Player Matchup

Yemoja
Yemoja
I Nanwa I
Yemoja
Level 31
God Stats
7W - 4L
1,697 SR
Queue Stats
33W - 46L
1,484 Elo+
Party 2
Nut
Nut
Icazious69
Nut
Level 127
God Stats
4W - 3L
1,638 SR
Queue Stats
40W - 47L
1,512 Elo+
Party 2
Hel
Hel
Kyuj971
Hel
Level 39
God Stats
4W - 10L
1,320 SR
Queue Stats
172W - 179L
1,441 Elo+
Solo
Mercury
Mercury
Screwup26
Mercury
Level 144
God Stats
2W - 0L
1,712 SR
Queue Stats
43W - 56L
1,532 Elo+
Party 2
Vamana
Vamana
j2fjefferson
Vamana
Level 47
God Stats
6W - 2L
1,621 SR
Queue Stats
129W - 106L
1,551 Elo+
Solo
Team Averages
Level 78
1,598 SR
1,504 Elo+

VS

Team Averages
Level 88
1,589 SR
1,470 Elo+
Bacchus
Bacchus
AngelLaMaquinaPR
Bacchus
Level 129
God Stats
165W - 206L
1,449 SR
Queue Stats
220W - 299L
1,423 Elo+
Party 1
Chronos
Chronos
DestroyForX
Chronos
Level 106
God Stats
1W - 3L
1,963 SR
Queue Stats
92W - 96L
1,478 Elo+
Party 1
Thanatos
Thanatos
Ishunm441
Thanatos
Level 46
God Stats
29W - 26L
1,640 SR
Queue Stats
119W - 168L
1,497 Elo+
Party 1
Medusa
Medusa
YulAngel2020
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 288L
1,458 Elo+
Party 1
Odin
Odin
mikehoochi
Odin
Level 38
God Stats
3W - 5L
1,392 SR
Queue Stats
46W - 41L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
I Nanwa I
Yemoja
12
1 / 0 / 2
7,869
525
3,253
8,287
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 1 / 3
9,047
603
15,451
13,530
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hel
13
2 / 0 / 2
7,966
531
9,571
8,703
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Screwup26
Mercury
17
4 / 1 / 4
8,894
593
3,026
10,657
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vamana
14
3 / 1 / 2
9,083
606
9,523
11,904
9,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,175
412
9,744
14,356
10,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
DestroyForX
Chronos
12
0 / 2 / 0
6,813
454
4,210
8,189
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Ishunm441
Thanatos
13
2 / 3 / 1
7,124
475
4,774
12,849
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
11
0 / 4 / 0
6,380
425
9,439
11,453
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 3 / 0
6,806
454
5,309
14,810
12,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Chronos
DestroyForX
Chronos
0
2
0
0
W
Yemoja
I Nanwa I
Yemoja
1
0
2
2
W
5
1
3
6.5
L
Thanatos
Ishunm441
Thanatos
2
3
1
0.83
W
Hel
2
0
2
3
W
Mercury
Screwup26
Mercury
4
1
4
6
L
Medusa
0
4
0
0
W
Vamana
3
1
2
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,824
Damage
33,476
53,081
Taken
61,657
28,971
Mitigated
37,170
23,655
Healing
16,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,744
488
0
5,665
14,356
10,471
0
3,909
10,357
25,662
1,512
L
Chronos
DestroyForX
Chronos
4,210
214
0
917
8,189
3,454
0
4,619
3,528
50,521
4,227
W
Yemoja
I Nanwa I
Yemoja
3,253
1,548
2,497
3,159
8,287
5,807
0
3,423
4,471
11,887
0
W
15,451
10,631
0
7,884
13,530
5,256
1,392
2,837
10,383
0
83,495
L
Thanatos
Ishunm441
Thanatos
4,774
1,121
0
6,815
12,849
6,329
0
1,038
11,723
0
48,425
W
Hel
9,571
444
905
5,196
8,703
3,663
0
4,937
3,362
68,157
2,359
W
Mercury
Screwup26
Mercury
3,026
1,573
0
1,272
10,657
4,994
0
500
10,112
0
81,120
L
Medusa
9,439
3,400
0
952
11,453
4,722
0
455
10,998
0
59,241
W
Vamana
9,523
5,642
0
2,742
11,904
9,251
2,481
2,447
8,720
0
68,151
L
5,309
1,517
0
2,355
14,810
12,194
0
2,380
11,794
13,940
34,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,859
Gold Earned
33,298
503
Minions Killed
397
0
Camps Cleared
0
1,417,291
Distance Traveled
1,395,979
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,175
412
34
2
0
275,869
5
L
Chronos
6,813
454
114
8
0
309,849
2
W
Yemoja
7,869
525
17
1
0
255,572
6
W
Nut
9,047
603
136
9
0
257,866
2
L
Thanatos
7,124
475
75
5
0
309,970
0
W
Hel
7,966
531
114
8
0
303,411
4
W
Mercury
8,894
593
117
8
0
347,897
0
L
Medusa
6,380
425
82
5
0
257,875
2
W
Vamana
9,083
606
119
8
0
252,545
1
L
Odin
6,806
454
92
6
0
242,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role