Player Matchup

Shiva
Shiva
Silver I
 
Shiva
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
SkuLLk
Ne Zha
Bronze III
Level 149
God Stats
16W - 24L
1,500 SR
Queue Stats
102W - 117L
1,501 MMR
Solo
Athena
Athena
Gold V
WARMOST
Athena
Gold V
Level 80
God Stats
1W - 2L
1,337 SR
Queue Stats
71W - 82L
1,487 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,467 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,587 SR
1,500 MMR
Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold I
Arttekeov
Hercules
Gold I
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
278W - 258L
1,519 MMR
Solo
Cthulhu
Cthulhu
Silver II
TuGorditaGolosa
Cthulhu
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,518 MMR
Solo
Fenrir
Fenrir
Gold I
cWoz
Fenrir
Gold I
Level 193
God Stats
34W - 24L
1,626 SR
Queue Stats
608W - 559L
1,458 MMR
Solo
Scylla
Scylla
Silver II
jancooooo
Scylla
Silver II
Level 145
God Stats
58W - 50L
1,806 SR
Queue Stats
133W - 123L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
1 / 0 / 0
3,798
760
2,437
4,755
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thoth
 
Thoth
5
0 / 0 / 0
3,219
644
1,524
1,232
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
 
Hou Yi
6
0 / 1 / 0
3,107
621
1,765
2,970
1,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
SkuLLk
Ne Zha
6
0 / 1 / 1
3,272
654
1,341
4,026
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
WARMOST
Athena
6
0 / 1 / 0
3,382
676
1,291
3,855
2,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AwilixYemojaThanatos

VS

Bans
SusanoBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
2 / 0 / 0
3,852
770
1,767
3,011
909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Arttekeov
Hercules
7
0 / 1 / 0
3,889
778
2,006
4,924
2,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 0 / 2
3,756
751
1,115
3,349
1,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
cWoz
Fenrir
7
1 / 0 / 1
3,691
738
2,093
4,251
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
jancooooo
Scylla
7
0 / 0 / 0
3,806
761
340
1,753
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
0
0
1
L
Thoth
 
Thoth
0
0
0
0
L
Hou Yi
 
Hou Yi
0
1
0
0
W
Ullr
 
Ullr
2
0
0
2
W
Hercules
Arttekeov
Hercules
0
1
0
0
L
Ne Zha
SkuLLk
Ne Zha
0
1
1
0.5
W
0
0
2
1
L
Athena
WARMOST
Athena
0
1
0
0
W
Fenrir
cWoz
Fenrir
1
0
1
1.5
W
Scylla
jancooooo
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,358
Damage
7,321
16,838
Taken
17,288
6,802
Mitigated
7,230
4,800
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,437
196
28
1,602
4,755
1,685
0
0
4,755
0
22,134
L
Thoth
 
Thoth
1,524
0
0
733
1,232
287
0
226
1,006
12,066
856
L
Hou Yi
 
Hou Yi
1,765
1,102
0
1,059
2,970
1,006
0
354
2,616
0
18,030
W
Ullr
 
Ullr
1,767
688
0
479
3,011
909
0
589
2,422
0
21,901
W
Hercules
Arttekeov
Hercules
2,006
1,029
0
2,574
4,924
2,707
0
0
4,924
0
22,303
L
Ne Zha
SkuLLk
Ne Zha
1,341
566
0
510
4,026
1,479
0
374
3,652
0
14,232
W
1,115
210
653
846
3,349
1,367
0
322
3,027
12,535
0
L
Athena
WARMOST
Athena
1,291
361
0
868
3,855
2,345
0
501
3,354
9,491
145
W
Fenrir
cWoz
Fenrir
2,093
477
0
1,123
4,251
1,743
0
477
3,752
0
19,783
W
Scylla
jancooooo
Scylla
340
0
0
625
1,753
504
0
1,249
376
20,962
1,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,778
Gold Earned
18,994
135
Minions Killed
187
0
Camps Cleared
0
507,460
Distance Traveled
570,842
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,798
760
43
9
0
107,506
0
L
Thoth
3,219
644
21
4
0
69,633
0
L
Hou Yi
3,107
621
30
6
0
100,082
0
W
Ullr
3,852
770
42
8
0
100,143
0
W
Hercules
3,889
778
43
9
0
96,592
0
L
Ne Zha
3,272
654
29
6
0
112,419
1
W
Cthulhu
3,756
751
19
4
0
127,603
1
L
Athena
3,382
676
12
2
0
117,820
2
W
Fenrir
3,691
738
32
6
0
145,380
0
W
Scylla
3,806
761
51
10
0
101,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role