Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Bazemmoth
Eset
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Achilles
Achilles
Syzoth_s25
Achilles
Level 126
God Stats
3W - 3L
1,495 SR
Queue Stats
417W - 427L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
thelord2
Tsukuyomi
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,584 Elo+
Party 1
Team Averages
Level 143
1,499 SR
1,523 Elo+

VS

Team Averages
Level 163
1,605 SR
1,525 Elo+
Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BieI
Charon
Level 210
God Stats
14W - 1L
2,014 SR
Queue Stats
563W - 198L
1,575 Elo+
Solo
Serqet
Serqet
CryptaDeath
Serqet
Level 152
God Stats
5W - 2L
1,562 SR
Queue Stats
139W - 124L
1,511 Elo+
Party 2
Geb
Geb
DarKngRayleigh
Geb
Level 158
God Stats
2W - 3L
1,196 SR
Queue Stats
171W - 138L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
SlayerTSM
Amaterasu
Level 143
God Stats
7W - 1L
1,752 SR
Queue Stats
169W - 134L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 7
5,581
1,116
3,119
5,675
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
 
Janus
8
0 / 0 / 5
5,116
1,023
2,759
1,327
539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
10
1 / 5 / 3
5,602
1,120
3,093
5,581
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Syzoth_s25
Achilles
11
3 / 4 / 5
5,754
1,151
8,754
8,814
9,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
thelord2
Tsukuyomi
9
5 / 2 / 2
5,800
1,160
6,702
3,983
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 2 / 7
6,307
1,261
5,409
4,082
1,698
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
BieI
Charon
12
3 / 1 / 6
6,943
1,389
3,928
4,924
4,101
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Serqet
9
0 / 3 / 7
5,458
1,092
1,812
6,373
5,457
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 1 / 10
6,658
1,332
4,936
9,668
5,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
SlayerTSM
Amaterasu
12
5 / 2 / 5
6,895
1,379
6,383
7,680
6,522
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
9
Kills
11
12
Deaths
9
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
7
3.5
L
Janus
 
Janus
0
0
5
2.5
W
Cupid
 
Cupid
2
2
7
2.75
L
Eset
1
5
3
0.5
W
Charon
BieI
Charon
3
1
6
6
W
Serqet
0
3
7
1.17
W
1
1
10
6
W
Amaterasu
SlayerTSM
Amaterasu
5
2
5
3.75
L
Achilles
Syzoth_s25
Achilles
3
4
5
1.38
L
Tsukuyomi
thelord2
Tsukuyomi
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,427
Damage
22,468
25,380
Taken
32,727
20,492
Mitigated
22,973
5,743
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,119
307
345
1,657
5,675
6,011
120
2,124
3,302
7,583
0
L
Janus
 
Janus
2,759
30
26
622
1,327
539
0
580
747
7,126
0
W
Cupid
 
Cupid
5,409
2,972
816
605
4,082
1,698
2,648
2,461
1,572
0
12,293
L
Eset
3,093
109
194
344
5,581
2,496
116
1,177
4,237
4,668
259
W
Charon
BieI
Charon
3,928
876
1,032
961
4,924
4,101
1,485
1,719
3,185
12,986
0
W
Serqet
1,812
200
165
509
6,373
5,457
640
2,053
4,280
0
1,166
W
4,936
870
1,563
4,380
9,668
5,195
453
3,218
6,389
8,576
0
W
Amaterasu
SlayerTSM
Amaterasu
6,383
1,487
287
2,060
7,680
6,522
1,121
2,220
5,368
0
8,210
L
Achilles
Syzoth_s25
Achilles
8,754
515
59
949
8,814
9,585
0
2,659
5,508
5,381
8,245
L
Tsukuyomi
thelord2
Tsukuyomi
6,702
1,200
1,047
500
3,983
1,861
0
2,324
1,460
0
9,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,853
Gold Earned
32,261
39
Minions Killed
49
0
Camps Cleared
0
462,957
Distance Traveled
532,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,581
1,116
1
0
0
97,707
0
L
Janus
5,116
1,023
12
2
0
88,002
0
W
Cupid
6,307
1,261
20
4
0
95,863
0
L
Eset
5,602
1,120
11
2
0
94,124
0
W
Charon
6,943
1,389
10
2
0
98,693
0
W
Serqet
5,458
1,092
0
0
0
111,728
0
W
Geb
6,658
1,332
7
1
0
114,275
0
W
Amaterasu
6,895
1,379
12
2
0
112,255
0
L
Achilles
5,754
1,151
11
2
0
94,525
0
L
Tsukuyomi
5,800
1,160
4
1
0
88,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role