Player Matchup

Sylvanus
Sylvanus
Dhawan24
Sylvanus
Level 81
God Stats
4W - 1L
1,500 SR
Queue Stats
113W - 114L
1,423 Elo+
Solo
Bakasura
Bakasura
RenéLP12
Bakasura
Level 45
God Stats
65W - 48L
1,667 SR
Queue Stats
229W - 210L
1,363 Elo+
Solo
Atlas
Atlas
ZDGxRytzar
Atlas
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 88L
1,391 Elo+
Solo
Nut
Nut
thatdoodpj
Nut
Level 84
God Stats
6W - 6L
1,556 SR
Queue Stats
93W - 87L
1,559 Elo+
Solo
Izanami
Izanami
uberfromhell666
Izanami
Level 103
God Stats
66W - 64L
1,465 SR
Queue Stats
132W - 129L
1,516 Elo+
Solo
Team Averages
Level 79
1,538 SR
1,450 Elo+

VS

Team Averages
Level 124
1,586 SR
1,458 Elo+
Chang'e
Chang'e
Allams
Chang'e
Level 141
God Stats
4W - 2L
1,734 SR
Queue Stats
100W - 123L
1,339 Elo+
Solo
Rama
Rama
KGMONEY2218
Rama
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 239L
1,453 Elo+
Solo
Cernunnos
Cernunnos
SoTragicX
Cernunnos
Level 98
God Stats
4W - 2L
1,902 SR
Queue Stats
352W - 328L
1,477 Elo+
Solo
Nut
Nut
ToxiccGhostz
Nut
Level 124
God Stats
5W - 4L
1,304 SR
Queue Stats
50W - 39L
1,549 Elo+
Solo
Cerberus
Cerberus
backfliphi5
Cerberus
Level 118
God Stats
4W - 4L
1,489 SR
Queue Stats
112W - 103L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dhawan24
Sylvanus
7
2 / 0 / 1
4,408
882
1,723
2,182
904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
RenéLP12
Bakasura
7
1 / 0 / 0
3,456
691
521
3,596
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
6
1 / 0 / 1
3,684
737
1,312
4,281
2,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,440
688
492
1,554
428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 0 / 1
3,521
704
2,135
1,968
493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Allams
Chang'e
6
0 / 0 / 0
3,162
632
884
3,602
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 2 / 0
2,760
552
753
2,329
583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
SoTragicX
Cernunnos
5
0 / 1 / 0
2,989
598
2,451
2,781
827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
3,241
648
1,079
2,201
580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
backfliphi5
Cerberus
5
0 / 1 / 0
3,232
646
549
3,782
2,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Allams
Chang'e
0
0
0
0
W
Sylvanus
Dhawan24
Sylvanus
2
0
1
2.5
L
0
2
0
0
W
Bakasura
RenéLP12
Bakasura
1
0
0
1
L
Cernunnos
SoTragicX
Cernunnos
0
1
0
0
L
0
1
0
0
W
Atlas
1
0
1
1.5
L
Cerberus
backfliphi5
Cerberus
0
1
0
0
W
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,183
Damage
5,716
13,581
Taken
14,695
5,402
Mitigated
5,107
5,398
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Allams
Chang'e
884
199
95
2,074
3,602
941
0
313
3,279
16,719
0
W
Sylvanus
Dhawan24
Sylvanus
1,723
630
120
1,598
2,182
904
0
38
2,144
14,853
8,518
L
753
646
0
405
2,329
583
0
1,055
1,274
0
6,994
W
Bakasura
RenéLP12
Bakasura
521
471
0
928
3,596
1,471
0
231
3,365
0
15,123
L
Cernunnos
SoTragicX
Cernunnos
2,451
1,048
0
843
2,781
827
0
610
2,171
0
16,617
L
1,079
517
0
250
2,201
580
0
290
1,871
0
16,744
W
Atlas
1,312
713
0
1,435
4,281
2,106
0
785
3,496
8,917
0
L
Cerberus
backfliphi5
Cerberus
549
143
103
1,807
3,782
2,176
0
627
3,155
11,435
0
W
492
78
0
100
1,554
428
0
0
1,554
0
16,998
W
2,135
1,587
0
1,217
1,968
493
0
379
1,589
0
21,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,509
Gold Earned
15,384
162
Minions Killed
142
0
Camps Cleared
0
470,237
Distance Traveled
416,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,162
632
29
6
0
97,250
0
W
Sylvanus
4,408
882
48
10
0
73,788
0
L
Rama
2,760
552
12
2
0
35,249
0
W
Bakasura
3,456
691
39
8
0
111,091
0
L
Cernunnos
2,989
598
26
5
0
98,436
0
L
Nut
3,241
648
40
8
0
84,133
0
W
Atlas
3,684
737
9
2
0
103,240
0
L
Cerberus
3,232
646
35
7
0
101,527
0
W
Nut
3,440
688
29
6
0
90,606
0
W
Izanami
3,521
704
37
7
0
91,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role