Player Matchup

Mulan
Mulan
Chainy815
Mulan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
CrazyJo82
Baron Samedi
Level 19
God Stats
7W - 4L
1,500 SR
Queue Stats
749W - 751L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
ItsMODItheMAD
Zhong Kui
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 109L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
Swb3281
Cu Chulainn
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
376W - 359L
1,512 Elo+
Solo
Shiva
Shiva
deadman66677
Shiva
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 159L
1,471 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,482 Elo+

VS

Team Averages
Level 121
1,298 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
GagaProdigy
Tsukuyomi
Level 136
God Stats
1W - 4L
1,285 SR
Queue Stats
240W - 239L
1,448 Elo+
Solo
Olorun
Olorun
ShiningStarr
Olorun
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 100L
1,350 Elo+
Solo
Erlang Shen
Erlang Shen
Sovrun
Erlang Shen
Level 125
God Stats
1W - 3L
1,313 SR
Queue Stats
117W - 119L
1,455 Elo+
Solo
Achilles
Achilles
Truenova1313
Achilles
Level 158
God Stats
0W - 3L
1,199 SR
Queue Stats
261W - 260L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
mariosovo
Zhong Kui
Level 86
God Stats
3W - 5L
1,194 SR
Queue Stats
309W - 295L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chainy815
Mulan
18
3 / 2 / 12
10,620
708
12,616
15,962
14,608
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
CrazyJo82
Baron Samedi
18
4 / 1 / 10
10,838
723
15,345
12,337
8,448
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ItsMODItheMAD
Zhong Kui
16
3 / 2 / 15
10,561
704
16,129
16,768
21,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Swb3281
Cu Chulainn
19
4 / 1 / 15
11,796
786
18,695
20,626
24,790
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
5 / 2 / 12
10,585
706
8,686
16,950
16,372
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GagaProdigy
Tsukuyomi
17
1 / 2 / 5
9,827
655
16,757
10,173
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
16
1 / 3 / 4
9,282
619
6,523
14,619
8,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Sovrun
Erlang Shen
16
1 / 4 / 5
9,165
611
11,116
18,268
19,111
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Truenova1313
Achilles
17
4 / 5 / 3
9,990
666
14,726
17,729
16,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
mariosovo
Zhong Kui
15
0 / 5 / 6
8,760
584
16,019
18,979
21,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
19
Kills
7
8
Deaths
19
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
Chainy815
Mulan
3
2
12
4.5
W
Baron Samedi
CrazyJo82
Baron Samedi
4
1
10
9
L
Tsukuyomi
GagaProdigy
Tsukuyomi
1
2
5
1.75
W
Zhong Kui
ItsMODItheMAD
Zhong Kui
3
2
15
5.25
L
Olorun
1
3
4
1
L
Erlang Shen
Sovrun
Erlang Shen
1
4
5
0.88
W
Cu Chulainn
Swb3281
Cu Chulainn
4
1
15
11.5
L
Achilles
Truenova1313
Achilles
4
5
3
1.1
W
5
2
12
5.5
L
Zhong Kui
mariosovo
Zhong Kui
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,471
Damage
65,141
82,643
Taken
79,768
85,964
Mitigated
70,685
42,810
Healing
32,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Chainy815
Mulan
12,616
1,043
713
2,345
15,962
14,608
1,406
3,477
12,252
0
26,176
W
Baron Samedi
CrazyJo82
Baron Samedi
15,345
600
10,743
5,029
12,337
8,448
117
2,959
9,250
32,496
0
L
Tsukuyomi
GagaProdigy
Tsukuyomi
16,757
1,305
1,354
2,014
10,173
4,845
0
4,013
6,160
0
39,916
W
Zhong Kui
ItsMODItheMAD
Zhong Kui
16,129
570
5,696
7,680
16,768
21,746
2,937
4,756
11,825
28,919
0
L
Olorun
6,523
3,074
8,890
5,730
14,619
8,556
0
6,814
7,725
18,781
0
L
Erlang Shen
Sovrun
Erlang Shen
11,116
4,423
920
2,425
18,268
19,111
0
6,709
11,442
0
21,300
W
Cu Chulainn
Swb3281
Cu Chulainn
18,695
912
1,092
5,051
20,626
24,790
624
4,772
15,471
5,079
28,463
L
Achilles
Truenova1313
Achilles
14,726
3,663
2,146
3,568
17,729
16,469
0
7,499
10,022
0
24,001
W
8,686
1,460
1,917
2,544
16,950
16,372
1,735
6,465
10,029
579
20,408
L
Zhong Kui
mariosovo
Zhong Kui
16,019
3,122
2,376
3,108
18,979
21,704
0
10,107
8,783
24,993
137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,400
Gold Earned
47,024
160
Minions Killed
156
0
Camps Cleared
0
1,281,892
Distance Traveled
1,273,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,620
708
32
2
0
252,957
0
W
Baron Samedi
10,838
723
37
2
0
248,917
0
L
Tsukuyomi
9,827
655
42
3
0
299,925
0
W
Zhong Kui
10,561
704
30
2
0
259,323
0
L
Olorun
9,282
619
25
2
0
224,211
0
L
Erlang Shen
9,165
611
31
2
0
279,823
0
W
Cu Chulainn
11,796
786
34
2
0
277,113
0
L
Achilles
9,990
666
35
2
0
249,036
0
W
Shiva
10,585
706
27
2
0
243,582
0
L
Zhong Kui
8,760
584
23
2
0
220,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role