Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bokica
Ah Muzen Cab
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 110L
1,552 Elo+
Solo
Janus
Janus
BottiGR
Janus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,743 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hundredcorn
Tsukuyomi
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 147L
1,438 Elo+
Solo
Cerberus
Cerberus
SuWillyVasilon
Cerberus
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 119L
1,587 Elo+
Party 2
Ne Zha
Ne Zha
Αlexander
Ne Zha
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,421 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,548 Elo+

VS

Team Averages
Level 154
1,403 SR
1,650 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FunkyPants23
Izanami
Level 144
God Stats
10W - 8L
1,745 SR
Queue Stats
301W - 299L
1,787 Elo+
Party 1
Cernunnos
Cernunnos
Lattlala
Cernunnos
Level 130
God Stats
0W - 2L
1,192 SR
Queue Stats
118W - 105L
1,635 Elo+
Solo
Sun Wukong
Sun Wukong
YoungWrangler69
Sun Wukong
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
387W - 376L
1,815 Elo+
Party 1
Anhur
Anhur
fReEwEeDx
Anhur
Level 178
God Stats
5W - 11L
1,077 SR
Queue Stats
515W - 528L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bokica
Ah Muzen Cab
18
2 / 3 / 11
10,036
772
12,647
13,280
8,281
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
BottiGR
Janus
19
10 / 2 / 12
11,724
902
21,452
11,637
6,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Hundredcorn
Tsukuyomi
17
7 / 4 / 13
10,349
796
14,401
13,744
7,478
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
18
4 / 2 / 15
10,711
824
7,113
15,359
20,163
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
Αlexander
Ne Zha
15
2 / 4 / 12
9,380
722
11,392
9,708
5,278
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
8 / 5 / 3
10,278
791
19,344
18,181
24,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
FunkyPants23
Izanami
14
1 / 5 / 8
8,253
635
7,508
13,157
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Lattlala
Cernunnos
16
2 / 5 / 7
9,226
710
12,127
13,710
5,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
YoungWrangler69
Sun Wukong
15
1 / 5 / 8
8,585
660
11,507
15,908
15,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
fReEwEeDx
Anhur
13
1 / 5 / 9
8,000
615
4,657
14,106
4,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
25
Kills
13
15
Deaths
25
63
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
8
5
3
1.9
W
Ah Muzen Cab
Bokica
Ah Muzen Cab
2
3
11
2.5
W
Janus
BottiGR
Janus
10
2
12
8
L
Izanami
FunkyPants23
Izanami
1
5
8
1
W
Tsukuyomi
Hundredcorn
Tsukuyomi
7
4
13
3.38
L
Cernunnos
Lattlala
Cernunnos
2
5
7
1.1
W
Cerberus
4
2
15
5.75
L
Sun Wukong
YoungWrangler69
Sun Wukong
1
5
8
1
L
Anhur
fReEwEeDx
Anhur
1
5
9
1.1
W
Ne Zha
Αlexander
Ne Zha
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,005
Damage
55,143
63,728
Taken
75,062
48,163
Mitigated
54,898
16,181
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
19,344
2,810
1,819
2,285
18,181
24,463
18
5,313
12,868
30,269
2,098
W
Ah Muzen Cab
Bokica
Ah Muzen Cab
12,647
3,923
715
3,200
13,280
8,281
1,785
3,820
9,162
0
34,687
W
Janus
BottiGR
Janus
21,452
759
0
2,432
11,637
6,963
2,401
2,047
9,427
36,595
0
L
Izanami
FunkyPants23
Izanami
7,508
4,306
1,312
1,450
13,157
4,836
412
5,271
7,886
0
20,533
W
Tsukuyomi
Hundredcorn
Tsukuyomi
14,401
3,206
0
2,229
13,744
7,478
1,404
3,813
9,502
0
30,764
L
Cernunnos
Lattlala
Cernunnos
12,127
4,496
2,891
1,845
13,710
5,607
371
5,936
7,774
0
29,342
W
Cerberus
7,113
190
1,596
4,100
15,359
20,163
689
3,908
10,919
14,576
0
L
Sun Wukong
YoungWrangler69
Sun Wukong
11,507
1,436
1,695
2,029
15,908
15,002
0
6,280
9,628
0
18,353
L
Anhur
fReEwEeDx
Anhur
4,657
3,625
2,014
2,513
14,106
4,990
435
5,765
8,341
0
7,683
W
Ne Zha
Αlexander
Ne Zha
11,392
1,304
534
1,375
9,708
5,278
1,755
2,444
7,131
0
24,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
44,342
154
Minions Killed
137
0
Camps Cleared
0
1,266,476
Distance Traveled
1,070,905
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,278
791
27
2
0
230,630
0
W
Ah Muzen Cab
10,036
772
46
4
0
230,231
0
W
Janus
11,724
902
56
4
0
259,921
0
L
Izanami
8,253
635
38
3
0
195,222
0
W
Tsukuyomi
10,349
796
18
1
0
269,650
0
L
Cernunnos
9,226
710
47
4
0
222,995
0
W
Cerberus
10,711
824
19
1
0
264,851
1
L
Sun Wukong
8,585
660
14
1
0
229,693
0
L
Anhur
8,000
615
11
1
0
192,365
0
W
Ne Zha
9,380
722
15
1
0
241,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role