Player Matchup

Sobek
Sobek
GoAtEd26
Sobek
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 84L
1,477 Elo+
Solo
Surtr
Surtr
LibBiscuit
Surtr
Level 55
God Stats
7W - 3L
1,743 SR
Queue Stats
83W - 63L
1,583 Elo+
Solo
Kali
Kali
Pautrol22
Kali
Level 52
God Stats
10W - 9L
1,643 SR
Queue Stats
82W - 79L
1,451 Elo+
Solo
Nu Wa
Nu Wa
faze_toxicc_cokk
Nu Wa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,511 Elo+
Solo
Neith
Neith
vinnnnyp
Neith
Level 89
God Stats
1W - 0L
1,661 SR
Queue Stats
147W - 119L
1,583 Elo+
Solo
Team Averages
Level 56
1,609 SR
1,521 Elo+

VS

Team Averages
Level 91
1,639 SR
1,506 Elo+
Horus
Horus
DrBocaj
Horus
Level 102
God Stats
1W - 1L
1,751 SR
Queue Stats
87W - 67L
1,497 Elo+
Solo
Nut
Nut
ElegantSuprTUR-D
Nut
Level 74
God Stats
2W - 3L
1,445 SR
Queue Stats
20W - 21L
1,494 Elo+
Solo
Nox
Nox
Lovelynoob3
Nox
Level 101
God Stats
5W - 3L
1,581 SR
Queue Stats
115W - 130L
1,501 Elo+
Party 1
King Arthur
King Arthur
Makaveliko
King Arthur
Level 44
God Stats
2W - 4L
1,690 SR
Queue Stats
24W - 24L
1,528 Elo+
Party 1
Geb
Geb
RapsLinger99
Geb
Level 132
God Stats
2W - 3L
1,730 SR
Queue Stats
57W - 69L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GoAtEd26
Sobek
5
0 / 0 / 1
3,529
706
376
1,765
1,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
6
2 / 0 / 0
4,130
826
2,898
3,715
1,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kali
6
1 / 0 / 1
3,426
685
1,383
4,126
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 0
3,325
665
1,094
1,478
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
vinnnnyp
Neith
5
1 / 0 / 0
3,348
670
1,042
1,355
374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DrBocaj
Horus
1
0 / 0 / 0
2,406
481
0
92
40
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,065
613
849
2,606
756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 1
3,590
718
865
2,427
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Makaveliko
King Arthur
5
0 / 2 / 0
3,137
627
2,137
5,385
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
3,203
641
1,304
4,983
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
DrBocaj
Horus
0
0
0
0
L
0
1
0
0
W
Sobek
GoAtEd26
Sobek
0
0
1
0.5
W
Surtr
2
0
0
2
L
0
0
1
0.5
L
King Arthur
Makaveliko
King Arthur
0
2
0
0
W
Kali
1
0
1
1.5
L
1
1
0
1
W
0
1
0
0
W
Neith
vinnnnyp
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,793
Damage
5,155
12,439
Taken
15,493
5,111
Mitigated
6,024
4,893
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DrBocaj
Horus
0
0
0
0
92
40
0
92
0
0
0
L
849
493
0
842
2,606
756
0
251
2,355
0
13,974
W
Sobek
GoAtEd26
Sobek
376
0
0
753
1,765
1,018
0
212
1,553
6,075
2,433
W
Surtr
2,898
1,057
0
1,523
3,715
1,873
0
0
3,715
520
20,191
L
865
49
0
500
2,427
841
0
710
1,717
23,840
0
L
King Arthur
Makaveliko
King Arthur
2,137
312
0
860
5,385
2,141
0
272
4,799
0
16,695
W
Kali
1,383
508
0
2,135
4,126
1,376
0
783
3,343
0
17,528
L
1,304
304
0
677
4,983
2,246
0
166
4,817
12,374
0
W
1,094
171
0
250
1,478
470
0
1,095
383
15,711
0
W
Neith
vinnnnyp
Neith
1,042
331
0
232
1,355
374
0
79
1,276
0
20,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,758
Gold Earned
15,401
137
Minions Killed
129
0
Camps Cleared
0
496,477
Distance Traveled
396,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
2,406
481
0
0
0
17,723
0
L
Nut
3,065
613
24
5
0
84,826
0
W
Sobek
3,529
706
19
4
0
106,807
0
W
Surtr
4,130
826
33
7
0
97,078
0
L
Nox
3,590
718
49
10
0
90,430
0
L
King Arthur
3,137
627
29
6
0
102,834
0
W
Kali
3,426
685
32
6
0
117,812
0
L
Geb
3,203
641
27
5
0
100,375
0
W
Nu Wa
3,325
665
26
5
0
89,387
0
W
Neith
3,348
670
27
5
0
85,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role