Player Matchup

Nut
Nut
BomberFury
Nut
Level 126
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 2L
1,719 Elo+
Solo
Poseidon
Poseidon
BrushedStone437
Poseidon
Level 143
God Stats
1W - 5L
1,549 SR
Queue Stats
119W - 124L
1,520 Elo+
Party 1
Awilix
Awilix
Kharibari9501
Awilix
Level 85
God Stats
7W - 6L
1,552 SR
Queue Stats
30W - 33L
1,693 Elo+
Solo
Shiva
Shiva
lManiac0
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,458 Elo+
Solo
Rama
Rama
mr rose0503
Rama
Level 144
God Stats
1W - 3L
1,466 SR
Queue Stats
200W - 197L
1,533 Elo+
Party 1
Team Averages
Level 125
1,561 SR
1,585 Elo+

VS

Team Averages
Level 89
1,528 SR
1,530 Elo+
Nut
Nut
Manitto23
Nut
Level 127
God Stats
30W - 14L
1,746 SR
Queue Stats
32W - 17L
1,639 Elo+
Party 2
Ymir
Ymir
MatchaVie
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
TheDonDon95
Nu Wa
Level 125
God Stats
7W - 8L
1,392 SR
Queue Stats
130W - 124L
1,488 Elo+
Party 3
Nemesis
Nemesis
Wbobby72
Nemesis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,512 Elo+
Solo
Vamana
Vamana
XxSnip3FixX
Vamana
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 105L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,686
569
3,601
7,757
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
11
2 / 2 / 0
6,181
618
4,499
5,727
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 1 / 2
5,271
527
3,156
8,027
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
lManiac0
Shiva
9
1 / 3 / 2
5,320
532
4,131
9,580
6,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 0
4,166
417
1,626
4,868
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 2 / 0
6,617
662
8,087
6,892
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
0 / 0 / 7
6,312
631
3,471
7,684
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 1
6,253
625
5,973
4,251
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Wbobby72
Nemesis
10
0 / 1 / 3
5,710
571
1,245
7,329
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
12
2 / 2 / 1
6,807
681
5,073
7,562
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
11
11
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Poseidon
2
2
0
1
L
1
1
2
2
W
7
2
0
3.5
W
Ymir
0
0
7
3.5
W
2
1
1
2.5
W
Nemesis
Wbobby72
Nemesis
0
1
3
1.5
W
Vamana
2
2
1
1.25
L
Shiva
lManiac0
Shiva
1
3
2
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,013
Damage
23,849
35,959
Taken
33,718
15,960
Mitigated
18,333
6,626
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,601
1,804
0
2,549
7,757
2,696
0
442
6,600
0
32,430
L
Poseidon
4,499
470
0
875
5,727
1,837
0
2,809
2,871
46,482
2,949
L
3,156
1,013
0
331
8,027
3,324
0
2,274
5,675
0
30,514
W
8,087
5,642
0
3,160
6,892
2,526
1,494
200
6,692
0
53,473
W
Ymir
3,471
612
0
1,379
7,684
5,354
374
1,402
6,282
14,308
0
W
5,973
1,050
0
484
4,251
1,444
230
1,710
2,541
43,992
0
W
Nemesis
Wbobby72
Nemesis
1,245
154
0
2,341
7,329
2,738
0
826
6,503
0
41,086
W
Vamana
5,073
437
0
2,110
7,562
6,271
0
172
7,390
0
42,218
L
Shiva
lManiac0
Shiva
4,131
1,169
215
1,821
9,580
6,575
0
2,882
6,698
0
20,795
L
1,626
1,260
0
835
4,868
1,528
0
1,037
3,831
0
19,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
31,699
270
Minions Killed
316
0
Camps Cleared
0
934,966
Distance Traveled
1,036,014
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,686
569
59
6
0
180,463
1
L
Poseidon
6,181
618
92
9
0
181,610
0
L
Awilix
5,271
527
51
5
0
248,147
0
W
Nut
6,617
662
94
9
0
182,968
0
W
Ymir
6,312
631
14
1
0
191,552
0
W
Nu Wa
6,253
625
69
7
0
203,549
0
W
Nemesis
5,710
571
72
7
0
251,207
2
W
Vamana
6,807
681
67
7
0
206,738
0
L
Shiva
5,320
532
26
3
0
210,579
2
L
Rama
4,166
417
42
4
0
114,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role