
4W - 3L
1,928 SR
Queue Stats
69W - 70L
1,603 MMR
Solo
Hercules
Hercules
Gold III
musxel
Hercules
Gold III
Level 111
God Stats
17W - 19L
1,569 SR
Queue Stats
218W - 219L
1,599 MMR
Solo
Ares
Ares
Gold I
ninjacowz3
Ares
Gold I
Level 158
God Stats
6W - 8L
1,612 SR
Queue Stats
354W - 357L
1,595 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,655 SR
1,623 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,524 SR
1,601 MMR
Achilles
Achilles
Gold III
BiggestLoser
Achilles
Gold III
Level 87
God Stats
1W - 3L
1,663 SR
Queue Stats
68W - 46L
1,605 MMR
Solo
Geb
Geb
Gold III
Goober2k14
Geb
Gold III
Level 106
God Stats
12W - 6L
1,487 SR
Queue Stats
138W - 140L
1,601 MMR
Solo
Janus
Janus
Gold I
Nικο
Janus
Gold I
Level 66
God Stats
6W - 6L
1,470 SR
Queue Stats
104W - 99L
1,596 MMR
Solo
Heimdallr
Heimdallr
Platinum V
downinit
Heimdallr
Platinum V
Level 157
God Stats
12W - 6L
1,500 SR
Queue Stats
168W - 170L
1,610 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
oldLOKImain
Ao Kuang
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
0 / 2 / 1
8,015
534
2,157
8,594
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 3
7,180
479
7,773
15,923
7,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Tyranicshua
Sylvanus
11
2 / 3 / 1
6,569
438
6,103
12,638
8,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
musxel
Hercules
14
2 / 3 / 1
8,397
560
9,333
17,603
11,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 3
6,755
450
6,882
12,737
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BellonaBake KujiraSurtrMercuryThanatos

VS

Bans
ThorHachimanKukulkanAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BiggestLoser
Achilles
14
4 / 2 / 2
9,080
605
15,490
17,689
19,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 8
7,902
527
7,076
11,660
10,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Nικο
Janus
13
2 / 2 / 5
8,132
542
6,581
8,321
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
downinit
Heimdallr
17
1 / 0 / 1
9,230
615
4,871
5,283
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
oldLOKImain
Ao Kuang
16
7 / 1 / 6
9,044
603
12,489
18,317
8,949
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
16
16
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
1
0.25
W
Achilles
BiggestLoser
Achilles
4
2
2
2.5
W
2
2
8
3
W
Janus
Nικο
Janus
2
2
5
2.25
L
2
4
3
0.88
L
Sylvanus
Tyranicshua
Sylvanus
2
3
1
0.83
W
Heimdallr
downinit
Heimdallr
1
0
1
1.5
L
Hercules
musxel
Hercules
2
3
1
0.83
L
1
4
3
0.63
W
Ao Kuang
oldLOKImain
Ao Kuang
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,248
Damage
46,507
67,495
Taken
61,270
41,583
Mitigated
44,873
22,048
Healing
27,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,157
1,764
0
2,822
8,594
3,029
0
1,181
7,413
0
75,307
W
Achilles
BiggestLoser
Achilles
15,490
4,024
0
6,812
17,689
19,057
0
1,447
16,242
4,396
70,812
W
7,076
627
0
1,778
11,660
10,830
0
5,013
6,647
22,020
2,387
W
Janus
Nικο
Janus
6,581
325
0
662
8,321
3,340
532
3,453
4,868
61,715
852
L
7,773
1,580
0
5,289
15,923
7,201
0
6,274
9,394
0
63,622
L
Sylvanus
Tyranicshua
Sylvanus
6,103
735
1,253
3,856
12,638
8,590
0
8,333
4,035
31,098
1,407
W
Heimdallr
downinit
Heimdallr
4,871
2,291
0
4,211
5,283
2,697
0
330
4,953
0
100,875
L
Hercules
musxel
Hercules
9,333
3,672
0
6,666
17,603
11,807
0
3,583
12,866
0
64,924
L
6,882
130
0
2,162
12,737
10,956
0
7,075
5,567
25,659
0
W
Ao Kuang
oldLOKImain
Ao Kuang
12,489
2,618
0
13,593
18,317
8,949
0
2,673
15,644
79,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
43,388
437
Minions Killed
558
0
Camps Cleared
0
1,403,567
Distance Traveled
1,550,632
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,015
534
145
10
0
282,723
1
W
Achilles
9,080
605
110
7
0
301,800
0
W
Geb
7,902
527
31
2
0
307,342
5
W
Janus
8,132
542
117
8
0
309,034
0
L
Susano
7,180
479
95
6
0
320,786
1
L
Sylvanus
6,569
438
52
3
0
225,494
1
W
Heimdallr
9,230
615
172
11
0
286,920
0
L
Hercules
8,397
560
116
8
0
297,912
0
L
Ares
6,755
450
29
2
0
276,652
5
W
Ao Kuang
9,044
603
128
9
0
345,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role