Player Matchup

Ganesha
Ganesha
Grantual
Ganesha
Level 52
God Stats
17W - 19L
1,318 SR
Queue Stats
321W - 323L
1,418 Elo+
Solo
Hachiman
Hachiman
HighCTheG
Hachiman
Level 129
God Stats
10W - 9L
1,571 SR
Queue Stats
156W - 133L
1,561 Elo+
Party 1
Janus
Janus
LetMeFreakk
Janus
Level 106
God Stats
13W - 16L
1,546 SR
Queue Stats
144W - 127L
1,531 Elo+
Party 1
Osiris
Osiris
Neppy-oniCHAN
Osiris
Level 102
God Stats
3W - 9L
1,461 SR
Queue Stats
30W - 38L
1,477 Elo+
Solo
Bakasura
Bakasura
willyharris666
Bakasura
Level 114
God Stats
19W - 16L
1,618 SR
Queue Stats
111W - 106L
1,521 Elo+
Party 1
Team Averages
Level 101
1,503 SR
1,502 Elo+

VS

Team Averages
Level 114
1,550 SR
1,414 Elo+
Athena
Athena
SkiesBlues
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,536 Elo+
Solo
Nemesis
Nemesis
Soggyracoon
Nemesis
Level 147
God Stats
52W - 81L
1,447 SR
Queue Stats
394W - 528L
1,415 Elo+
Solo
Chang'e
Chang'e
Te7theus
Chang'e
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,164 Elo+
Solo
Nut
Nut
XXXKOP567
Nut
Level 128
God Stats
8W - 8L
1,853 SR
Queue Stats
310W - 286L
1,505 Elo+
Solo
Hercules
Hercules
zinuru100
Hercules
Level 53
God Stats
90W - 101L
1,449 SR
Queue Stats
205W - 213L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Grantual
Ganesha
10
0 / 3 / 0
5,771
481
3,558
13,150
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
HighCTheG
Hachiman
10
1 / 1 / 0
5,489
457
7,863
9,162
2,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
6,546
546
2,631
2,737
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 1
6,568
547
4,508
9,828
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
12
2 / 2 / 1
6,462
539
3,725
9,442
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
SkiesBlues
Athena
12
1 / 0 / 4
6,755
563
5,446
11,067
7,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Soggyracoon
Nemesis
13
5 / 1 / 1
7,110
593
4,123
10,476
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Te7theus
Chang'e
12
1 / 0 / 0
5,929
494
1,226
4,115
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 6
6,565
547
10,080
9,484
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
zinuru100
Hercules
12
1 / 1 / 1
6,834
570
5,464
10,572
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
8
8
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Grantual
Ganesha
0
3
0
0
L
Hachiman
HighCTheG
Hachiman
1
1
0
1
L
0
1
1
0.5
L
0
1
1
0.5
W
Athena
SkiesBlues
Athena
1
0
4
3
W
Nemesis
Soggyracoon
Nemesis
5
1
1
5.5
W
Chang'e
Te7theus
Chang'e
1
0
0
1
W
0
1
6
3
L
Bakasura
2
2
1
1.25
W
Hercules
zinuru100
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,285
Damage
26,339
44,319
Taken
45,714
23,564
Mitigated
24,608
15,127
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Grantual
Ganesha
3,558
519
0
4,402
13,150
8,246
0
3,206
9,944
21,082
0
L
Hachiman
HighCTheG
Hachiman
7,863
5,106
0
3,505
9,162
2,613
0
1,545
7,617
0
45,004
L
2,631
206
0
290
2,737
931
0
606
2,131
58,013
714
L
4,508
2,422
0
3,446
9,828
8,017
0
521
8,656
0
44,124
W
Athena
SkiesBlues
Athena
5,446
1,145
1,951
2,958
11,067
7,759
107
3,003
7,802
36,761
1,942
W
Nemesis
Soggyracoon
Nemesis
4,123
1,817
0
1,281
10,476
4,657
0
759
9,451
0
58,236
W
Chang'e
Te7theus
Chang'e
1,226
179
263
2,749
4,115
1,476
0
188
3,894
38,688
0
W
10,080
6,280
0
2,870
9,484
3,554
420
2,055
7,216
0
59,425
L
Bakasura
3,725
2,640
0
3,484
9,442
3,757
0
489
8,868
0
39,769
W
Hercules
zinuru100
Hercules
5,464
1,990
0
4,218
10,572
7,162
0
0
10,407
0
46,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,836
Gold Earned
33,193
357
Minions Killed
390
0
Camps Cleared
0
1,203,655
Distance Traveled
1,202,783
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,771
481
6
1
0
230,444
5
L
Hachiman
5,489
457
77
6
0
225,832
0
L
Janus
6,546
546
106
9
0
245,520
4
L
Osiris
6,568
547
83
7
0
221,641
0
W
Athena
6,755
563
51
4
0
287,241
0
W
Nemesis
7,110
593
95
8
0
268,574
0
W
Chang'e
5,929
494
53
4
0
212,479
2
W
Nut
6,565
547
102
9
0
211,086
0
L
Bakasura
6,462
539
85
7
0
280,218
0
W
Hercules
6,834
570
89
7
0
223,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role