Player Matchup

Chang'e
Chang'e
BlossomSpeyes
Chang'e
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 224L
1,407 Elo+
Solo
Nox
Nox
Buudaa128
Nox
Level 139
God Stats
4W - 4L
1,495 SR
Queue Stats
74W - 77L
1,478 Elo+
Party 2
Atlas
Atlas
Gingeraan
Atlas
Level 47
God Stats
5W - 0L
1,715 SR
Queue Stats
68W - 59L
1,498 Elo+
Solo
Achilles
Achilles
VVHAaT-T
Achilles
Level 118
God Stats
7W - 6L
1,581 SR
Queue Stats
550W - 245L
1,602 Elo+
Solo
Geb
Geb
angelmh9310
Geb
Level 142
God Stats
2W - 1L
1,519 SR
Queue Stats
64W - 60L
1,507 Elo+
Party 2
Team Averages
Level 106
1,562 SR
1,498 Elo+

VS

Team Averages
Level 93
1,500 SR
1,460 Elo+
Rama
Rama
AoA Envy
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,519 Elo+
Party 1
Terra
Terra
ComfyLauren
Terra
Level 70
God Stats
3W - 3L
1,500 SR
Queue Stats
198W - 222L
1,524 Elo+
Solo
Pele
Pele
DMG Otaku
Pele
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,287 Elo+
Party 1
Ravana
Ravana
KingMykal
Ravana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,522 Elo+
Party 1
Susano
Susano
MATTEARC2594
Susano
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 189L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
1 / 2 / 7
5,823
1,165
5,034
4,388
1,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
4 / 1 / 9
6,908
1,382
5,263
3,202
1,478
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Gingeraan
Atlas
11
2 / 2 / 9
6,647
1,329
4,374
7,198
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
VVHAaT-T
Achilles
12
7 / 2 / 5
7,070
1,414
9,079
7,958
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 1 / 9
6,504
1,301
6,028
7,495
7,001
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
4 / 2 / 2
6,239
1,248
7,515
5,766
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 6
5,550
1,110
2,783
6,952
4,854
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pele
10
1 / 5 / 5
5,498
1,100
5,014
8,010
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
KingMykal
Ravana
10
1 / 3 / 1
5,257
1,051
4,207
8,082
5,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
7
1 / 4 / 3
4,911
982
3,668
5,004
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
16
Kills
8
8
Deaths
16
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
4
2
2
2.5
W
Chang'e
1
2
7
2.25
W
4
1
9
8.5
L
1
2
6
2
L
Pele
1
5
5
0.7
W
Atlas
Gingeraan
Atlas
2
2
9
3.25
L
Ravana
KingMykal
Ravana
1
3
1
0.5
L
Susano
1
4
3
0.63
W
Achilles
VVHAaT-T
Achilles
7
2
5
4.75
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,778
Damage
23,187
30,241
Taken
33,814
18,481
Mitigated
18,080
9,825
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,515
5,470
779
1,775
5,766
2,486
0
3,352
2,414
0
16,158
W
Chang'e
5,034
322
980
813
4,388
1,480
600
129
4,259
7,723
0
W
5,263
785
273
115
3,202
1,478
781
411
2,791
12,344
0
L
2,783
639
745
973
6,952
4,854
0
4,154
2,798
4,759
0
L
Pele
5,014
960
0
1,032
8,010
3,148
0
4,644
3,366
0
10,968
W
Atlas
Gingeraan
Atlas
4,374
1,945
87
798
7,198
4,706
228
226
6,972
7,099
0
L
Ravana
KingMykal
Ravana
4,207
512
376
234
8,082
5,731
0
5,037
3,045
0
4,824
L
Susano
3,668
351
0
32
5,004
1,861
0
3,165
1,839
0
5,184
W
Achilles
VVHAaT-T
Achilles
9,079
1,583
1,561
2,102
7,958
3,816
0
1,193
6,765
0
13,884
W
6,028
351
1,266
1,830
7,495
7,001
0
824
6,671
11,004
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
27,455
49
Minions Killed
37
0
Camps Cleared
0
613,483
Distance Traveled
485,490
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,239
1,248
21
4
0
93,714
0
W
Chang'e
5,823
1,165
9
2
0
114,403
0
W
Nox
6,908
1,382
13
3
0
128,770
0
L
Terra
5,550
1,110
3
1
0
97,210
0
L
Pele
5,498
1,100
10
2
0
107,067
0
W
Atlas
6,647
1,329
8
2
0
119,130
0
L
Ravana
5,257
1,051
1
0
0
107,779
0
L
Susano
4,911
982
2
0
0
79,720
1
W
Achilles
7,070
1,414
15
3
0
127,960
0
W
Geb
6,504
1,301
4
1
0
123,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role