Player Matchup

Nut
Nut
CrimsonDawns
Nut
Level 37
God Stats
11W - 7L
1,575 SR
Queue Stats
43W - 40L
1,555 Elo+
Party 1
Neith
Neith
Cutsight
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Galacticonv2
The Morrigan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,568 Elo+
Party 1
Sobek
Sobek
Griffin805
Sobek
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
glenborland
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 27
1,515 SR
1,524 Elo+

VS

Team Averages
Level 45
1,574 SR
1,576 Elo+
Merlin
Merlin
DEATH_WISH7
Merlin
Level 47
God Stats
9W - 7L
1,521 SR
Queue Stats
389W - 381L
1,502 Elo+
Solo
Thoth
Thoth
HughJasol69
Thoth
Level 47
God Stats
28W - 12L
1,711 SR
Queue Stats
60W - 25L
1,708 Elo+
Solo
Mercury
Mercury
KuruptxLegend
Mercury
Level 26
God Stats
2W - 2L
1,411 SR
Queue Stats
126W - 118L
1,535 Elo+
Party 3
Nut
Nut
Sumokii-
Nut
Level 82
God Stats
12W - 6L
1,644 SR
Queue Stats
145W - 149L
1,530 Elo+
Party 3
King Arthur
King Arthur
WeezyFgoat
King Arthur
Level 25
God Stats
8W - 6L
1,585 SR
Queue Stats
29W - 21L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,219
1,044
2,238
5,010
1,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
Cutsight
Neith
9
0 / 2 / 0
5,106
1,021
1,628
2,632
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Galacticonv2
The Morrigan
9
0 / 2 / 0
5,293
1,059
3,174
7,969
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
9
0 / 1 / 0
4,986
997
418
1,891
1,075
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,322
1,064
1,925
2,078
1,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

335

VS

Team 2 Tickets

442

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 0 / 2
5,497
1,099
2,572
829
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 6
6,278
1,256
7,811
1,520
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
10
2 / 0 / 2
6,165
1,233
2,375
2,252
807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 1
6,020
1,204
2,790
1,650
666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
WeezyFgoat
King Arthur
10
2 / 0 / 3
5,990
1,198
2,316
5,648
5,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Neith
Cutsight
Neith
0
2
0
0
W
Merlin
0
0
2
1
L
The Morrigan
Galacticonv2
The Morrigan
0
2
0
0
L
Sobek
0
1
0
0
W
1
0
6
4
W
Mercury
2
0
2
3
W
2
0
1
2.5
W
King Arthur
WeezyFgoat
King Arthur
2
0
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,383
Damage
17,864
19,580
Taken
11,899
8,506
Mitigated
7,473
833
Healing
936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,238
1,106
0
391
5,010
1,949
0
2,921
2,062
0
10,092
L
Neith
Cutsight
Neith
1,628
890
0
18
2,632
1,052
0
1,166
1,451
0
3,553
W
Merlin
2,572
39
0
0
829
314
0
382
447
15,738
0
L
The Morrigan
Galacticonv2
The Morrigan
3,174
336
0
280
7,969
3,081
0
4,890
2,973
13,243
2,516
L
Sobek
418
93
0
0
1,891
1,075
0
584
1,304
928
0
W
7,811
0
0
0
1,520
523
0
753
767
16,590
0
W
Mercury
2,375
430
0
85
2,252
807
0
544
1,708
0
9,730
W
2,790
1,357
0
403
1,650
666
0
575
1,075
0
9,490
W
King Arthur
WeezyFgoat
King Arthur
2,316
140
0
448
5,648
5,163
0
2,715
2,933
0
8,627
L
1,925
57
0
144
2,078
1,349
0
671
1,407
3,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,926
Gold Earned
29,950
54
Minions Killed
90
3
Camps Cleared
5
312,189
Distance Traveled
519,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,219
1,044
16
3
1
85,275
0
L
Neith
5,106
1,021
5
1
2
45,478
0
W
Merlin
5,497
1,099
32
6
0
100,220
0
L
The Morrigan
5,293
1,059
29
6
0
99,838
0
L
Sobek
4,986
997
2
0
0
34,002
0
W
Thoth
6,278
1,256
17
3
1
109,269
0
W
Mercury
6,165
1,233
19
4
4
103,664
0
W
Nut
6,020
1,204
8
2
0
91,332
0
W
King Arthur
5,990
1,198
14
3
0
114,895
0
L
Ares
5,322
1,064
2
0
0
47,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role