Player Matchup

He Bo
He Bo
DENlX
He Bo
Level 108
God Stats
9W - 7L
1,725 SR
Queue Stats
97W - 80L
1,516 Elo+
Party 1
Janus
Janus
ShineAizenS
Janus
Level 49
God Stats
2W - 8L
974 SR
Queue Stats
47W - 40L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
Vesuvante
Gilgamesh
Level 66
God Stats
172W - 158L
1,519 SR
Queue Stats
289W - 248L
1,559 Elo+
Party 4
Hachiman
Hachiman
Who0psii
Hachiman
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Party 4
Atlas
Atlas
rawflare123
Atlas
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 73L
1,491 Elo+
Solo
Team Averages
Level 53
1,444 SR
1,507 Elo+

VS

Team Averages
Level 50
1,412 SR
1,285 Elo+
Ares
Ares
Montgovery
Ares
Level 11
God Stats
2W - 6L
1,113 SR
Queue Stats
33W - 36L
1,009 Elo+
Party 3
Anhur
Anhur
NahhhDeLocos
Anhur
Level 61
God Stats
2W - 1L
1,733 SR
Queue Stats
55W - 35L
1,653 Elo+
Party 3
Bellona
Bellona
ReviverA
Bellona
Level 32
God Stats
1W - 3L
1,215 SR
Queue Stats
1W - 5L
1,143 Elo+
Party 2
Mercury
Mercury
S1mpleeee
Mercury
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,143 Elo+
Party 2
Hel
Hel
txiki96
Hel
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 135L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DENlX
He Bo
17
6 / 0 / 1
9,034
602
8,710
9,481
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 2 / 4
8,108
541
9,095
8,150
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Vesuvante
Gilgamesh
14
1 / 0 / 1
7,806
520
9,422
17,590
18,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Who0psii
Hachiman
12
0 / 3 / 2
6,733
449
4,950
6,733
1,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
7,120
475
5,732
15,981
11,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
6,958
464
3,740
5,013
3,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
6 / 1 / 1
9,263
618
10,345
10,474
4,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ReviverA
Bellona
13
0 / 2 / 0
7,677
512
11,074
15,243
15,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
S1mpleeee
Mercury
12
2 / 4 / 0
6,984
466
6,144
14,752
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
12
0 / 4 / 2
7,019
468
4,831
12,023
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
11
Kills
9
9
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
DENlX
He Bo
6
0
1
6.5
L
1
0
5
3.5
L
6
1
1
6.5
L
Bellona
ReviverA
Bellona
0
2
0
0
L
Mercury
S1mpleeee
Mercury
2
4
0
0.5
W
3
2
4
2.5
W
Gilgamesh
Vesuvante
Gilgamesh
1
0
1
1.5
W
Hachiman
Who0psii
Hachiman
0
3
2
0.33
W
1
4
2
0.5
L
Hel
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,909
Damage
36,134
57,935
Taken
57,505
38,513
Mitigated
35,309
15,295
Healing
19,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DENlX
He Bo
8,710
356
0
5,840
9,481
3,408
0
431
9,050
86,380
1,783
L
3,740
350
0
1,634
5,013
3,272
0
1,402
3,611
10,765
2,359
L
10,345
7,364
0
5,822
10,474
4,773
0
4,137
6,337
0
92,494
L
Bellona
ReviverA
Bellona
11,074
4,635
0
5,046
15,243
15,922
0
1,605
12,447
0
60,609
L
Mercury
S1mpleeee
Mercury
6,144
2,038
0
2,412
14,752
6,059
0
5,811
8,842
0
52,953
W
9,095
967
0
1,250
8,150
3,478
350
3,671
4,479
53,909
2,266
W
Gilgamesh
Vesuvante
Gilgamesh
9,422
3,285
0
4,234
17,590
18,728
0
0
16,256
0
59,812
W
Hachiman
Who0psii
Hachiman
4,950
2,602
0
1,042
6,733
1,568
0
1,046
5,687
0
42,784
W
5,732
2,104
1,202
1,727
15,981
11,331
0
3,058
12,923
31,232
0
L
Hel
4,831
457
478
4,454
12,023
5,283
0
9,584
2,083
43,653
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,801
Gold Earned
37,901
448
Minions Killed
422
0
Camps Cleared
0
1,393,903
Distance Traveled
1,287,217
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,034
602
147
10
0
339,430
0
L
Ares
6,958
464
18
1
0
180,974
0
L
Anhur
9,263
618
152
10
0
255,432
0
L
Bellona
7,677
512
97
6
0
268,130
0
L
Mercury
6,984
466
80
5
0
320,261
0
W
Janus
8,108
541
88
6
0
263,576
0
W
Gilgamesh
7,806
520
93
6
0
252,526
0
W
Hachiman
6,733
449
73
5
0
262,955
0
W
Atlas
7,120
475
47
3
0
275,416
1
L
Hel
7,019
468
75
5
0
262,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role